public Unpaused(Playing playing, Scene scene, Player player, List<Enemy> enemies, List<Item> items, List<Particle> particles, List<Projectile> projectiles, TextBox textBox, List<Box> boxes, List<StaticObject> staticObjects) { this.playing = playing; this.player = player; this.enemies = enemies; this.projectiles = projectiles; this.items = items; this.particles = particles; this.scene = scene; this.textBox = textBox; this.boxes = boxes; this.staticObjects = staticObjects; this.tag = "Unpaused"; }
// empty = 2661 //full = 2665 public UI(Player player) { this.player = player; }