// Token: 0x060013C9 RID: 5065 RVA: 0x00054926 File Offset: 0x00052B26 private void Start() { this.sceneDef = SceneCatalog.GetSceneDefForCurrentScene(); if (NetworkServer.active) { this.NetworkstartRunTime = Run.instance.fixedTime; this.RespawnAllNPCs(); this.BeginServer(); } if (NetworkClient.active) { this.RespawnLocalPlayers(); } }
// Token: 0x06001523 RID: 5411 RVA: 0x00065908 File Offset: 0x00063B08 private void Awake() { if (this.groundNodeGroup) { this.groundNodes = UnityEngine.Object.Instantiate <NodeGraph>(this.groundNodeGroup.nodeGraph); } if (this.airNodeGroup) { this.airNodes = UnityEngine.Object.Instantiate <NodeGraph>(this.airNodeGroup.nodeGraph); } if (this.railNodeGroup) { this.railNodes = UnityEngine.Object.Instantiate <NodeGraph>(this.railNodeGroup.nodeGraph); } this.sceneDef = SceneCatalog.GetSceneDefFromSceneName(base.gameObject.scene.name); }
// Token: 0x060015D5 RID: 5589 RVA: 0x0006897C File Offset: 0x00066B7C private void Start() { this.sceneDef = SceneCatalog.GetSceneDefForCurrentScene(); if (NetworkServer.active) { this.NetworkstartRunTime = Run.instance.fixedTime; this.stageSpawnPosition = this.SampleNodeGraphForSpawnPosition(); ReadOnlyCollection <CharacterMaster> readOnlyInstancesList = CharacterMaster.readOnlyInstancesList; Transform playerSpawnTransform = this.GetPlayerSpawnTransform(); for (int i = 0; i < readOnlyInstancesList.Count; i++) { CharacterMaster characterMaster = readOnlyInstancesList[i]; if (characterMaster && !characterMaster.GetComponent <PlayerCharacterMasterController>() && !characterMaster.GetBodyObject() && characterMaster.gameObject.scene.buildIndex == -1) { Vector3 vector = Vector3.zero; Quaternion rotation = Quaternion.identity; if (playerSpawnTransform) { vector = playerSpawnTransform.position; rotation = playerSpawnTransform.rotation; BaseAI component = readOnlyInstancesList[i].GetComponent <BaseAI>(); CharacterBody component2 = readOnlyInstancesList[i].bodyPrefab.GetComponent <CharacterBody>(); if (component && component2) { NodeGraph nodeGraph = component.GetNodeGraph(); if (nodeGraph) { List <NodeGraph.NodeIndex> list = nodeGraph.FindNodesInRange(vector, 10f, 100f, (HullMask)(1 << (int)component2.hullClassification)); if ((float)list.Count > 0f) { nodeGraph.GetNodePosition(list[UnityEngine.Random.Range(0, list.Count)], out vector); } } } } readOnlyInstancesList[i].Respawn(vector, rotation); } } this.BeginServer(); } if (NetworkClient.active) { this.RespawnLocalPlayers(); } }
private static void Init() { SceneCatalog.indexToSceneDef = Resources.LoadAll <SceneDef>("SceneDefs/"); SceneManager.activeSceneChanged += delegate(Scene oldScene, Scene newScene) { SceneCatalog.currentSceneDef = SceneCatalog.GetSceneDefFromSceneName(newScene.name); if (SceneCatalog.currentSceneDef != null) { SceneCatalog.mostRecentSceneDef = SceneCatalog.currentSceneDef; Action <SceneDef> action = SceneCatalog.onMostRecentSceneDefChanged; if (action == null) { return; } action(SceneCatalog.mostRecentSceneDef); } }; SceneCatalog.currentSceneDef = SceneCatalog.GetSceneDefFromSceneName(SceneManager.GetActiveScene().name); SceneCatalog.mostRecentSceneDef = SceneCatalog.currentSceneDef; SceneCatalog.availability.MakeAvailable(); }
// Token: 0x06001910 RID: 6416 RVA: 0x0006C164 File Offset: 0x0006A364 private static void SetSceneDefs(SceneDef[] newSceneDefs) { SceneCatalog.indexToSceneDef = HGArrayUtilities.Clone <SceneDef>(newSceneDefs); for (int i = 0; i < SceneCatalog.indexToSceneDef.Length; i++) { SceneCatalog.indexToSceneDef[i].sceneDefIndex = i; } SceneManager.activeSceneChanged += delegate(Scene oldScene, Scene newScene) { SceneCatalog.currentSceneDef = SceneCatalog.GetSceneDefFromSceneName(newScene.name); if (SceneCatalog.currentSceneDef != null) { SceneCatalog.mostRecentSceneDef = SceneCatalog.currentSceneDef; Action <SceneDef> action = SceneCatalog.onMostRecentSceneDefChanged; if (action == null) { return; } action(SceneCatalog.mostRecentSceneDef); } }; SceneCatalog.currentSceneDef = SceneCatalog.GetSceneDefFromSceneName(SceneManager.GetActiveScene().name); SceneCatalog.mostRecentSceneDef = SceneCatalog.currentSceneDef; }
// Token: 0x06000644 RID: 1604 RVA: 0x00019E18 File Offset: 0x00018018 private void SetUpSeerStations() { SceneDef nextStageScene = Run.instance.nextStageScene; List <SceneDef> list = new List <SceneDef>(); if (nextStageScene != null) { int stageOrder = nextStageScene.stageOrder; foreach (SceneDef sceneDef in SceneCatalog.allSceneDefs) { if (sceneDef.stageOrder == stageOrder) { list.Add(sceneDef); } } } foreach (SeerStationController seerStationController in this.seerStations) { if (list.Count == 0) { seerStationController.GetComponent <PurchaseInteraction>().SetAvailable(false); } else { Util.ShuffleList <SceneDef>(list, this.rng); int index = list.Count - 1; SceneDef targetScene = list[index]; list.RemoveAt(index); if (this.rng.nextNormalizedFloat < 0.05f) { targetScene = SceneCatalog.GetSceneDefFromSceneName("goldshores"); } seerStationController.SetTargetScene(targetScene); } } }
// Token: 0x060012DE RID: 4830 RVA: 0x000510A0 File Offset: 0x0004F2A0 private void SetTargetSceneDefIndex(int newTargetSceneDefIndex) { this.NetworktargetSceneDefIndex = newTargetSceneDefIndex; this.OnTargetSceneChanged(SceneCatalog.GetSceneDef(this.targetSceneDefIndex)); }
public static SceneDef GetSceneDefForCurrentScene() { return(SceneCatalog.GetSceneDefFromScene(SceneManager.GetActiveScene())); }
public static SceneDef GetSceneDefFromScene(Scene scene) { return(SceneCatalog.GetSceneDefFromSceneName(scene.name)); }
// Token: 0x060013AA RID: 5034 RVA: 0x0006008C File Offset: 0x0005E28C private void FindStageLogUnlockable() { this.unlockableName = SceneCatalog.GetUnlockableLogFromSceneName(SceneManager.GetActiveScene().name); }