static void Mainx(string[] args) { { ShadowPlay <LoveBridge.Element> userInterface = new ShadowPlay <LoveBridge.Element>(); LoveBridge bridge = new LoveBridge(); string tmpXML = @" <div flex-wrap=""wrap"" justify-content=""center"" flex-direction=""row"" el-bind:id="" 'root-id' "" > <div el-for=""item in list"" el-bind:id=""item"" width=""100px"" height=""100px""> my id is {{item}} <div el-for=""item in list"" el-bind:id=""item"" width=""100px"" height=""100px""> my id is {{item}} </div> </div> </div> "; userInterface.Build(tmpXML); userInterface.SetBridge(bridge); userInterface.SetData("list", new List <string> { "a3" }); userInterface.Update(); userInterface.Update(); System.Console.WriteLine("--------------------------------"); System.Console.WriteLine(userInterface.ToString()); userInterface.SetData("list", new List <string> { }); userInterface.Update(); System.Console.WriteLine("--------------------------------"); System.Console.WriteLine(userInterface.ToString()); userInterface.SetData("list", new List <string> { "a3" }); userInterface.Update(); System.Console.WriteLine("--------------------------------"); System.Console.WriteLine(userInterface.ToString()); System.Console.Read(); } }
public virtual void Start() { shadowPlay = new ShadowPlay <LoveBridge.Element>(); var schema = DefineLayoutXml(); if (schema == null) { throw new System.Exception("DefineLayoutXml should return xml document string !"); } var initData = DefineInitialData(); List <string> properties = new List <string>(); properties.AddRange(initData.Keys); shadowPlay.Build(schema); shadowPlay.SetData(initData); bridge = new LoveBridge(); shadowPlay.SetBridge(bridge); }