// Token: 0x060010AC RID: 4268 RVA: 0x00049178 File Offset: 0x00047378 public string GetContextString(Interactor activator) { PurchaseInteraction.sharedStringBuilder.Clear(); PurchaseInteraction.sharedStringBuilder.Append(Language.GetString(this.contextToken)); if (this.costType != CostTypeIndex.None) { PurchaseInteraction.sharedStringBuilder.Append(" <nobr>("); CostTypeCatalog.GetCostTypeDef(this.costType).BuildCostStringStyled(this.cost, PurchaseInteraction.sharedStringBuilder, false, true); PurchaseInteraction.sharedStringBuilder.Append(")</nobr>"); } return(PurchaseInteraction.sharedStringBuilder.ToString()); }
// Token: 0x060009DE RID: 2526 RVA: 0x0002B010 File Offset: 0x00029210 private void FixedUpdate() { if (this.targetTextMesh) { CostHologramContent.sharedStringBuilder.Clear(); Color color = Color.white; CostTypeDef costTypeDef = CostTypeCatalog.GetCostTypeDef(this.costType); if (costTypeDef != null) { costTypeDef.BuildCostStringStyled(this.displayValue, CostHologramContent.sharedStringBuilder, true, false); color = costTypeDef.GetCostColor(true); } this.targetTextMesh.SetText(CostHologramContent.sharedStringBuilder); this.targetTextMesh.color = color; } }
// Token: 0x060010B3 RID: 4275 RVA: 0x00049330 File Offset: 0x00047530 public void OnInteractionBegin(Interactor activator) { if (!this.CanBeAffordedByInteractor(activator)) { return; } CharacterBody component = activator.GetComponent <CharacterBody>(); CostTypeDef costTypeDef = CostTypeCatalog.GetCostTypeDef(this.costType); ItemIndex itemIndex = ItemIndex.None; ShopTerminalBehavior component2 = base.GetComponent <ShopTerminalBehavior>(); if (component2) { itemIndex = component2.CurrentPickupIndex().itemIndex; } CostTypeDef.PayCostResults payCostResults = costTypeDef.PayCost(this.cost, activator, base.gameObject, this.rng, itemIndex); foreach (ItemIndex itemIndex2 in payCostResults.itemsTaken) { PurchaseInteraction.CreateItemTakenOrb(component.corePosition, base.gameObject, itemIndex2); if (itemIndex2 != itemIndex) { Action <PurchaseInteraction, Interactor> action = PurchaseInteraction.onItemSpentOnPurchase; if (action != null) { action(this, activator); } } } foreach (EquipmentIndex arg in payCostResults.equipmentTaken) { Action <PurchaseInteraction, Interactor, EquipmentIndex> action2 = PurchaseInteraction.onEquipmentSpentOnPurchase; if (action2 != null) { action2(this, activator, arg); } } IEnumerable <StatDef> statDefsToIncrement = this.purchaseStatNames.Select(new Func <string, StatDef>(StatDef.Find)); StatManager.OnPurchase <IEnumerable <StatDef> >(component, this.costType, statDefsToIncrement); this.onPurchase.Invoke(activator); this.lastActivator = activator; }
// Token: 0x060010AE RID: 4270 RVA: 0x00049245 File Offset: 0x00047445 public bool CanBeAffordedByInteractor(Interactor activator) { return(CostTypeCatalog.GetCostTypeDef(this.costType).IsAffordable(this.cost, activator)); }
private static void Init() { CostTypeCatalog.costTypeDefs = new CostTypeDef[11]; CostTypeIndex costType = CostTypeIndex.None; CostTypeDef costTypeDef7 = new CostTypeDef(); costTypeDef7.buildCostString = delegate(CostTypeDef costTypeDef, CostTypeDef.BuildCostStringContext context) { context.stringBuilder.Append(""); }; costTypeDef7.isAffordable = ((CostTypeDef costTypeDef, CostTypeDef.IsAffordableContext context) => true); costTypeDef7.payCost = delegate(CostTypeDef costTypeDef, CostTypeDef.PayCostContext context) { }; CostTypeCatalog.Register(costType, costTypeDef7); CostTypeIndex costType2 = CostTypeIndex.Money; CostTypeDef costTypeDef2 = new CostTypeDef(); costTypeDef2.costStringFormatToken = "COST_MONEY_FORMAT"; costTypeDef2.isAffordable = delegate(CostTypeDef costTypeDef, CostTypeDef.IsAffordableContext context) { CharacterBody component = context.activator.GetComponent <CharacterBody>(); if (component) { CharacterMaster master = component.master; if (master) { return((ulong)master.money >= (ulong)((long)context.cost)); } } return(false); }; costTypeDef2.payCost = delegate(CostTypeDef costTypeDef, CostTypeDef.PayCostContext context) { if (context.activatorMaster) { context.activatorMaster.money -= (uint)context.cost; } }; costTypeDef2.colorIndex = ColorCatalog.ColorIndex.Money; CostTypeCatalog.Register(costType2, costTypeDef2); CostTypeIndex costType3 = CostTypeIndex.PercentHealth; CostTypeDef costTypeDef3 = new CostTypeDef(); costTypeDef3.costStringFormatToken = "COST_PERCENTHEALTH_FORMAT"; costTypeDef3.saturateWorldStyledCostString = false; costTypeDef3.darkenWorldStyledCostString = true; costTypeDef3.isAffordable = delegate(CostTypeDef costTypeDef, CostTypeDef.IsAffordableContext context) { HealthComponent component = context.activator.GetComponent <HealthComponent>(); return(component && component.combinedHealth / component.fullCombinedHealth * 100f >= (float)context.cost); }; costTypeDef3.payCost = delegate(CostTypeDef costTypeDef, CostTypeDef.PayCostContext context) { HealthComponent component = context.activator.GetComponent <HealthComponent>(); if (component) { float combinedHealth = component.combinedHealth; float num = component.fullCombinedHealth * (float)context.cost / 100f; if (combinedHealth > num) { component.TakeDamage(new DamageInfo { damage = num, attacker = context.purchasedObject, position = context.purchasedObject.transform.position, damageType = (DamageType.NonLethal | DamageType.BypassArmor) }); } } }; costTypeDef3.colorIndex = ColorCatalog.ColorIndex.Blood; CostTypeCatalog.Register(costType3, costTypeDef3); CostTypeIndex costType4 = CostTypeIndex.LunarCoin; CostTypeDef costTypeDef4 = new CostTypeDef(); costTypeDef4.costStringFormatToken = "COST_LUNARCOIN_FORMAT"; costTypeDef4.saturateWorldStyledCostString = false; costTypeDef4.darkenWorldStyledCostString = true; costTypeDef4.isAffordable = delegate(CostTypeDef costTypeDef, CostTypeDef.IsAffordableContext context) { NetworkUser networkUser = Util.LookUpBodyNetworkUser(context.activator.gameObject); return(networkUser && (ulong)networkUser.lunarCoins >= (ulong)((long)context.cost)); }; costTypeDef4.payCost = delegate(CostTypeDef costTypeDef, CostTypeDef.PayCostContext context) { NetworkUser networkUser = Util.LookUpBodyNetworkUser(context.activator.gameObject); if (networkUser) { networkUser.DeductLunarCoins((uint)context.cost); } }; costTypeDef4.colorIndex = ColorCatalog.ColorIndex.LunarCoin; CostTypeCatalog.Register(costType4, costTypeDef4); CostTypeCatalog.Register(CostTypeIndex.WhiteItem, new CostTypeDef { costStringFormatToken = "COST_ITEM_FORMAT", isAffordable = new CostTypeDef.IsAffordableDelegate(CostTypeCatalog.< > c.< > 9. < Init > g__IsAffordableItem | 5_0), payCost = new CostTypeDef.PayCostDelegate(CostTypeCatalog.< > c.< > 9. < Init > g__PayCostItems | 5_1), colorIndex = ColorCatalog.ColorIndex.Tier1Item, itemTier = ItemTier.Tier1 });