protected MapGenExit(MapGenExit other) { Loc = other.Loc; Tile = (EffectTile)other.Tile.Copy(); }
void IPlaceableGenContext <MapGenExit> .PlaceItem(Loc loc, MapGenExit item) { MapGenExit newItem = new MapGenExit(loc, new EffectTile(item.Tile)); GenExits.Add(newItem); }