private void detach_Laenders(Laender entity) { this.SendPropertyChanging(); entity.Kontinente = null; }
private void attach_Laenders(Laender entity) { this.SendPropertyChanging(); entity.Kontinente = this; }
partial void UpdateLaender(Laender instance);
partial void DeleteLaender(Laender instance);
partial void InsertLaender(Laender instance);