Example #1
0
        public override void Execute(IAIContext context)
        {
            PlayerTargetContext playerTargetContext = context as PlayerTargetContext;

            if (playerTargetContext != null)
            {
                TargetSelectorPlayer.Evaluate(playerTargetContext, base.scorers, playerTargetContext.Players, playerTargetContext.PlayerCount, this.allScorersMustScoreAboveZero, out playerTargetContext.Target, out playerTargetContext.Score, out playerTargetContext.Index, out playerTargetContext.LastKnownPosition);
            }
        }
        public virtual void Execute(IAIContext context)
        {
            PlayerTargetContext context1 = context as PlayerTargetContext;

            if (context1 == null)
            {
                return;
            }
            TargetSelectorPlayer.Evaluate(context1, this.get_scorers(), context1.Players, context1.PlayerCount, this.allScorersMustScoreAboveZero, out context1.Target, out context1.Score, out context1.Index, out context1.LastKnownPosition);
        }