private bool Intersects_Rectangle_V_Rectangle(HitBox rect1, HitBox rect2) { return(rect1.Rectangle.Intersects(rect2.Rectangle)); }
private bool Intersects_Circle_V_Rectangle(HitBox circle, HitBox rect) { return(circle.Circle.Intersects(rect.Rectangle)); }
private bool Intersects_Circle_V_Circle(HitBox circle1, HitBox circle2) { return(circle1.Circle.Intersects(circle2.Circle)); }