Inheritance: System.Windows.Controls.Canvas
 public override void runBeforeEachTest()
 {
     contextView = new TestContextView();
     context = new TestContext( contextView );
     actor = new TestActor()
     injector = context.getInjector()
     UIImpersonator.addChild( contextView );
     injector.injectInto( actor );
 }
        public override void runBeforeEachTest()
        {
            contextView = new TestContextView();
            eventDispatcher = new EventDispatcher();
            injector = new UnityInjector( XML_CONFIG );
            reflector = new UnityReflector();
            mediatorMap = new MediatorMap( contextView, injector, reflector );

            injector.mapValue( FrameworkElement, contextView );
            injector.mapValue( IInjector, injector );
            injector.mapValue( IEventDispatcher, eventDispatcher );
            injector.mapValue( IMediatorMap, mediatorMap );

            UIImpersonator.addChild( contextView );
        }