Example #1
0
 public Unpaused(Playing playing, Scene scene, Player player, List<Enemy> enemies, List<Item> items, List<Particle> particles, List<Projectile> projectiles, TextBox textBox, List<Box> boxes, List<StaticObject> staticObjects)
 {
     this.playing = playing;
     this.player = player;
     this.enemies = enemies;
     this.projectiles = projectiles;
     this.items = items;
     this.particles = particles;
     this.scene = scene;
     this.textBox = textBox;
     this.boxes = boxes;
     this.staticObjects = staticObjects;
     this.tag = "Unpaused";
 }
Example #2
0
 // empty = 2661
 //full = 2665
 public UI(Player player)
 {
     this.player = player;
 }