protected override bool ExtraRequirements(IPlantToGrowSettable settable, Pawn pawn) { bool result; if (!settable.CanAcceptSowNow()) { result = false; } else { Zone_Growing zone_Growing = settable as Zone_Growing; IntVec3 c; if (zone_Growing != null) { if (!zone_Growing.allowSow) { return(false); } c = zone_Growing.Cells[0]; } else { c = ((Thing)settable).Position; } WorkGiver_Grower.wantedPlantDef = WorkGiver_Grower.CalculateWantedPlantDef(c, pawn.Map); result = (WorkGiver_Grower.wantedPlantDef != null); } return(result); }
public override string GetInspectString() { string text = string.Empty; if (!base.Cells.NullOrEmpty <IntVec3>()) { IntVec3 c = base.Cells.First <IntVec3>(); if (c.UsesOutdoorTemperature(base.Map)) { string text2 = text; text = string.Concat(new string[] { text2, "OutdoorGrowingPeriod".Translate(), ": ", Zone_Growing.GrowingQuadrumsDescription(base.Map.Tile), "\n" }); } if (PlantUtility.GrowthSeasonNow(c, base.Map, true)) { text += "GrowSeasonHereNow".Translate(); } else { text += "CannotGrowBadSeasonTemperature".Translate(); } } return(text); }
public override string GetInspectString() { string text = string.Empty; if (!base.Cells.NullOrEmpty()) { IntVec3 c = base.Cells.First(); if (c.UsesOutdoorTemperature(base.Map)) { string text2 = text; text = text2 + "OutdoorGrowingPeriod".Translate() + ": " + Zone_Growing.GrowingQuadrumsDescription(base.Map.Tile) + "\n"; } text = ((!GenPlant.GrowthSeasonNow(c, base.Map)) ? (text + "CannotGrowBadSeasonTemperature".Translate()) : (text + "GrowSeasonHereNow".Translate())); } return(text); }
public override IEnumerable <IntVec3> PotentialWorkCellsGlobal(Pawn pawn) { Danger maxDanger = pawn.NormalMaxDanger(); List <Building> bList = pawn.Map.listerBuildings.allBuildingsColonist; for (int k = 0; k < bList.Count; k++) { Building_PlantGrower b = bList[k] as Building_PlantGrower; if (b != null && ExtraRequirements(b, pawn) && !b.IsForbidden(pawn) && pawn.CanReach(b, PathEndMode.OnCell, maxDanger) && !b.IsBurning()) { CellRect.CellRectIterator cri = b.OccupiedRect().GetIterator(); if (!cri.Done()) { yield return(cri.Current); /*Error: Unable to find new state assignment for yield return*/; } wantedPlantDef = null; } } wantedPlantDef = null; List <Zone> zonesList = pawn.Map.zoneManager.AllZones; for (int j = 0; j < zonesList.Count; j++) { Zone_Growing growZone = zonesList[j] as Zone_Growing; if (growZone != null) { if (growZone.cells.Count == 0) { Log.ErrorOnce("Grow zone has 0 cells: " + growZone, -563487); } else if (ExtraRequirements(growZone, pawn) && !growZone.ContainsStaticFire && pawn.CanReach(growZone.Cells[0], PathEndMode.OnCell, maxDanger)) { int i = 0; if (i < growZone.cells.Count) { yield return(growZone.cells[i]); /*Error: Unable to find new state assignment for yield return*/; } wantedPlantDef = null; } } } wantedPlantDef = null; }
public override IEnumerable <IntVec3> PotentialWorkCellsGlobal(Pawn pawn) { Danger maxDanger = pawn.NormalMaxDanger(); List <Building> bList = pawn.Map.listerBuildings.allBuildingsColonist; for (int j = 0; j < bList.Count; j++) { Building_PlantGrower building_PlantGrower = bList[j] as Building_PlantGrower; if (building_PlantGrower == null || !ExtraRequirements(building_PlantGrower, pawn) || building_PlantGrower.IsForbidden(pawn) || !pawn.CanReach(building_PlantGrower, PathEndMode.OnCell, maxDanger) || building_PlantGrower.IsBurning()) { continue; } foreach (IntVec3 item in building_PlantGrower.OccupiedRect()) { yield return(item); } wantedPlantDef = null; } wantedPlantDef = null; List <Zone> zonesList = pawn.Map.zoneManager.AllZones; for (int j = 0; j < zonesList.Count; j++) { Zone_Growing growZone = zonesList[j] as Zone_Growing; if (growZone == null) { continue; } if (growZone.cells.Count == 0) { Log.ErrorOnce("Grow zone has 0 cells: " + growZone, -563487); } else if (ExtraRequirements(growZone, pawn) && !growZone.ContainsStaticFire && pawn.CanReach(growZone.Cells[0], PathEndMode.OnCell, maxDanger)) { for (int k = 0; k < growZone.cells.Count; k++) { yield return(growZone.cells[k]); } wantedPlantDef = null; } } wantedPlantDef = null; }
// Token: 0x060000A5 RID: 165 RVA: 0x00005A0B File Offset: 0x00003C0B public override IEnumerable <IntVec3> PotentialWorkCellsGlobal(Pawn pawn) { Danger maxDanger = pawn.NormalMaxDanger(); List <Building> bList = pawn.Map.listerBuildings.allBuildingsColonist; int num; for (int i = 0; i < bList.Count; i = num + 1) { Building_PlantGrower building_PlantGrower = bList[i] as Building_PlantGrower; bool flag = building_PlantGrower != null && this.ExtraRequirements(building_PlantGrower, pawn) && !building_PlantGrower.IsForbidden(pawn) && pawn.CanReach(building_PlantGrower, PathEndMode.OnCell, maxDanger, false, TraverseMode.ByPawn) && !building_PlantGrower.IsBurning(); if (flag) { foreach (IntVec3 intVec in building_PlantGrower.OccupiedRect()) { yield return(intVec); } WorkGiver_WPGrower.wantedPlantDef = null; } building_PlantGrower = null; num = i; } WorkGiver_WPGrower.wantedPlantDef = null; List <Zone> zonesList = pawn.Map.zoneManager.AllZones; for (int j = 0; j < zonesList.Count; j = num + 1) { Zone_Growing growZone = zonesList[j] as Zone_Growing; bool flag2 = growZone != null; if (flag2) { bool flag3 = growZone.cells.Count == 0; if (flag3) { string str = "Grow zone has 0 cells: "; Zone_Growing zone_Growing = growZone; Log.ErrorOnce(str + ((zone_Growing != null) ? zone_Growing.ToString() : null), -563487, false); } else { bool flag4 = this.ExtraRequirements(growZone, pawn); if (flag4) { bool flag5 = !growZone.ContainsStaticFire; if (flag5) { bool flag6 = pawn.CanReach(growZone.Cells[0], PathEndMode.OnCell, maxDanger, false, TraverseMode.ByPawn); if (flag6) { for (int k = 0; k < growZone.cells.Count; k = num + 1) { yield return(growZone.cells[k]); num = k; } WorkGiver_WPGrower.wantedPlantDef = null; } } } } } growZone = null; num = j; } WorkGiver_WPGrower.wantedPlantDef = null; yield break; yield break; }
public override IEnumerable <IntVec3> PotentialWorkCellsGlobal(Pawn pawn) { Profiler.BeginSample("Grow find cell"); Danger maxDanger = pawn.NormalMaxDanger(); List <Building> bList = pawn.Map.listerBuildings.allBuildingsColonist; for (int i = 0; i < bList.Count; i++) { Building_PlantGrower b = bList[i] as Building_PlantGrower; if (b != null) { if (this.ExtraRequirements(b, pawn)) { if (!b.IsForbidden(pawn)) { if (pawn.CanReach(b, PathEndMode.OnCell, maxDanger, false, TraverseMode.ByPawn)) { if (!b.IsBurning()) { CellRect.CellRectIterator cri = b.OccupiedRect().GetIterator(); while (!cri.Done()) { yield return(cri.Current); cri.MoveNext(); } WorkGiver_Grower.wantedPlantDef = null; } } } } } } WorkGiver_Grower.wantedPlantDef = null; List <Zone> zonesList = pawn.Map.zoneManager.AllZones; for (int j = 0; j < zonesList.Count; j++) { Zone_Growing growZone = zonesList[j] as Zone_Growing; if (growZone != null) { if (growZone.cells.Count == 0) { Log.ErrorOnce("Grow zone has 0 cells: " + growZone, -563487, false); } else if (this.ExtraRequirements(growZone, pawn)) { if (!growZone.ContainsStaticFire) { if (pawn.CanReach(growZone.Cells[0], PathEndMode.OnCell, maxDanger, false, TraverseMode.ByPawn)) { for (int k = 0; k < growZone.cells.Count; k++) { yield return(growZone.cells[k]); } WorkGiver_Grower.wantedPlantDef = null; } } } } } WorkGiver_Grower.wantedPlantDef = null; Profiler.EndSample(); yield break; }
public static void MakeColony(params ColonyMakerFlag[] flags) { bool godMode = DebugSettings.godMode; DebugSettings.godMode = true; Thing.allowDestroyNonDestroyable = true; if (Autotests_ColonyMaker.usedCells == null) { Autotests_ColonyMaker.usedCells = new BoolGrid(Autotests_ColonyMaker.Map); } else { Autotests_ColonyMaker.usedCells.ClearAndResizeTo(Autotests_ColonyMaker.Map); } Autotests_ColonyMaker.overRect = new CellRect(Autotests_ColonyMaker.Map.Center.x - 50, Autotests_ColonyMaker.Map.Center.z - 50, 100, 100); Autotests_ColonyMaker.DeleteAllSpawnedPawns(); GenDebug.ClearArea(Autotests_ColonyMaker.overRect, Find.VisibleMap); if (flags.Contains(ColonyMakerFlag.Animals)) { foreach (PawnKindDef current in from k in DefDatabase <PawnKindDef> .AllDefs where k.RaceProps.Animal select k) { CellRect cellRect; if (!Autotests_ColonyMaker.TryGetFreeRect(6, 3, out cellRect)) { return; } cellRect = cellRect.ContractedBy(1); foreach (IntVec3 current2 in cellRect) { Autotests_ColonyMaker.Map.terrainGrid.SetTerrain(current2, TerrainDefOf.Concrete); } GenSpawn.Spawn(PawnGenerator.GeneratePawn(current, null), cellRect.Cells.ElementAt(0), Autotests_ColonyMaker.Map); IntVec3 intVec = cellRect.Cells.ElementAt(1); Pawn p = (Pawn)GenSpawn.Spawn(PawnGenerator.GeneratePawn(current, null), intVec, Autotests_ColonyMaker.Map); HealthUtility.DamageUntilDead(p); Corpse thing = (Corpse)intVec.GetThingList(Find.VisibleMap).First((Thing t) => t is Corpse); CompRottable compRottable = thing.TryGetComp <CompRottable>(); if (compRottable != null) { compRottable.RotProgress += 1200000f; } if (current.RaceProps.leatherDef != null) { GenSpawn.Spawn(current.RaceProps.leatherDef, cellRect.Cells.ElementAt(2), Autotests_ColonyMaker.Map); } if (current.RaceProps.meatDef != null) { GenSpawn.Spawn(current.RaceProps.meatDef, cellRect.Cells.ElementAt(3), Autotests_ColonyMaker.Map); } } } if (flags.Contains(ColonyMakerFlag.ConduitGrid)) { Designator_Build designator_Build = new Designator_Build(ThingDefOf.PowerConduit); for (int i = Autotests_ColonyMaker.overRect.minX; i < Autotests_ColonyMaker.overRect.maxX; i++) { for (int j = Autotests_ColonyMaker.overRect.minZ; j < Autotests_ColonyMaker.overRect.maxZ; j += 7) { designator_Build.DesignateSingleCell(new IntVec3(i, 0, j)); } } for (int k2 = Autotests_ColonyMaker.overRect.minZ; k2 < Autotests_ColonyMaker.overRect.maxZ; k2++) { for (int l = Autotests_ColonyMaker.overRect.minX; l < Autotests_ColonyMaker.overRect.maxX; l += 7) { designator_Build.DesignateSingleCell(new IntVec3(l, 0, k2)); } } } if (flags.Contains(ColonyMakerFlag.PowerPlants)) { List <ThingDef> list = new List <ThingDef> { ThingDefOf.SolarGenerator, ThingDefOf.WindTurbine }; for (int m = 0; m < 8; m++) { if (Autotests_ColonyMaker.TryMakeBuilding(list[m % list.Count]) == null) { Log.Message("Could not make solar generator."); break; } } } if (flags.Contains(ColonyMakerFlag.Batteries)) { for (int n = 0; n < 6; n++) { Thing thing2 = Autotests_ColonyMaker.TryMakeBuilding(ThingDefOf.Battery); if (thing2 == null) { Log.Message("Could not make battery."); break; } ((Building_Battery)thing2).GetComp <CompPowerBattery>().AddEnergy(999999f); } } if (flags.Contains(ColonyMakerFlag.WorkTables)) { IEnumerable <ThingDef> enumerable = from def in DefDatabase <ThingDef> .AllDefs where typeof(Building_WorkTable).IsAssignableFrom(def.thingClass) select def; foreach (ThingDef current3 in enumerable) { Thing thing3 = Autotests_ColonyMaker.TryMakeBuilding(current3); if (thing3 == null) { Log.Message("Could not make worktable: " + current3.defName); break; } Building_WorkTable building_WorkTable = thing3 as Building_WorkTable; if (building_WorkTable != null) { foreach (RecipeDef current4 in building_WorkTable.def.AllRecipes) { building_WorkTable.billStack.AddBill(current4.MakeNewBill()); } } } } if (flags.Contains(ColonyMakerFlag.AllBuildings)) { IEnumerable <ThingDef> enumerable2 = from def in DefDatabase <ThingDef> .AllDefs where def.category == ThingCategory.Building && def.designationCategory != null select def; foreach (ThingDef current5 in enumerable2) { if (current5 != ThingDefOf.PowerConduit) { if (Autotests_ColonyMaker.TryMakeBuilding(current5) == null) { Log.Message("Could not make building: " + current5.defName); break; } } } } CellRect rect; if (!Autotests_ColonyMaker.TryGetFreeRect(33, 33, out rect)) { Log.Error("Could not get wallable rect"); } rect = rect.ContractedBy(1); if (flags.Contains(ColonyMakerFlag.AllItems)) { List <ThingDef> itemDefs = (from def in DefDatabase <ThingDef> .AllDefs where DebugThingPlaceHelper.IsDebugSpawnable(def) && def.category == ThingCategory.Item select def).ToList <ThingDef>(); Autotests_ColonyMaker.FillWithItems(rect, itemDefs); } else if (flags.Contains(ColonyMakerFlag.ItemsRawFood)) { List <ThingDef> list2 = new List <ThingDef>(); list2.Add(ThingDefOf.RawPotatoes); Autotests_ColonyMaker.FillWithItems(rect, list2); } if (flags.Contains(ColonyMakerFlag.Filth)) { foreach (IntVec3 current6 in rect) { GenSpawn.Spawn(ThingDefOf.FilthDirt, current6, Autotests_ColonyMaker.Map); } } if (flags.Contains(ColonyMakerFlag.ItemsWall)) { CellRect cellRect2 = rect.ExpandedBy(1); Designator_Build designator_Build2 = new Designator_Build(ThingDefOf.Wall); designator_Build2.SetStuffDef(ThingDefOf.WoodLog); foreach (IntVec3 current7 in cellRect2.EdgeCells) { designator_Build2.DesignateSingleCell(current7); } } if (flags.Contains(ColonyMakerFlag.ColonistsMany)) { Autotests_ColonyMaker.MakeColonists(15, Autotests_ColonyMaker.overRect.CenterCell); } else if (flags.Contains(ColonyMakerFlag.ColonistOne)) { Autotests_ColonyMaker.MakeColonists(1, Autotests_ColonyMaker.overRect.CenterCell); } if (flags.Contains(ColonyMakerFlag.Fire)) { CellRect cellRect3; if (!Autotests_ColonyMaker.TryGetFreeRect(30, 30, out cellRect3)) { Log.Error("Could not get free rect for fire."); } ThingDef plantTreeOak = ThingDefOf.PlantTreeOak; foreach (IntVec3 current8 in cellRect3) { GenSpawn.Spawn(plantTreeOak, current8, Autotests_ColonyMaker.Map); } foreach (IntVec3 current9 in cellRect3) { if (current9.x % 7 == 0 && current9.z % 7 == 0) { GenExplosion.DoExplosion(current9, Find.VisibleMap, 3.9f, DamageDefOf.Flame, null, -1, null, null, null, null, 0f, 1, false, null, 0f, 1, 0f, false); } } } if (flags.Contains(ColonyMakerFlag.ColonistsHungry)) { Autotests_ColonyMaker.DoToColonists(0.4f, delegate(Pawn col) { col.needs.food.CurLevel = Mathf.Max(0f, Rand.Range(-0.05f, 0.05f)); }); } if (flags.Contains(ColonyMakerFlag.ColonistsTired)) { Autotests_ColonyMaker.DoToColonists(0.4f, delegate(Pawn col) { col.needs.rest.CurLevel = Mathf.Max(0f, Rand.Range(-0.05f, 0.05f)); }); } if (flags.Contains(ColonyMakerFlag.ColonistsInjured)) { Autotests_ColonyMaker.DoToColonists(0.4f, delegate(Pawn col) { DamageDef def = (from d in DefDatabase <DamageDef> .AllDefs where d.externalViolence select d).RandomElement <DamageDef>(); col.TakeDamage(new DamageInfo(def, 10, -1f, null, null, null, DamageInfo.SourceCategory.ThingOrUnknown)); }); } if (flags.Contains(ColonyMakerFlag.ColonistsDiseased)) { foreach (HediffDef current10 in from d in DefDatabase <HediffDef> .AllDefs where d.hediffClass != typeof(Hediff_AddedPart) && (d.HasComp(typeof(HediffComp_Immunizable)) || d.HasComp(typeof(HediffComp_GrowthMode))) select d) { Pawn pawn = PawnGenerator.GeneratePawn(Faction.OfPlayer.def.basicMemberKind, Faction.OfPlayer); CellRect cellRect4; Autotests_ColonyMaker.TryGetFreeRect(1, 1, out cellRect4); GenSpawn.Spawn(pawn, cellRect4.CenterCell, Autotests_ColonyMaker.Map); pawn.health.AddHediff(current10, null, null); } } if (flags.Contains(ColonyMakerFlag.Beds)) { IEnumerable <ThingDef> source = from def in DefDatabase <ThingDef> .AllDefs where def.thingClass == typeof(Building_Bed) select def; int freeColonistsCount = Autotests_ColonyMaker.Map.mapPawns.FreeColonistsCount; for (int num = 0; num < freeColonistsCount; num++) { if (Autotests_ColonyMaker.TryMakeBuilding(source.RandomElement <ThingDef>()) == null) { Log.Message("Could not make beds."); break; } } } if (flags.Contains(ColonyMakerFlag.Stockpiles)) { Designator_ZoneAddStockpile_Resources designator_ZoneAddStockpile_Resources = new Designator_ZoneAddStockpile_Resources(); foreach (StoragePriority priority in Enum.GetValues(typeof(StoragePriority))) { CellRect cellRect5; Autotests_ColonyMaker.TryGetFreeRect(7, 7, out cellRect5); cellRect5 = cellRect5.ContractedBy(1); designator_ZoneAddStockpile_Resources.DesignateMultiCell(cellRect5.Cells); Zone_Stockpile zone_Stockpile = (Zone_Stockpile)Autotests_ColonyMaker.Map.zoneManager.ZoneAt(cellRect5.CenterCell); zone_Stockpile.settings.Priority = priority; } } if (flags.Contains(ColonyMakerFlag.GrowingZones)) { Zone_Growing dummyZone = new Zone_Growing(Autotests_ColonyMaker.Map.zoneManager); foreach (ThingDef current11 in from d in DefDatabase <ThingDef> .AllDefs where d.plant != null && GenPlant.CanSowOnGrower(d, dummyZone) select d) { CellRect cellRect6; if (!Autotests_ColonyMaker.TryGetFreeRect(6, 6, out cellRect6)) { Log.Error("Could not get growing zone rect."); } cellRect6 = cellRect6.ContractedBy(1); foreach (IntVec3 current12 in cellRect6) { Autotests_ColonyMaker.Map.terrainGrid.SetTerrain(current12, TerrainDefOf.Soil); } Designator_ZoneAdd_Growing designator_ZoneAdd_Growing = new Designator_ZoneAdd_Growing(); designator_ZoneAdd_Growing.DesignateMultiCell(cellRect6.Cells); Zone_Growing zone_Growing = (Zone_Growing)Autotests_ColonyMaker.Map.zoneManager.ZoneAt(cellRect6.CenterCell); zone_Growing.SetPlantDefToGrow(current11); } dummyZone.Delete(); } Autotests_ColonyMaker.ClearAllHomeArea(); Autotests_ColonyMaker.FillWithHomeArea(Autotests_ColonyMaker.overRect); DebugSettings.godMode = godMode; Thing.allowDestroyNonDestroyable = false; }
public static void MakeColony(params ColonyMakerFlag[] flags) { bool godMode = DebugSettings.godMode; DebugSettings.godMode = true; Thing.allowDestroyNonDestroyable = true; if (usedCells == null) { usedCells = new BoolGrid(Map); } else { usedCells.ClearAndResizeTo(Map); } IntVec3 center = Map.Center; int minX = center.x - 50; IntVec3 center2 = Map.Center; overRect = new CellRect(minX, center2.z - 50, 100, 100); DeleteAllSpawnedPawns(); GenDebug.ClearArea(overRect, Find.CurrentMap); if (flags.Contains(ColonyMakerFlag.Animals)) { foreach (PawnKindDef item in from k in DefDatabase <PawnKindDef> .AllDefs where k.RaceProps.Animal select k) { if (!TryGetFreeRect(6, 3, out CellRect result)) { return; } result = result.ContractedBy(1); foreach (IntVec3 item2 in result) { Map.terrainGrid.SetTerrain(item2, TerrainDefOf.Concrete); } GenSpawn.Spawn(PawnGenerator.GeneratePawn(item), result.Cells.ElementAt(0), Map); IntVec3 intVec = result.Cells.ElementAt(1); Pawn p = (Pawn)GenSpawn.Spawn(PawnGenerator.GeneratePawn(item), intVec, Map); HealthUtility.DamageUntilDead(p); Corpse thing = (Corpse)intVec.GetThingList(Find.CurrentMap).First((Thing t) => t is Corpse); CompRottable compRottable = thing.TryGetComp <CompRottable>(); if (compRottable != null) { compRottable.RotProgress += 1200000f; } if (item.RaceProps.leatherDef != null) { GenSpawn.Spawn(item.RaceProps.leatherDef, result.Cells.ElementAt(2), Map); } if (item.RaceProps.meatDef != null) { GenSpawn.Spawn(item.RaceProps.meatDef, result.Cells.ElementAt(3), Map); } } } if (flags.Contains(ColonyMakerFlag.ConduitGrid)) { Designator_Build designator_Build = new Designator_Build(ThingDefOf.PowerConduit); for (int i = overRect.minX; i < overRect.maxX; i++) { for (int j = overRect.minZ; j < overRect.maxZ; j += 7) { designator_Build.DesignateSingleCell(new IntVec3(i, 0, j)); } } for (int l = overRect.minZ; l < overRect.maxZ; l++) { for (int m = overRect.minX; m < overRect.maxX; m += 7) { designator_Build.DesignateSingleCell(new IntVec3(m, 0, l)); } } } if (flags.Contains(ColonyMakerFlag.PowerPlants)) { List <ThingDef> list = new List <ThingDef>(); list.Add(ThingDefOf.SolarGenerator); list.Add(ThingDefOf.WindTurbine); List <ThingDef> list2 = list; for (int n = 0; n < 8; n++) { if (TryMakeBuilding(list2[n % list2.Count]) == null) { Log.Message("Could not make solar generator."); break; } } } if (flags.Contains(ColonyMakerFlag.Batteries)) { for (int num = 0; num < 6; num++) { Thing thing2 = TryMakeBuilding(ThingDefOf.Battery); if (thing2 == null) { Log.Message("Could not make battery."); break; } ((Building_Battery)thing2).GetComp <CompPowerBattery>().AddEnergy(999999f); } } if (flags.Contains(ColonyMakerFlag.WorkTables)) { IEnumerable <ThingDef> enumerable = from def in DefDatabase <ThingDef> .AllDefs where typeof(Building_WorkTable).IsAssignableFrom(def.thingClass) select def; foreach (ThingDef item3 in enumerable) { Thing thing3 = TryMakeBuilding(item3); if (thing3 == null) { Log.Message("Could not make worktable: " + item3.defName); break; } Building_WorkTable building_WorkTable = thing3 as Building_WorkTable; if (building_WorkTable != null) { foreach (RecipeDef allRecipe in building_WorkTable.def.AllRecipes) { building_WorkTable.billStack.AddBill(allRecipe.MakeNewBill()); } } } } if (flags.Contains(ColonyMakerFlag.AllBuildings)) { IEnumerable <ThingDef> enumerable2 = from def in DefDatabase <ThingDef> .AllDefs where def.category == ThingCategory.Building && def.BuildableByPlayer select def; foreach (ThingDef item4 in enumerable2) { if (item4 != ThingDefOf.PowerConduit) { Thing thing4 = TryMakeBuilding(item4); if (thing4 == null) { Log.Message("Could not make building: " + item4.defName); break; } } } } if (!TryGetFreeRect(33, 33, out CellRect result2)) { Log.Error("Could not get wallable rect"); } result2 = result2.ContractedBy(1); if (flags.Contains(ColonyMakerFlag.AllItems)) { List <ThingDef> itemDefs = (from def in DefDatabase <ThingDef> .AllDefs where DebugThingPlaceHelper.IsDebugSpawnable(def) && def.category == ThingCategory.Item select def).ToList(); FillWithItems(result2, itemDefs); } else if (flags.Contains(ColonyMakerFlag.ItemsRawFood)) { List <ThingDef> list3 = new List <ThingDef>(); list3.Add(ThingDefOf.RawPotatoes); FillWithItems(result2, list3); } if (flags.Contains(ColonyMakerFlag.Filth)) { foreach (IntVec3 item5 in result2) { GenSpawn.Spawn(ThingDefOf.Filth_Dirt, item5, Map); } } if (flags.Contains(ColonyMakerFlag.ItemsWall)) { CellRect cellRect = result2.ExpandedBy(1); Designator_Build designator_Build2 = new Designator_Build(ThingDefOf.Wall); designator_Build2.SetStuffDef(ThingDefOf.WoodLog); foreach (IntVec3 edgeCell in cellRect.EdgeCells) { designator_Build2.DesignateSingleCell(edgeCell); } } if (flags.Contains(ColonyMakerFlag.ColonistsMany)) { MakeColonists(15, overRect.CenterCell); } else if (flags.Contains(ColonyMakerFlag.ColonistOne)) { MakeColonists(1, overRect.CenterCell); } if (flags.Contains(ColonyMakerFlag.Fire)) { if (!TryGetFreeRect(30, 30, out CellRect result3)) { Log.Error("Could not get free rect for fire."); } ThingDef plant_TreeOak = ThingDefOf.Plant_TreeOak; foreach (IntVec3 item6 in result3) { GenSpawn.Spawn(plant_TreeOak, item6, Map); } foreach (IntVec3 item7 in result3) { IntVec3 current9 = item7; if (current9.x % 7 == 0 && current9.z % 7 == 0) { GenExplosion.DoExplosion(current9, Find.CurrentMap, 3.9f, DamageDefOf.Flame, null); } } } if (flags.Contains(ColonyMakerFlag.ColonistsHungry)) { DoToColonists(0.4f, delegate(Pawn col) { col.needs.food.CurLevel = Mathf.Max(0f, Rand.Range(-0.05f, 0.05f)); }); } if (flags.Contains(ColonyMakerFlag.ColonistsTired)) { DoToColonists(0.4f, delegate(Pawn col) { col.needs.rest.CurLevel = Mathf.Max(0f, Rand.Range(-0.05f, 0.05f)); }); } if (flags.Contains(ColonyMakerFlag.ColonistsInjured)) { DoToColonists(0.4f, delegate(Pawn col) { DamageDef def2 = (from d in DefDatabase <DamageDef> .AllDefs where d.ExternalViolenceFor(null) select d).RandomElement(); col.TakeDamage(new DamageInfo(def2, 10f)); }); } if (flags.Contains(ColonyMakerFlag.ColonistsDiseased)) { foreach (HediffDef item8 in from d in DefDatabase <HediffDef> .AllDefs where d.hediffClass != typeof(Hediff_AddedPart) && (d.HasComp(typeof(HediffComp_Immunizable)) || d.HasComp(typeof(HediffComp_GrowthMode))) select d) { Pawn pawn = PawnGenerator.GeneratePawn(Faction.OfPlayer.def.basicMemberKind, Faction.OfPlayer); TryGetFreeRect(1, 1, out CellRect result4); GenSpawn.Spawn(pawn, result4.CenterCell, Map); pawn.health.AddHediff(item8); } } if (flags.Contains(ColonyMakerFlag.Beds)) { IEnumerable <ThingDef> source = from def in DefDatabase <ThingDef> .AllDefs where def.thingClass == typeof(Building_Bed) select def; int freeColonistsCount = Map.mapPawns.FreeColonistsCount; for (int num2 = 0; num2 < freeColonistsCount; num2++) { if (TryMakeBuilding(source.RandomElement()) == null) { Log.Message("Could not make beds."); break; } } } if (flags.Contains(ColonyMakerFlag.Stockpiles)) { Designator_ZoneAddStockpile_Resources designator_ZoneAddStockpile_Resources = new Designator_ZoneAddStockpile_Resources(); IEnumerator enumerator11 = Enum.GetValues(typeof(StoragePriority)).GetEnumerator(); try { while (enumerator11.MoveNext()) { StoragePriority priority = (StoragePriority)enumerator11.Current; TryGetFreeRect(7, 7, out CellRect result5); result5 = result5.ContractedBy(1); designator_ZoneAddStockpile_Resources.DesignateMultiCell(result5.Cells); Zone_Stockpile zone_Stockpile = (Zone_Stockpile)Map.zoneManager.ZoneAt(result5.CenterCell); zone_Stockpile.settings.Priority = priority; } } finally { IDisposable disposable; if ((disposable = (enumerator11 as IDisposable)) != null) { disposable.Dispose(); } } } if (flags.Contains(ColonyMakerFlag.GrowingZones)) { Zone_Growing dummyZone = new Zone_Growing(Map.zoneManager); Map.zoneManager.RegisterZone(dummyZone); foreach (ThingDef item9 in from d in DefDatabase <ThingDef> .AllDefs where d.plant != null && PlantUtility.CanSowOnGrower(d, dummyZone) select d) { if (!TryGetFreeRect(6, 6, out CellRect result6)) { Log.Error("Could not get growing zone rect."); } result6 = result6.ContractedBy(1); foreach (IntVec3 item10 in result6) { Map.terrainGrid.SetTerrain(item10, TerrainDefOf.Soil); } Designator_ZoneAdd_Growing designator_ZoneAdd_Growing = new Designator_ZoneAdd_Growing(); designator_ZoneAdd_Growing.DesignateMultiCell(result6.Cells); (Map.zoneManager.ZoneAt(result6.CenterCell) as Zone_Growing)?.SetPlantDefToGrow(item9); } dummyZone.Delete(); } ClearAllHomeArea(); FillWithHomeArea(overRect); DebugSettings.godMode = godMode; Thing.allowDestroyNonDestroyable = false; }