public BearContext(HTNAnimal body, BearDomain domain) { int length = System.Enum.GetValues(typeof(Facts)).Length; if (this._worldState == null || this._worldState.Length != length) { this._worldState = new byte[length]; this._previousWorldState = new byte[length]; if (BearContext._worldStateChanges == null) { BearContext._worldStateChanges = new Stack <WorldStateInfo> [length]; for (int index = 0; index < length; ++index) { BearContext._worldStateChanges[index] = new Stack <WorldStateInfo>(5); } } } this._decompositionScore = int.MaxValue; this.Body = body; this.Domain = domain; this.PlanState = (PlanStateType)0; if (this.Memory != null && this.Memory.BearContext == this) { return; } this.Memory = new BearMemory(this); }
public BearContext(HTNAnimal body, BearDomain domain) { int length = Enum.GetValues(typeof(Facts)).Length; if (this._worldState == null || (int)this._worldState.Length != length) { this._worldState = new byte[length]; this._previousWorldState = new byte[length]; if (BearContext._worldStateChanges == null) { BearContext._worldStateChanges = new Stack <WorldStateInfo> [length]; for (int i = 0; i < length; i++) { BearContext._worldStateChanges[i] = new Stack <WorldStateInfo>(5); } } } this._decompositionScore = 2147483647; this.Body = body; this.Domain = domain; this.PlanState = PlanStateType.NoPlan; if (this.Memory == null || this.Memory.BearContext != this) { this.Memory = new BearMemory(this); } }