private static void checkIfCompleteTask(Player p, SlayerTask task)
 {
     task.setAmount(task.getAmount() - 1);
     if (task.getAmount() <= 0)
     {
         doDialogue(p, 1062);
         p.getPackets().sendMessage("You have completed your Slayer task, please return to a Slayer master.");
         p.setSlayerTask(null);
     }
 }
 private static void checkIfCompleteTask(Player p, SlayerTask task)
 {
     task.setAmount(task.getAmount() - 1);
     if (task.getAmount() <= 0) {
         doDialogue(p, 1062);
         p.getPackets().sendMessage("You have completed your Slayer task, please return to a Slayer master.");
         p.setSlayerTask(null);
     }
 }