public static void Play() { Gamble gamble = new Gamble(); int typeOfGamble = gamble.WhatKindOfBet(); TheWheel wheel = new TheWheel(); int[] ball = wheel.Spin(); int whatColor = ball[0]; int landed = wheel.Lands(ball); string color = wheel.RedOrBlack(whatColor).ToLower(); Bets playerBet = new Bets(); bool youWon; switch (typeOfGamble) { case 1: youWon = playerBet.NumbersBet(landed); if (youWon == true) { Console.WriteLine("WINNER"); } else { Console.WriteLine("OH Maybe Next Time!"); } break; case 2: youWon = playerBet.EvenOdd(landed); if (youWon == true) { Console.WriteLine("WINNER"); } else { Console.WriteLine("OH Maybe Next Time!"); } break; case 3: youWon = playerBet.ColorLandedOn(color, landed); if (youWon == true) { Console.WriteLine("WINNER"); } else { Console.WriteLine("OH Maybe Next Time!"); } break; case 4: youWon = playerBet.LowHigh(landed); if (youWon == true) { Console.WriteLine("WINNER"); } else { Console.WriteLine("OH Maybe Next Time!"); } break; case 5: youWon = playerBet.Dozens(landed); if (youWon == true) { Console.WriteLine("WINNER"); } else { Console.WriteLine("OH Maybe Next Time!"); } break; case 6: youWon = playerBet.Colums(landed); if (youWon == true) { Console.WriteLine("WINNER"); } else { Console.WriteLine("OH Maybe Next Time!"); } break; case 7: youWon = playerBet.Streets(landed); if (youWon == true) { Console.WriteLine("WINNER"); } else { Console.WriteLine("OH Maybe Next Time!"); } break; } }