Example #1
0
        public PlayersData GetPlayersFullData(SeenCoachObject me)
        {
            var         status = GetPlayersData();
            PlayersData ret    = new PlayersData()
            {
                MyPlayers       = new Dictionary <SeenCoachObject, PlayerData>(),
                OpponentPlayers = new Dictionary <SeenCoachObject, PlayerData>()
            };

            foreach (var player in status.MyPlayers)
            {
                ret.MyPlayers.Add(player, new PlayerData()
                {
                    Angle            = GetAngle(me, player),
                    Distance         = GetDistance(me, player),
                    DistanceFromBall = GetDistanceFromBall(player)
                });
            }

            foreach (var player in status.OpponentPlayers)
            {
                ret.OpponentPlayers.Add(player, new PlayerData()
                {
                    Angle            = GetAngle(me, player),
                    Distance         = GetDistance(me, player),
                    DistanceFromBall = GetDistanceFromBall(player)
                });
            }

            return(ret);
        }
Example #2
0
        public SeenCoachObject GetNearestPlayerAvialible(SeenCoachObject me)
        {
            PlayersData dic = GetPlayersFullData(me);
            PlayerData  best_player_data = new PlayerData();

            best_player_data.Angle    = 0;
            best_player_data.Distance = 100;
            SeenCoachObject best_player_obj = me;

            foreach (var p in dic.MyPlayers)
            {
                if (p.Value.Distance > 0.5 && p.Value.Distance < best_player_data.Distance && PlayerAvialible(p.Value.Angle, dic.OpponentPlayers))
                {
                    best_player_data = p.Value;
                    best_player_obj  = p.Key;
                }
            }
            return(best_player_obj);
        }