Example #1
0
        private static ReturnCode FixDir(RvFile dir, bool lastSelected, List <RvFile> fileProcessQueue, ref int totalFixed, ref int reportedFixed, Stopwatch cacheSaveTimer)
        {
            //Debug.WriteLine(dir.FullName);
            bool thisSelected = lastSelected;

            if (dir.Tree != null)
            {
                thisSelected = dir.Tree.Checked == RvTreeRow.TreeSelect.Selected;
            }

            List <RvFile> lstToProcess = new List <RvFile>();

            for (int j = 0; j < dir.ChildCount; j++)
            {
                lstToProcess.Add(dir.Child(j));
            }

            foreach (RvFile child in lstToProcess)
            {
                ReturnCode returnCode = FixBase(child, thisSelected, fileProcessQueue, ref totalFixed, ref reportedFixed, cacheSaveTimer);
                if (returnCode != ReturnCode.Good)
                {
                    return(returnCode);
                }

                while (fileProcessQueue.Any())
                {
                    returnCode = FixBase(fileProcessQueue[0], true, fileProcessQueue, ref totalFixed, ref reportedFixed, cacheSaveTimer);
                    if (returnCode != ReturnCode.Good)
                    {
                        return(returnCode);
                    }
                    fileProcessQueue.RemoveAt(0);

                    if (Report.CancellationPending())
                    {
                        break;
                    }
                }

                if (totalFixed != reportedFixed)
                {
                    Report.ReportProgress(new bgwProgress(totalFixed));
                    reportedFixed = totalFixed;
                }
                if (Report.CancellationPending())
                {
                    break;
                }
            }
            // here we check to see if the directory we just scanned should be deleted
            FixFileUtils.CheckDeleteFile(dir);
            return(ReturnCode.Good);
        }
Example #2
0
        public static void PerformFixes(ThreadWorker thWrk)
        {
            try
            {
                Stopwatch cacheSaveTimer = new Stopwatch();
                cacheSaveTimer.Reset();
                if (Settings.rvSettings.CacheSaveTimerEnabled)
                {
                    cacheSaveTimer.Start();
                }

                if (!Report.Set(thWrk))
                {
                    return;
                }


                Report.ReportProgress(new bgwText("Fixing Files"));

                int totalFixes    = 0;
                int totalFixed    = 0;
                int reportedFixed = 0;
                for (int i = 0; i < DB.DirRoot.ChildCount; i++)
                {
                    RvFile tdir = DB.DirRoot.Child(i);
                    totalFixes += CountFixDir(tdir, tdir.Tree.Checked == RvTreeRow.TreeSelect.Selected);
                }
                Report.ReportProgress(new bgwSetRange(totalFixes));

                List <RvFile> fileProcessQueue = new List <RvFile>();

                for (int i = 0; i < DB.DirRoot.ChildCount; i++)
                {
                    RvFile     tdir       = DB.DirRoot.Child(i);
                    ReturnCode returnCode = FixDir(tdir, tdir.Tree.Checked == RvTreeRow.TreeSelect.Selected, fileProcessQueue, ref totalFixed, ref reportedFixed, cacheSaveTimer);
                    if (returnCode != ReturnCode.Good && returnCode != ReturnCode.Cancel)
                    {
                        RepairStatus.ReportStatusReset(DB.DirRoot);
                        break;
                    }

                    if (Report.CancellationPending())
                    {
                        break;
                    }
                }

                Report.ReportProgress(new bgwText("Updating Cache"));
                DB.Write();
                Report.ReportProgress(new bgwText("Complete"));

                Report.Set(null);
            }
            catch (Exception exc)
            {
                ReportError.UnhandledExceptionHandler(exc);

                Report.ReportProgress(new bgwText("Updating Cache"));

                DB.Write();
                Report.ReportProgress(new bgwText("Complete"));


                Report.Set(null);
            }
        }
Example #3
0
        public static ReturnCode FixZip(RvFile fixZip, List <RvFile> fileProcessQueue, ref int totalFixed, out string errorMessage)
        {
            errorMessage = "";

            //Check for error status
            if (fixZip.DirStatus.HasUnknown())
            {
                return(ReturnCode.FindFixes); // Error
            }
            bool needsTrrntzipped = fixZip.ZipStatus != ZipStatus.TrrntZip && fixZip.GotStatus == GotStatus.Got && fixZip.DatStatus == DatStatus.InDatCollect && Settings.rvSettings.ConvertToTrrntzip;

            // zip files should not internally need a case fix, this code was added due to another error.
            // that while scanning matched no-case matches in a zip file.
            bool needsCaseFixed = false;

            for (int iRom = 0; iRom < fixZip.ChildCount; iRom++)
            {
                needsCaseFixed |= !string.IsNullOrEmpty(fixZip.Child(iRom).FileName);
            }

            // file corrupt and not in tosort
            //      if file cannot be fully fixed copy to corrupt
            //      process zipfile

            if (fixZip.GotStatus == GotStatus.Corrupt && fixZip.DatStatus != DatStatus.InToSort && !fixZip.DirStatus.HasFixable())
            {
                ReturnCode moveReturnCode = FixAZipFunctions.MoveZipToCorrupt(fixZip, out errorMessage);
                if (moveReturnCode != ReturnCode.Good)
                {
                    return(moveReturnCode);
                }
            }

            // has fixable
            //      process zipfile

            else if (fixZip.DirStatus.HasFixable())
            {
                // do nothing here but continue on to process zip.
            }

            // need trrntzipped
            //      process zipfile

            else if (needsTrrntzipped)
            {
                // rv7Zip format is not finalized yet so do not use
                if (!Settings.rvSettings.ConvertToRV7Z && (fixZip.FileType == FileType.SevenZip))
                //if (fixZip.FileType == FileType.SevenZip)
                {
                    needsTrrntzipped = false;
                }
                // do nothing here but continue on to process zip.
            }
            else if (needsCaseFixed)
            {
                // do nothing here but continue on to process zip.
            }


            // got empty zip that should be deleted
            //      process zipfile
            else if (fixZip.GotStatus == GotStatus.Got && fixZip.GotStatus != GotStatus.Corrupt && !fixZip.DirStatus.HasAnyFiles())
            {
                // do nothing here but continue on to process zip.
            }

            // else
            //      skip this zipfile
            else
            {
                // nothing can be done to return
                return(ReturnCode.Good);
            }

            if (!fixZip.DirStatus.HasFixable() && !needsTrrntzipped && !needsCaseFixed)
            {
                return(ReturnCode.Good);
            }

            string fixZipFullName = fixZip.TreeFullName;

            if (!fixZip.DirStatus.HasFixable() && needsTrrntzipped)
            {
                Report.ReportProgress(new bgwShowFix(Path.GetDirectoryName(fixZipFullName), Path.GetFileName(fixZipFullName), "", 0, "TrrntZipping", "", "", ""));
            }


            FixFileUtils.CheckCreateDirectories(fixZip.Parent);

            string filename = fixZip.FullName;

            if (fixZip.GotStatus == GotStatus.NotGot)
            {
                if (File.Exists(filename))
                {
                    errorMessage = "Unexpected file found in directory. Rescan needed.\n" + filename;
                    return(ReturnCode.RescanNeeded);
                }
            }

            ReportError.LogOut("");
            ReportError.LogOut(fixZipFullName + " : " + fixZip.RepStatus);
            ReportError.LogOut("------------------------------------------------------------");
            Debug.WriteLine(fixZipFullName + " : " + fixZip.RepStatus);
            ReportError.LogOut("Zip File Status Before Fix:");

            int deleteCount     = 0;
            int moveToSortCount = 0;
            int notThereCount   = 0;

            for (int intLoop = 0; intLoop < fixZip.ChildCount; intLoop++)
            {
                var fixZipFile = fixZip.Child(intLoop);
                ReportError.LogOut(fixZipFile);
                if (fixZipFile.RepStatus == RepStatus.MoveToSort || fixZipFile.RepStatus == RepStatus.MoveToCorrupt)
                {
                    moveToSortCount++;
                }
                if (fixZipFile.RepStatus == RepStatus.Delete)
                {
                    deleteCount++;
                }
                if (fixZipFile.RepStatus == RepStatus.Missing || fixZip.RepStatus == RepStatus.NotCollected)
                {
                    notThereCount++;
                }
            }
            ReportError.LogOut("");

            ReturnCode returnCode    = ReturnCode.Good;
            RepStatus  fileRepStatus = RepStatus.UnSet;

            ICompress tempFixZip       = null;
            ICompress toSortCorruptOut = null;
            ICompress toSortZipOut     = null;

            try
            {
                RvFile toSortGame        = null;
                RvFile toSortCorruptGame = null;

                Dictionary <string, RvFile> filesUsedForFix = new Dictionary <string, RvFile>();
                List <RvFile> fixZipTemp = new List <RvFile>();

                FileType fixFileType = fixZip.FileType;

                for (int iRom = 0; iRom < fixZip.ChildCount; iRom++)
                {
                    RvFile fixZippedFile = new RvFile(DBTypeGet.FileFromDir(fixFileType));
                    fixZip.Child(iRom).CopyTo(fixZippedFile);

                    fixZipTemp.Add(fixZippedFile);

                    ReportError.LogOut(fixZippedFile.RepStatus + " : " + fixZip.Child(iRom).FullName);

                    fileRepStatus = fixZippedFile.RepStatus;
                    switch (fixZippedFile.RepStatus)
                    {
                        #region Nothing to copy

                    // any file we do not have or do not want in the destination zip
                    case RepStatus.Missing:
                    case RepStatus.NotCollected:
                    case RepStatus.Rename:
                    case RepStatus.Delete:
                        if (!
                            (
                                // got the file in the original zip but will be deleting it
                                fixZippedFile.DatStatus == DatStatus.NotInDat && fixZippedFile.GotStatus == GotStatus.Got ||
                                fixZippedFile.DatStatus == DatStatus.NotInDat && fixZippedFile.GotStatus == GotStatus.Corrupt ||
                                fixZippedFile.DatStatus == DatStatus.InDatMerged && fixZippedFile.GotStatus == GotStatus.Got ||
                                fixZippedFile.DatStatus == DatStatus.InToSort && fixZippedFile.GotStatus == GotStatus.Got ||
                                fixZippedFile.DatStatus == DatStatus.InToSort && fixZippedFile.GotStatus == GotStatus.Corrupt ||

                                // do not have this file and cannot fix it here
                                fixZippedFile.DatStatus == DatStatus.InDatCollect && fixZippedFile.GotStatus == GotStatus.NotGot ||
                                fixZippedFile.DatStatus == DatStatus.InDatBad && fixZippedFile.GotStatus == GotStatus.NotGot ||
                                fixZippedFile.DatStatus == DatStatus.InDatMerged && fixZippedFile.GotStatus == GotStatus.NotGot
                            )
                            )
                        {
                            ReportError.SendAndShow("Error in Fix Rom Status " + fixZippedFile.RepStatus + " : " +
                                                    fixZippedFile.DatStatus + " : " + fixZippedFile.GotStatus);
                        }

                        if (fixZippedFile.RepStatus == RepStatus.Delete)
                        {
                            if (Settings.rvSettings.DetailedFixReporting)
                            {
                                Report.ReportProgress(new bgwShowFix(Path.GetDirectoryName(fixZipFullName), Path.GetFileName(fixZipFullName), fixZippedFile.Name, fixZippedFile.Size, "Delete", "", "", ""));
                            }

                            returnCode = FixFileUtils.DoubleCheckDelete(fixZip.Child(iRom), out errorMessage);
                            if (returnCode != ReturnCode.Good)
                            {
                                CloseZipFile(ref tempFixZip);
                                CloseToSortGame(toSortGame, ref toSortZipOut);
                                CloseToSortCorruptGame(toSortGame, ref toSortZipOut);
                                return(returnCode);
                            }
                        }

                        fixZippedFile.GotStatus = GotStatus.NotGot;
                        break;

                        #endregion


                    // any files we are just moving from the original zip to the destination zip
                    case RepStatus.Correct:
                    case RepStatus.InToSort:
                    case RepStatus.NeededForFix:
                    case RepStatus.Corrupt:
                    {
                        returnCode = FixAZipFunctions.CorrectZipFile(fixZip, fixZippedFile, ref tempFixZip, iRom, fileProcessQueue, out errorMessage);
                        if (returnCode != ReturnCode.Good)
                        {
                            CloseZipFile(ref tempFixZip);
                            CloseToSortGame(toSortGame, ref toSortZipOut);
                            CloseToSortCorruptGame(toSortGame, ref toSortZipOut);
                            return(returnCode);
                        }
                        break;
                    }

                    case RepStatus.CanBeFixed:
                    case RepStatus.CorruptCanBeFixed:
                    {
                        returnCode = FixAZipFunctions.CanBeFixed(fixZip, fixZippedFile, ref tempFixZip, filesUsedForFix, ref totalFixed, out errorMessage);
                        if (returnCode != ReturnCode.Good)
                        {
                            CloseZipFile(ref tempFixZip);
                            CloseToSortGame(toSortGame, ref toSortZipOut);
                            CloseToSortCorruptGame(toSortGame, ref toSortZipOut);
                            return(returnCode);
                        }
                        break;
                    }

                    case RepStatus.MoveToSort:
                    {
                        returnCode = FixAZipFunctions.MovetoSort(fixZip, fixZippedFile, ref toSortGame, ref toSortZipOut, iRom);
                        if (returnCode != ReturnCode.Good)
                        {
                            CloseZipFile(ref tempFixZip);
                            CloseToSortGame(toSortGame, ref toSortZipOut);
                            CloseToSortCorruptGame(toSortGame, ref toSortZipOut);
                            return(returnCode);
                        }
                        break;
                    }

                    case RepStatus.MoveToCorrupt:
                        returnCode = FixAZipFunctions.MoveToCorrupt(fixZip, fixZippedFile, ref toSortCorruptGame, ref toSortCorruptOut, iRom);
                        if (returnCode != ReturnCode.Good)
                        {
                            CloseZipFile(ref tempFixZip);
                            CloseToSortGame(toSortGame, ref toSortZipOut);
                            CloseToSortCorruptGame(toSortGame, ref toSortZipOut);
                            return(returnCode);
                        }
                        break;

                    default:
                        ReportError.UnhandledExceptionHandler(
                            "Unknown file status found " + fixZippedFile.RepStatus + " while fixing file " +
                            fixZip.Name + " Dat Status = " + fixZippedFile.DatStatus + " GotStatus " +
                            fixZippedFile.GotStatus);
                        break;
                    }

                    if (Report.CancellationPending())
                    {
                        tempFixZip?.ZipFileCloseFailed();
                        toSortZipOut?.ZipFileCloseFailed();
                        toSortCorruptOut?.ZipFileCloseFailed();
                        tempFixZip       = null;
                        toSortZipOut     = null;
                        toSortCorruptOut = null;

                        errorMessage = "Cancel";
                        return(ReturnCode.Cancel);
                    }
                }

                //if ToSort Zip Made then close the zip and add this new zip to the Database
                CloseToSortGame(toSortGame, ref toSortZipOut);

                //if Corrupt Zip Made then close the zip and add this new zip to the Database
                CloseToSortCorruptGame(toSortCorruptGame, ref toSortCorruptOut);

                #region Process original Zip

                if (File.Exists(filename))
                {
                    if (!File.SetAttributes(filename, FileAttributes.Normal))
                    {
                        int error = Error.GetLastError();
                        Report.ReportProgress(new bgwShowError(filename,
                                                               "Error Setting File Attributes to Normal. Deleting Original Fix File. Code " + error));
                    }

                    try
                    {
                        File.Delete(filename);
                    }
                    catch (Exception e)
                    {
                        errorMessage = "Error While trying to delete file " + filename + ". " + e.Message;

                        if (tempFixZip != null && tempFixZip.ZipOpen != ZipOpenType.Closed)
                        {
                            tempFixZip.ZipFileClose();
                            tempFixZip = null;
                        }

                        return(ReturnCode.RescanNeeded);
                    }
                }

                #endregion

                bool checkDelete = false;

                #region process the temp Zip rename it to the original Zip

                if (tempFixZip != null && tempFixZip.ZipOpen != ZipOpenType.Closed)
                {
                    string tempFilename = tempFixZip.ZipFilename;
                    tempFixZip.ZipFileClose();

                    if (tempFixZip.LocalFilesCount() > 0)
                    {
                        // now rename the temp fix file to the correct filename
                        File.Move(tempFilename, filename);
                        FileInfo nFile  = new FileInfo(filename);
                        RvFile   tmpZip = new RvFile(FileType.Zip)
                        {
                            Name             = Path.GetFileName(filename),
                            FileModTimeStamp = nFile.LastWriteTime
                        };
                        tmpZip.SetStatus(fixZip.DatStatus, GotStatus.Got);

                        fixZip.FileAdd(tmpZip, false);
                        fixZip.ZipStatus = tempFixZip.ZipStatus;
                    }
                    else
                    {
                        File.Delete(tempFilename);
                        checkDelete = true;
                    }

                    tempFixZip = null;
                }
                else
                {
                    checkDelete = true;
                }

                #endregion

                #region Now put the New Game Status information into the Database.

                int intLoopFix = 0;
                foreach (RvFile tmpZip in fixZipTemp)
                {
                    tmpZip.CopyTo(fixZip.Child(intLoopFix));

                    if (fixZip.Child(intLoopFix).RepStatus == RepStatus.Deleted)
                    {
                        if (fixZip.Child(intLoopFix).FileRemove() == EFile.Delete)
                        {
                            fixZip.ChildRemove(intLoopFix);
                            continue;
                        }
                    }

                    intLoopFix++;
                }

                #endregion

                List <RvFile> usedFiles = filesUsedForFix.Values.ToList();

                FixFileUtils.CheckFilesUsedForFix(usedFiles, fileProcessQueue, false);

                if (checkDelete)
                {
                    FixFileUtils.CheckDeleteFile(fixZip);
                }

                ReportError.LogOut("");
                ReportError.LogOut("Zip File Status After Fix:");
                for (int intLoop = 0; intLoop < fixZip.ChildCount; intLoop++)
                {
                    ReportError.LogOut(fixZip.Child(intLoop));
                }

                ReportError.LogOut("");

                return(ReturnCode.Good);
            }
            catch (ZipFileException ex)
            {
                tempFixZip?.ZipFileCloseFailed();
                toSortZipOut?.ZipFileCloseFailed();
                toSortCorruptOut?.ZipFileCloseFailed();
                tempFixZip       = null;
                toSortZipOut     = null;
                toSortCorruptOut = null;

                errorMessage = ex.Message;
                return(ex.returnCode);
            }
            catch (Exception ex)
            {
                tempFixZip?.ZipFileCloseFailed();
                toSortZipOut?.ZipFileCloseFailed();
                toSortCorruptOut?.ZipFileCloseFailed();
                tempFixZip       = null;
                toSortZipOut     = null;
                toSortCorruptOut = null;

                errorMessage = ex.Message;
                return(ReturnCode.LogicError);
            }
            finally
            {
                if (tempFixZip != null)
                {
                    ReportError.UnhandledExceptionHandler($"{tempFixZip.ZipFilename} tempZipOut was left open, ZipFile= {fixZipFullName} , fileRepStatus= {fileRepStatus} , returnCode= {returnCode}");
                }
                if (toSortZipOut != null)
                {
                    ReportError.UnhandledExceptionHandler($"{toSortZipOut.ZipFilename} toSortZipOut was left open");
                }
                if (toSortCorruptOut != null)
                {
                    ReportError.UnhandledExceptionHandler($"{toSortCorruptOut.ZipFilename} toSortCorruptOut was left open");
                }
            }
        }