Example #1
0
 public static void UnRegister(PhysicsObject physicsObject)
 {
     physicsObjects.Remove(physicsObject);
     if (physicsObject.Static)
     {
         staticObjects.Remove(physicsObject);
     }
     else
     {
         dynamicObjects.Remove(physicsObject);
     }
 }
Example #2
0
 /// <summary> Removes a <see cref="GameObject"/> from the <see cref="Simulation"/>. </summary>
 public static void Unregister(GameObject gameObject)
 {
     gameObjects.Remove(gameObject);
 }