public LordJob_AssaultColony(SpawnedPawnParams parms) { assaulterFaction = parms.spawnerThing.Faction; canKidnap = false; canTimeoutOrFlee = false; canSteal = false; }
public LordJob_MechanoidsDefend(SpawnedPawnParams parms) { things.Add(parms.spawnerThing); faction = parms.spawnerThing.Faction; defendRadius = parms.defendRadius; defSpot = parms.defSpot; canAssaultColony = false; }
public LordJob_DefendAndExpandHive(SpawnedPawnParams parms) { aggressive = parms.aggressive; }