private void DrawColonistMouseAttachment(int index, Vector2 dragStartPos, int entryGroup) { Pawn pawn = null; Vector2 vector = default(Vector2); int num = 0; for (int i = 0; i < this.cachedEntries.Count; i++) { if (this.cachedEntries[i].group == entryGroup && this.cachedEntries[i].pawn != null) { if (num == index) { pawn = this.cachedEntries[i].pawn; vector = this.cachedDrawLocs[i]; break; } num++; } } if (pawn != null) { RenderTexture renderTexture = PortraitsCache.Get(pawn, ColonistBarColonistDrawer.PawnTextureSize, ColonistBarColonistDrawer.PawnTextureCameraOffset, 1.28205f); Rect rect = new Rect(vector.x, vector.y, this.Size.x, this.Size.y); Rect pawnTextureRect = this.drawer.GetPawnTextureRect(rect.position); pawnTextureRect.position += Event.current.mousePosition - dragStartPos; RenderTexture iconTex = renderTexture; Rect? customRect = new Rect?(pawnTextureRect); GenUI.DrawMouseAttachment(iconTex, string.Empty, 0f, default(Vector2), customRect); } }
protected override bool CanDoNext() { if (!base.CanDoNext()) { return(false); } if (TutorSystem.TutorialMode) { WorkTypeDef workTypeDef = StartingPawnUtility.RequiredWorkTypesDisabledForEveryone().FirstOrDefault(); if (workTypeDef != null) { Messages.Message("RequiredWorkTypeDisabledForEveryone".Translate() + ": " + workTypeDef.gerundLabel.CapitalizeFirst() + ".", MessageTypeDefOf.RejectInput, historical: false); return(false); } } foreach (Pawn startingAndOptionalPawn in Find.GameInitData.startingAndOptionalPawns) { if (!startingAndOptionalPawn.Name.IsValid) { Messages.Message("EveryoneNeedsValidName".Translate(), MessageTypeDefOf.RejectInput, historical: false); return(false); } } PortraitsCache.Clear(); return(true); }
public void DrawColonistMouseAttachment(int index, Vector2 dragStartPos, int entryGroup) { Pawn pawn = null; Vector2 vector = default(Vector2); int num = 0; for (int i = 0; i < cachedEntries.Count; i++) { if (cachedEntries[i].group == entryGroup && cachedEntries[i].pawn != null) { if (num == index) { pawn = cachedEntries[i].pawn; vector = cachedDrawLocs[i]; break; } num++; } } if (pawn != null) { RenderTexture iconTex = PortraitsCache.Get(pawn, ColonistBarColonistDrawer.PawnTextureSize, ColonistBarColonistDrawer.PawnTextureCameraOffset, 1.28205f); Rect rect = new Rect(vector.x, vector.y, Size.x, Size.y); Rect pawnTextureRect = drawer.GetPawnTextureRect(rect.position); pawnTextureRect.position += Event.current.mousePosition - dragStartPos; GenUI.DrawMouseAttachment(iconTex, "", 0f, default(Vector2), pawnTextureRect); } }
public static RenderTexture Get(Pawn pawn, Vector2 size, Vector3 cameraOffset = default(Vector3), float cameraZoom = 1f) { Dictionary <Pawn, CachedPortrait> dictionary = PortraitsCache.GetOrCreateCachedPortraitsWithParams(size, cameraOffset, cameraZoom).CachedPortraits; CachedPortrait cachedPortrait = default(CachedPortrait); if (dictionary.TryGetValue(pawn, out cachedPortrait)) { if (!cachedPortrait.RenderTexture.IsCreated()) { cachedPortrait.RenderTexture.Create(); PortraitsCache.RenderPortrait(pawn, cachedPortrait.RenderTexture, cameraOffset, cameraZoom); } else if (cachedPortrait.Dirty) { PortraitsCache.RenderPortrait(pawn, cachedPortrait.RenderTexture, cameraOffset, cameraZoom); } dictionary.Remove(pawn); dictionary.Add(pawn, new CachedPortrait(cachedPortrait.RenderTexture, false, Time.time)); return(cachedPortrait.RenderTexture); } RenderTexture renderTexture = PortraitsCache.NewRenderTexture(size); PortraitsCache.RenderPortrait(pawn, renderTexture, cameraOffset, cameraZoom); dictionary.Add(pawn, new CachedPortrait(renderTexture, false, Time.time)); return(renderTexture); }
private void ApparelChanged() { LongEventHandler.ExecuteWhenFinished(delegate { this.pawn.Drawer.renderer.graphics.ResolveApparelGraphics(); PortraitsCache.SetDirty(this.pawn); }); }
public void DrawColonist(Rect rect, Pawn colonist, Map pawnMap, bool highlight, bool reordering) { float num = this.ColonistBar.GetEntryRectAlpha(rect); this.ApplyEntryInAnotherMapAlphaFactor(pawnMap, ref num); if (reordering) { num *= 0.5f; } Color color = new Color(1f, 1f, 1f, num); GUI.color = color; GUI.DrawTexture(rect, ColonistBar.BGTex); if (colonist.needs != null && colonist.needs.mood != null) { Rect position = rect.ContractedBy(2f); float num2 = position.height * colonist.needs.mood.CurLevelPercentage; position.yMin = position.yMax - num2; position.height = num2; GUI.DrawTexture(position, ColonistBarColonistDrawer.MoodBGTex); } if (highlight) { int thickness = (rect.width > 22f) ? 3 : 2; GUI.color = Color.white; Widgets.DrawBox(rect, thickness); GUI.color = color; } Rect rect2 = rect.ContractedBy(-2f * this.ColonistBar.Scale); bool flag = (!colonist.Dead) ? Find.Selector.SelectedObjects.Contains(colonist) : Find.Selector.SelectedObjects.Contains(colonist.Corpse); if (flag && !WorldRendererUtility.WorldRenderedNow) { this.DrawSelectionOverlayOnGUI(colonist, rect2); } else if (WorldRendererUtility.WorldRenderedNow && colonist.IsCaravanMember() && Find.WorldSelector.IsSelected(colonist.GetCaravan())) { this.DrawCaravanSelectionOverlayOnGUI(colonist.GetCaravan(), rect2); } GUI.DrawTexture(this.GetPawnTextureRect(rect.position), PortraitsCache.Get(colonist, ColonistBarColonistDrawer.PawnTextureSize, ColonistBarColonistDrawer.PawnTextureCameraOffset, 1.28205f)); GUI.color = new Color(1f, 1f, 1f, num * 0.8f); this.DrawIcons(rect, colonist); GUI.color = color; if (colonist.Dead) { GUI.DrawTexture(rect, ColonistBarColonistDrawer.DeadColonistTex); } float num3 = 4f * this.ColonistBar.Scale; Vector2 pos = new Vector2(rect.center.x, rect.yMax - num3); GenMapUI.DrawPawnLabel(colonist, pos, num, rect.width + this.ColonistBar.SpaceBetweenColonistsHorizontal - 2f, this.pawnLabelsCache, GameFont.Tiny, true, true); Text.Font = GameFont.Small; GUI.color = Color.white; }
public void DrawColonist(Rect rect, Pawn colonist, Map pawnMap, bool highlight, bool reordering) { float alpha = ColonistBar.GetEntryRectAlpha(rect); ApplyEntryInAnotherMapAlphaFactor(pawnMap, ref alpha); if (reordering) { alpha *= 0.5f; } Color color2 = (GUI.color = new Color(1f, 1f, 1f, alpha)); GUI.DrawTexture(rect, ColonistBar.BGTex); if (colonist.needs != null && colonist.needs.mood != null) { Rect position = rect.ContractedBy(2f); float num = position.height * colonist.needs.mood.CurLevelPercentage; position.yMin = position.yMax - num; position.height = num; GUI.DrawTexture(position, MoodBGTex); } if (highlight) { int thickness = ((rect.width <= 22f) ? 2 : 3); GUI.color = Color.white; Widgets.DrawBox(rect, thickness); GUI.color = color2; } Rect rect2 = rect.ContractedBy(-2f * ColonistBar.Scale); if ((colonist.Dead ? Find.Selector.SelectedObjects.Contains(colonist.Corpse) : Find.Selector.SelectedObjects.Contains(colonist)) && !WorldRendererUtility.WorldRenderedNow) { DrawSelectionOverlayOnGUI(colonist, rect2); } else if (WorldRendererUtility.WorldRenderedNow && colonist.IsCaravanMember() && Find.WorldSelector.IsSelected(colonist.GetCaravan())) { DrawCaravanSelectionOverlayOnGUI(colonist.GetCaravan(), rect2); } GUI.DrawTexture(GetPawnTextureRect(rect.position), PortraitsCache.Get(colonist, PawnTextureSize, PawnTextureCameraOffset, 1.28205f)); GUI.color = new Color(1f, 1f, 1f, alpha * 0.8f); DrawIcons(rect, colonist); GUI.color = color2; if (colonist.Dead) { GUI.DrawTexture(rect, DeadColonistTex); } float num2 = 4f * ColonistBar.Scale; Vector2 pos = new Vector2(rect.center.x, rect.yMax - num2); GenMapUI.DrawPawnLabel(colonist, pos, alpha, rect.width + ColonistBar.SpaceBetweenColonistsHorizontal - 2f, pawnLabelsCache); Text.Font = GameFont.Small; GUI.color = Color.white; }
public static void Clear() { for (int i = 0; i < PortraitsCache.cachedPortraits.Count; i++) { foreach (KeyValuePair <Pawn, CachedPortrait> cachedPortrait in PortraitsCache.cachedPortraits[i].CachedPortraits) { PortraitsCache.DestroyRenderTexture(cachedPortrait.Value.RenderTexture); } } PortraitsCache.cachedPortraits.Clear(); for (int j = 0; j < PortraitsCache.renderTexturesPool.Count; j++) { PortraitsCache.DestroyRenderTexture(PortraitsCache.renderTexturesPool[j]); } PortraitsCache.renderTexturesPool.Clear(); }
protected override bool CanDoNext() { if (!base.CanDoNext()) { return(false); } foreach (Pawn startingPawn in Find.GameInitData.startingPawns) { if (!startingPawn.Name.IsValid) { Messages.Message("EveryoneNeedsValidName".Translate(), MessageTypeDefOf.RejectInput); return(false); } } PortraitsCache.Clear(); return(true); }
public void DrawColonist(Rect rect, Pawn colonist, Map pawnMap) { float entryRectAlpha = this.ColonistBar.GetEntryRectAlpha(rect); this.ApplyEntryInAnotherMapAlphaFactor(pawnMap, ref entryRectAlpha); bool flag = (!colonist.Dead) ? Find.Selector.SelectedObjects.Contains(colonist) : Find.Selector.SelectedObjects.Contains(colonist.Corpse); Color color2 = GUI.color = new Color(1f, 1f, 1f, entryRectAlpha); GUI.DrawTexture(rect, ColonistBar.BGTex); if (colonist.needs != null && colonist.needs.mood != null) { Rect position = rect.ContractedBy(2f); float num = position.height * colonist.needs.mood.CurLevelPercentage; position.yMin = position.yMax - num; position.height = num; GUI.DrawTexture(position, ColonistBarColonistDrawer.MoodBGTex); } Rect rect2 = rect.ContractedBy((float)(-2.0 * this.ColonistBar.Scale)); if (flag && !WorldRendererUtility.WorldRenderedNow) { this.DrawSelectionOverlayOnGUI(colonist, rect2); } else if (WorldRendererUtility.WorldRenderedNow && colonist.IsCaravanMember() && Find.WorldSelector.IsSelected(colonist.GetCaravan())) { this.DrawCaravanSelectionOverlayOnGUI(colonist.GetCaravan(), rect2); } GUI.DrawTexture(this.GetPawnTextureRect(rect.x, rect.y), PortraitsCache.Get(colonist, ColonistBarColonistDrawer.PawnTextureSize, ColonistBarColonistDrawer.PawnTextureCameraOffset, 1.28205f)); GUI.color = new Color(1f, 1f, 1f, (float)(entryRectAlpha * 0.800000011920929)); this.DrawIcons(rect, colonist); GUI.color = color2; if (colonist.Dead) { GUI.DrawTexture(rect, ColonistBarColonistDrawer.DeadColonistTex); } float num2 = (float)(4.0 * this.ColonistBar.Scale); Vector2 center = rect.center; Vector2 pos = new Vector2(center.x, rect.yMax - num2); GenMapUI.DrawPawnLabel(colonist, pos, entryRectAlpha, (float)(rect.width + this.ColonistBar.SpaceBetweenColonistsHorizontal - 2.0), this.pawnLabelsCache, GameFont.Tiny, true, true); Text.Font = GameFont.Small; GUI.color = Color.white; }
private void DrawColonistMouseAttachment(int index, Vector2 dragStartPos, int entryGroup) { Pawn pawn = null; Vector2 vector = default(Vector2); int num = 0; for (int i = 0; i < cachedEntries.Count; i++) { Entry entry = cachedEntries[i]; if (entry.group == entryGroup) { Entry entry2 = cachedEntries[i]; if (entry2.pawn != null) { if (num == index) { Entry entry3 = cachedEntries[i]; pawn = entry3.pawn; vector = cachedDrawLocs[i]; break; } num++; } } } if (pawn != null) { RenderTexture renderTexture = PortraitsCache.Get(pawn, ColonistBarColonistDrawer.PawnTextureSize, ColonistBarColonistDrawer.PawnTextureCameraOffset, 1.28205f); float x = vector.x; float y = vector.y; Vector2 size = Size; float x2 = size.x; Vector2 size2 = Size; Rect rect = new Rect(x, y, x2, size2.y); Rect pawnTextureRect = drawer.GetPawnTextureRect(rect.position); pawnTextureRect.position += Event.current.mousePosition - dragStartPos; RenderTexture iconTex = renderTexture; Rect? customRect = pawnTextureRect; GenUI.DrawMouseAttachment(iconTex, string.Empty, 0f, default(Vector2), customRect); } }
private static void SetAnimatedPortraitsDirty() { for (int i = 0; i < PortraitsCache.cachedPortraits.Count; i++) { Dictionary <Pawn, CachedPortrait> dictionary = PortraitsCache.cachedPortraits[i].CachedPortraits; PortraitsCache.toSetDirty.Clear(); foreach (KeyValuePair <Pawn, CachedPortrait> item in dictionary) { if (PortraitsCache.IsAnimated(item.Key) && !item.Value.Dirty) { PortraitsCache.toSetDirty.Add(item.Key); } } for (int j = 0; j < PortraitsCache.toSetDirty.Count; j++) { CachedPortrait cachedPortrait = dictionary[PortraitsCache.toSetDirty[j]]; dictionary.Remove(PortraitsCache.toSetDirty[j]); dictionary.Add(PortraitsCache.toSetDirty[j], new CachedPortrait(cachedPortrait.RenderTexture, true, cachedPortrait.LastUseTime)); } PortraitsCache.toSetDirty.Clear(); } }
public void RenderOverBody(Vector3 drawLoc, Mesh bodyMesh, Quaternion quat, bool forPortrait) { int num = 0; List <Hediff> hediffs = pawn.health.hediffSet.hediffs; for (int i = 0; i < hediffs.Count; i++) { if (hediffs[i].def.displayWound) { Hediff_Injury hediff_Injury = hediffs[i] as Hediff_Injury; if (hediff_Injury == null || !hediff_Injury.IsPermanent()) { num++; } } } int num2 = Mathf.CeilToInt((float)num / 2f); if (num2 > MaxDisplayWounds) { num2 = MaxDisplayWounds; } while (wounds.Count < num2) { wounds.Add(new Wound(pawn)); PortraitsCache.SetDirty(pawn); } while (wounds.Count > num2) { wounds.Remove(wounds.RandomElement()); PortraitsCache.SetDirty(pawn); } for (int j = 0; j < wounds.Count; j++) { wounds[j].DrawWound(drawLoc, quat, pawn.Rotation, forPortrait); } }
private void DrawPortraitArea(Rect rect) { Widgets.DrawMenuSection(rect); rect = rect.ContractedBy(17f); Vector2 center = rect.center; float x = center.x; Vector2 pawnPortraitSize = PawnPortraitSize; float x2 = x - pawnPortraitSize.x / 2f; float y = rect.yMin - 20f; Vector2 pawnPortraitSize2 = PawnPortraitSize; float x3 = pawnPortraitSize2.x; Vector2 pawnPortraitSize3 = PawnPortraitSize; GUI.DrawTexture(new Rect(x2, y, x3, pawnPortraitSize3.y), PortraitsCache.Get(curPawn, PawnPortraitSize)); Rect rect2 = rect; rect2.width = 500f; CharacterCardUtility.DrawCharacterCard(rect2, curPawn, RandomizeCurPawn, rect); Rect rect3 = rect; rect3.yMin += 100f; rect3.xMin = rect2.xMax + 5f; rect3.height = 200f; Text.Font = GameFont.Medium; Widgets.Label(rect3, "Health".Translate()); Text.Font = GameFont.Small; rect3.yMin += 35f; HealthCardUtility.DrawHediffListing(rect3, curPawn, showBloodLoss: true); Rect rect4 = new Rect(rect3.x, rect3.yMax, rect3.width, 200f); Text.Font = GameFont.Medium; Widgets.Label(rect4, "Relations".Translate()); Text.Font = GameFont.Small; rect4.yMin += 35f; SocialCardUtility.DrawRelationsAndOpinions(rect4, curPawn); }
private void DrawPortraitArea(Rect rect) { Widgets.DrawMenuSection(rect); rect = rect.ContractedBy(17f); Vector2 center = rect.center; float x = center.x; Vector2 pawnPortraitSize = Page_ConfigureStartingPawns.PawnPortraitSize; double x2 = x - pawnPortraitSize.x / 2.0; double y = rect.yMin - 20.0; Vector2 pawnPortraitSize2 = Page_ConfigureStartingPawns.PawnPortraitSize; float x3 = pawnPortraitSize2.x; Vector2 pawnPortraitSize3 = Page_ConfigureStartingPawns.PawnPortraitSize; GUI.DrawTexture(new Rect((float)x2, (float)y, x3, pawnPortraitSize3.y), PortraitsCache.Get(this.curPawn, Page_ConfigureStartingPawns.PawnPortraitSize, default(Vector3), 1f)); Rect rect2 = rect; rect2.width = 500f; CharacterCardUtility.DrawCharacterCard(rect2, this.curPawn, this.RandomizeCurPawn, rect); Rect rect3 = rect; rect3.yMin += 100f; rect3.xMin = (float)(rect2.xMax + 5.0); rect3.height = 200f; Text.Font = GameFont.Medium; Widgets.Label(rect3, "Health".Translate()); Text.Font = GameFont.Small; rect3.yMin += 35f; HealthCardUtility.DrawHediffListing(rect3, this.curPawn, true); Rect rect4 = new Rect(rect3.x, rect3.yMax, rect3.width, 200f); Text.Font = GameFont.Medium; Widgets.Label(rect4, "Relations".Translate()); Text.Font = GameFont.Small; rect4.yMin += 35f; SocialCardUtility.DrawRelationsAndOpinions(rect4, this.curPawn); }
public override void DoWindowContents(Rect inRect) { Rect rect = inRect.AtZero(); rect.yMax -= 45f; Listing_Standard listing_Standard = new Listing_Standard(); listing_Standard.ColumnWidth = (rect.width - 34f) / 3f; listing_Standard.Begin(rect); Text.Font = GameFont.Medium; listing_Standard.Label("Audiovisuals".Translate(), -1f); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); listing_Standard.Label("GameVolume".Translate(), -1f); Prefs.VolumeGame = listing_Standard.Slider(Prefs.VolumeGame, 0f, 1f); listing_Standard.Label("MusicVolume".Translate(), -1f); Prefs.VolumeMusic = listing_Standard.Slider(Prefs.VolumeMusic, 0f, 1f); listing_Standard.Label("AmbientVolume".Translate(), -1f); Prefs.VolumeAmbient = listing_Standard.Slider(Prefs.VolumeAmbient, 0f, 1f); if (listing_Standard.ButtonTextLabeled("Resolution".Translate(), Dialog_Options.ResToString(Screen.width, Screen.height))) { Find.WindowStack.Add(new Dialog_ResolutionPicker()); } bool customCursorEnabled = Prefs.CustomCursorEnabled; listing_Standard.CheckboxLabeled("CustomCursor".Translate(), ref customCursorEnabled, null); Prefs.CustomCursorEnabled = customCursorEnabled; bool fullScreen = Screen.fullScreen; bool flag = fullScreen; listing_Standard.CheckboxLabeled("Fullscreen".Translate(), ref fullScreen, null); if (fullScreen != flag) { ResolutionUtility.SafeSetFullscreen(fullScreen); } listing_Standard.Label("UIScale".Translate(), -1f); float[] uIScales = Dialog_Options.UIScales; for (int i = 0; i < uIScales.Length; i++) { float num = uIScales[i]; if (listing_Standard.RadioButton(num.ToString() + "x", Prefs.UIScale == num, 8f)) { if (!ResolutionUtility.UIScaleSafeWithResolution(num, Screen.width, Screen.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput); } else { ResolutionUtility.SafeSetUIScale(num); } } } listing_Standard.Gap(12f); bool hatsOnlyOnMap = Prefs.HatsOnlyOnMap; listing_Standard.CheckboxLabeled("HatsShownOnlyOnMap".Translate(), ref hatsOnlyOnMap, null); if (hatsOnlyOnMap != Prefs.HatsOnlyOnMap) { PortraitsCache.Clear(); } Prefs.HatsOnlyOnMap = hatsOnlyOnMap; listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label("Gameplay".Translate(), -1f); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); if (listing_Standard.ButtonText("KeyboardConfig".Translate(), null)) { Find.WindowStack.Add(new Dialog_KeyBindings()); } if (listing_Standard.ButtonText("ChooseLanguage".Translate(), null)) { if (Current.ProgramState == ProgramState.Playing) { Messages.Message("ChangeLanguageFromMainMenu".Translate(), MessageTypeDefOf.RejectInput); } else { List <FloatMenuOption> list = new List <FloatMenuOption>(); foreach (LoadedLanguage current in LanguageDatabase.AllLoadedLanguages) { LoadedLanguage localLang = current; list.Add(new FloatMenuOption(localLang.FriendlyNameNative, delegate { LanguageDatabase.SelectLanguage(localLang); }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list)); } } if ((Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.WindowsEditor) && listing_Standard.ButtonText("OpenSaveGameDataFolder".Translate(), null)) { Application.OpenURL(GenFilePaths.SaveDataFolderPath); } bool adaptiveTrainingEnabled = Prefs.AdaptiveTrainingEnabled; listing_Standard.CheckboxLabeled("LearningHelper".Translate(), ref adaptiveTrainingEnabled, null); Prefs.AdaptiveTrainingEnabled = adaptiveTrainingEnabled; if (listing_Standard.ButtonText("ResetAdaptiveTutor".Translate(), null)) { Messages.Message("AdaptiveTutorIsReset".Translate(), MessageTypeDefOf.TaskCompletion); PlayerKnowledgeDatabase.ResetPersistent(); } bool runInBackground = Prefs.RunInBackground; listing_Standard.CheckboxLabeled("RunInBackground".Translate(), ref runInBackground, null); Prefs.RunInBackground = runInBackground; bool edgeScreenScroll = Prefs.EdgeScreenScroll; listing_Standard.CheckboxLabeled("EdgeScreenScroll".Translate(), ref edgeScreenScroll, null); Prefs.EdgeScreenScroll = edgeScreenScroll; bool pauseOnLoad = Prefs.PauseOnLoad; listing_Standard.CheckboxLabeled("PauseOnLoad".Translate(), ref pauseOnLoad, null); Prefs.PauseOnLoad = pauseOnLoad; bool pauseOnUrgentLetter = Prefs.PauseOnUrgentLetter; listing_Standard.CheckboxLabeled("PauseOnUrgentLetter".Translate(), ref pauseOnUrgentLetter, null); Prefs.PauseOnUrgentLetter = pauseOnUrgentLetter; bool showRealtimeClock = Prefs.ShowRealtimeClock; listing_Standard.CheckboxLabeled("ShowRealtimeClock".Translate(), ref showRealtimeClock, null); Prefs.ShowRealtimeClock = showRealtimeClock; bool plantWindSway = Prefs.PlantWindSway; listing_Standard.CheckboxLabeled("PlantWindSway".Translate(), ref plantWindSway, null); Prefs.PlantWindSway = plantWindSway; int maxNumberOfPlayerHomes = Prefs.MaxNumberOfPlayerHomes; listing_Standard.Label("MaxNumberOfPlayerHomes".Translate(new object[] { maxNumberOfPlayerHomes }), -1f); int num2 = Mathf.RoundToInt(listing_Standard.Slider((float)maxNumberOfPlayerHomes, 1f, 5f)); Prefs.MaxNumberOfPlayerHomes = num2; if (maxNumberOfPlayerHomes != num2 && num2 > 1) { TutorUtility.DoModalDialogIfNotKnown(ConceptDefOf.MaxNumberOfPlayerHomes); } if (listing_Standard.ButtonTextLabeled("TemperatureMode".Translate(), Prefs.TemperatureMode.ToStringHuman())) { List <FloatMenuOption> list2 = new List <FloatMenuOption>(); foreach (TemperatureDisplayMode localTmode2 in Enum.GetValues(typeof(TemperatureDisplayMode))) { TemperatureDisplayMode localTmode = localTmode2; list2.Add(new FloatMenuOption(localTmode.ToString(), delegate { Prefs.TemperatureMode = localTmode; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list2)); } float autosaveIntervalDays = Prefs.AutosaveIntervalDays; string text = "Days".Translate(); string text2 = "Day".Translate().ToLower(); if (listing_Standard.ButtonTextLabeled("AutosaveInterval".Translate(), autosaveIntervalDays + " " + ((autosaveIntervalDays != 1f) ? text : text2))) { List <FloatMenuOption> list3 = new List <FloatMenuOption>(); if (Prefs.DevMode) { list3.Add(new FloatMenuOption("0.125 " + text + "(debug)", delegate { Prefs.AutosaveIntervalDays = 0.125f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption("0.25 " + text + "(debug)", delegate { Prefs.AutosaveIntervalDays = 0.25f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } list3.Add(new FloatMenuOption("0.5 " + text + string.Empty, delegate { Prefs.AutosaveIntervalDays = 0.5f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption(1.ToString() + " " + text2, delegate { Prefs.AutosaveIntervalDays = 1f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption(3.ToString() + " " + text, delegate { Prefs.AutosaveIntervalDays = 3f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption(7.ToString() + " " + text, delegate { Prefs.AutosaveIntervalDays = 7f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption(14.ToString() + " " + text, delegate { Prefs.AutosaveIntervalDays = 14f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); Find.WindowStack.Add(new FloatMenu(list3)); } if (Current.ProgramState == ProgramState.Playing && Current.Game.Info.permadeathMode && Prefs.AutosaveIntervalDays > 1f) { GUI.color = Color.red; listing_Standard.Label("MaxPermadeathAutosaveIntervalInfo".Translate(new object[] { 1f }), -1f); GUI.color = Color.white; } if (Current.ProgramState == ProgramState.Playing && listing_Standard.ButtonText("ChangeStoryteller".Translate(), "OptionsButton-ChooseStoryteller") && TutorSystem.AllowAction("ChooseStoryteller")) { Find.WindowStack.Add(new Page_SelectStorytellerInGame()); } if (listing_Standard.ButtonTextLabeled("ShowAnimalNames".Translate(), Prefs.AnimalNameMode.ToStringHuman())) { List <FloatMenuOption> list4 = new List <FloatMenuOption>(); foreach (AnimalNameDisplayMode localMode2 in Enum.GetValues(typeof(AnimalNameDisplayMode))) { AnimalNameDisplayMode localMode = localMode2; list4.Add(new FloatMenuOption(localMode.ToStringHuman(), delegate { Prefs.AnimalNameMode = localMode; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list4)); } bool devMode = Prefs.DevMode; listing_Standard.CheckboxLabeled("DevelopmentMode".Translate(), ref devMode, null); Prefs.DevMode = devMode; if (Prefs.DevMode) { bool resetModsConfigOnCrash = Prefs.ResetModsConfigOnCrash; listing_Standard.CheckboxLabeled("ResetModsConfigOnCrash".Translate(), ref resetModsConfigOnCrash, null); Prefs.ResetModsConfigOnCrash = resetModsConfigOnCrash; bool logVerbose = Prefs.LogVerbose; listing_Standard.CheckboxLabeled("LogVerbose".Translate(), ref logVerbose, null); Prefs.LogVerbose = logVerbose; } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label(string.Empty, -1f); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); if (listing_Standard.ButtonText("ModSettings".Translate(), null)) { Find.WindowStack.Add(new Dialog_ModSettings()); } listing_Standard.Label(string.Empty, -1f); listing_Standard.Label("NamesYouWantToSee".Translate(), -1f); Prefs.PreferredNames.RemoveAll(new Predicate <string>(GenText.NullOrEmpty)); for (int j = 0; j < Prefs.PreferredNames.Count; j++) { string name = Prefs.PreferredNames[j]; PawnBio pawnBio = (from b in SolidBioDatabase.allBios where b.name.ToString() == name select b).FirstOrDefault <PawnBio>(); if (pawnBio == null) { name += " [N]"; } else { PawnBioType bioType = pawnBio.BioType; if (bioType != PawnBioType.BackstoryInGame) { if (bioType == PawnBioType.PirateKing) { name += " [PK]"; } } else { name += " [B]"; } } Rect rect2 = listing_Standard.GetRect(24f); Widgets.Label(rect2, name); Rect butRect = new Rect(rect2.xMax - 24f, rect2.y, 24f, 24f); if (Widgets.ButtonImage(butRect, TexButton.DeleteX)) { Prefs.PreferredNames.RemoveAt(j); SoundDefOf.TickLow.PlayOneShotOnCamera(null); } } if (Prefs.PreferredNames.Count < 6 && listing_Standard.ButtonText("AddName".Translate() + "...", null)) { Find.WindowStack.Add(new Dialog_AddPreferredName()); } listing_Standard.End(); }
public static void PortraitsCacheUpdate() { PortraitsCache.RemoveExpiredCachedPortraits(); PortraitsCache.SetAnimatedPortraitsDirty(); }
public override void DoWindowContents(Rect inRect) { Rect rect = inRect.AtZero(); rect.yMax -= 35f; Listing_Standard listing_Standard = new Listing_Standard(); listing_Standard.ColumnWidth = (rect.width - 34f) / 3f; listing_Standard.Begin(rect); Text.Font = GameFont.Medium; listing_Standard.Label("Audiovisuals".Translate()); Text.Font = GameFont.Small; listing_Standard.Gap(); listing_Standard.Gap(); listing_Standard.Label("GameVolume".Translate()); Prefs.VolumeGame = listing_Standard.Slider(Prefs.VolumeGame, 0f, 1f); listing_Standard.Label("MusicVolume".Translate()); Prefs.VolumeMusic = listing_Standard.Slider(Prefs.VolumeMusic, 0f, 1f); listing_Standard.Label("AmbientVolume".Translate()); Prefs.VolumeAmbient = listing_Standard.Slider(Prefs.VolumeAmbient, 0f, 1f); if (listing_Standard.ButtonTextLabeled("Resolution".Translate(), ResToString(Screen.width, Screen.height))) { List <FloatMenuOption> list = new List <FloatMenuOption>(); foreach (Resolution res in from x in UnityGUIBugsFixer.ScreenResolutionsWithoutDuplicates where x.width >= 1024 && x.height >= 768 orderby x.width, x.height select x) { list.Add(new FloatMenuOption(ResToString(res.width, res.height), delegate { if (!ResolutionUtility.UIScaleSafeWithResolution(Prefs.UIScale, res.width, res.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, historical: false); } else { ResolutionUtility.SafeSetResolution(res); } })); } if (!list.Any()) { list.Add(new FloatMenuOption("NoneBrackets".Translate(), null)); } Find.WindowStack.Add(new FloatMenu(list)); } if (listing_Standard.ButtonTextLabeled("UIScale".Translate(), Prefs.UIScale + "x")) { List <FloatMenuOption> list2 = new List <FloatMenuOption>(); for (int i = 0; i < UIScales.Length; i++) { float scale = UIScales[i]; list2.Add(new FloatMenuOption(UIScales[i] + "x", delegate { if (scale != 1f && !ResolutionUtility.UIScaleSafeWithResolution(scale, Screen.width, Screen.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, historical: false); } else { ResolutionUtility.SafeSetUIScale(scale); } })); } Find.WindowStack.Add(new FloatMenu(list2)); } bool checkOn = Prefs.CustomCursorEnabled; listing_Standard.CheckboxLabeled("CustomCursor".Translate(), ref checkOn); Prefs.CustomCursorEnabled = checkOn; bool checkOn2 = Screen.fullScreen; bool flag = checkOn2; listing_Standard.CheckboxLabeled("Fullscreen".Translate(), ref checkOn2); if (checkOn2 != flag) { ResolutionUtility.SafeSetFullscreen(checkOn2); } listing_Standard.Gap(); bool checkOn3 = Prefs.HatsOnlyOnMap; listing_Standard.CheckboxLabeled("HatsShownOnlyOnMap".Translate(), ref checkOn3); if (checkOn3 != Prefs.HatsOnlyOnMap) { PortraitsCache.Clear(); } Prefs.HatsOnlyOnMap = checkOn3; bool checkOn4 = Prefs.PlantWindSway; listing_Standard.CheckboxLabeled("PlantWindSway".Translate(), ref checkOn4); Prefs.PlantWindSway = checkOn4; bool checkOn5 = Prefs.ShowRealtimeClock; listing_Standard.CheckboxLabeled("ShowRealtimeClock".Translate(), ref checkOn5); Prefs.ShowRealtimeClock = checkOn5; if (listing_Standard.ButtonTextLabeled("ShowAnimalNames".Translate(), Prefs.AnimalNameMode.ToStringHuman())) { List <FloatMenuOption> list3 = new List <FloatMenuOption>(); foreach (AnimalNameDisplayMode value in Enum.GetValues(typeof(AnimalNameDisplayMode))) { AnimalNameDisplayMode localMode = value; list3.Add(new FloatMenuOption(localMode.ToStringHuman(), delegate { Prefs.AnimalNameMode = localMode; })); } Find.WindowStack.Add(new FloatMenu(list3)); } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label("Gameplay".Translate()); Text.Font = GameFont.Small; listing_Standard.Gap(); listing_Standard.Gap(); if (listing_Standard.ButtonText("KeyboardConfig".Translate())) { Find.WindowStack.Add(new Dialog_KeyBindings()); } if (listing_Standard.ButtonText("ChooseLanguage".Translate())) { if (Current.ProgramState == ProgramState.Playing) { Messages.Message("ChangeLanguageFromMainMenu".Translate(), MessageTypeDefOf.RejectInput, historical: false); SoundDefOf.Click.PlayOneShotOnCamera(); } else { List <FloatMenuOption> list4 = new List <FloatMenuOption>(); foreach (LoadedLanguage allLoadedLanguage in LanguageDatabase.AllLoadedLanguages) { LoadedLanguage localLang = allLoadedLanguage; list4.Add(new FloatMenuOption(localLang.DisplayName, delegate { LanguageDatabase.SelectLanguage(localLang); })); } Find.WindowStack.Add(new FloatMenu(list4)); } } if (Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.WindowsEditor) { if (listing_Standard.ButtonText("OpenSaveGameDataFolder".Translate())) { Application.OpenURL(GenFilePaths.SaveDataFolderPath); SoundDefOf.Click.PlayOneShotOnCamera(); } if (listing_Standard.ButtonText("OpenLogFileFolder".Translate())) { Application.OpenURL(Application.persistentDataPath); SoundDefOf.Click.PlayOneShotOnCamera(); } } else { if (listing_Standard.ButtonText("ShowSaveGameDataLocation".Translate())) { Find.WindowStack.Add(new Dialog_MessageBox(Path.GetFullPath(GenFilePaths.SaveDataFolderPath))); } if (listing_Standard.ButtonText("ShowLogFileLocation".Translate())) { Find.WindowStack.Add(new Dialog_MessageBox(Path.GetFullPath(Application.persistentDataPath))); } } if (listing_Standard.ButtonText("ResetAdaptiveTutor".Translate())) { Messages.Message("AdaptiveTutorIsReset".Translate(), MessageTypeDefOf.TaskCompletion, historical: false); PlayerKnowledgeDatabase.ResetPersistent(); SoundDefOf.Click.PlayOneShotOnCamera(); } bool checkOn6 = Prefs.AdaptiveTrainingEnabled; listing_Standard.CheckboxLabeled("LearningHelper".Translate(), ref checkOn6); Prefs.AdaptiveTrainingEnabled = checkOn6; bool checkOn7 = Prefs.RunInBackground; listing_Standard.CheckboxLabeled("RunInBackground".Translate(), ref checkOn7); Prefs.RunInBackground = checkOn7; bool checkOn8 = Prefs.EdgeScreenScroll; listing_Standard.CheckboxLabeled("EdgeScreenScroll".Translate(), ref checkOn8); Prefs.EdgeScreenScroll = checkOn8; float mapDragSensitivity = Prefs.MapDragSensitivity; listing_Standard.Label("MapDragSensitivity".Translate() + ": " + mapDragSensitivity.ToStringPercent("F0")); Prefs.MapDragSensitivity = (float)Math.Round(listing_Standard.Slider(mapDragSensitivity, 0.8f, 2.5f), 2); bool checkOn9 = Prefs.PauseOnLoad; listing_Standard.CheckboxLabeled("PauseOnLoad".Translate(), ref checkOn9); Prefs.PauseOnLoad = checkOn9; AutomaticPauseMode automaticPauseMode = Prefs.AutomaticPauseMode; if (listing_Standard.ButtonTextLabeled("AutomaticPauseModeSetting".Translate(), Prefs.AutomaticPauseMode.ToStringHuman())) { List <FloatMenuOption> list5 = new List <FloatMenuOption>(); foreach (AutomaticPauseMode value2 in Enum.GetValues(typeof(AutomaticPauseMode))) { AutomaticPauseMode localPmode = value2; list5.Add(new FloatMenuOption(localPmode.ToStringHuman(), delegate { Prefs.AutomaticPauseMode = localPmode; })); } Find.WindowStack.Add(new FloatMenu(list5)); } Prefs.AutomaticPauseMode = automaticPauseMode; int maxNumberOfPlayerSettlements = Prefs.MaxNumberOfPlayerSettlements; listing_Standard.Label("MaxNumberOfPlayerSettlements".Translate(maxNumberOfPlayerSettlements)); int num2 = (Prefs.MaxNumberOfPlayerSettlements = Mathf.RoundToInt(listing_Standard.Slider(maxNumberOfPlayerSettlements, 1f, 5f))); if (maxNumberOfPlayerSettlements != num2 && num2 > 1) { TutorUtility.DoModalDialogIfNotKnown(ConceptDefOf.MaxNumberOfPlayerSettlements); } if (listing_Standard.ButtonTextLabeled("TemperatureMode".Translate(), Prefs.TemperatureMode.ToStringHuman())) { List <FloatMenuOption> list6 = new List <FloatMenuOption>(); foreach (TemperatureDisplayMode value3 in Enum.GetValues(typeof(TemperatureDisplayMode))) { TemperatureDisplayMode localTmode = value3; list6.Add(new FloatMenuOption(localTmode.ToStringHuman(), delegate { Prefs.TemperatureMode = localTmode; })); } Find.WindowStack.Add(new FloatMenu(list6)); } float autosaveIntervalDays = Prefs.AutosaveIntervalDays; string text = "Days".Translate(); string text2 = "Day".Translate().ToLower(); if (listing_Standard.ButtonTextLabeled("AutosaveInterval".Translate(), autosaveIntervalDays + " " + ((autosaveIntervalDays == 1f) ? text2 : text))) { List <FloatMenuOption> list7 = new List <FloatMenuOption>(); if (Prefs.DevMode) { list7.Add(new FloatMenuOption("0.125 " + text + "(debug)", delegate { Prefs.AutosaveIntervalDays = 0.125f; })); list7.Add(new FloatMenuOption("0.25 " + text + "(debug)", delegate { Prefs.AutosaveIntervalDays = 0.25f; })); } list7.Add(new FloatMenuOption(("0.5 " + text) ?? "", delegate { Prefs.AutosaveIntervalDays = 0.5f; })); list7.Add(new FloatMenuOption(1 + " " + text2, delegate { Prefs.AutosaveIntervalDays = 1f; })); list7.Add(new FloatMenuOption(3 + " " + text, delegate { Prefs.AutosaveIntervalDays = 3f; })); list7.Add(new FloatMenuOption(7 + " " + text, delegate { Prefs.AutosaveIntervalDays = 7f; })); list7.Add(new FloatMenuOption(14 + " " + text, delegate { Prefs.AutosaveIntervalDays = 14f; })); Find.WindowStack.Add(new FloatMenu(list7)); } if (Current.ProgramState == ProgramState.Playing && Current.Game.Info.permadeathMode && Prefs.AutosaveIntervalDays > 1f) { GUI.color = Color.red; listing_Standard.Label("MaxPermadeathAutosaveIntervalInfo".Translate(1f)); GUI.color = Color.white; } if (Current.ProgramState == ProgramState.Playing && listing_Standard.ButtonText("ChangeStoryteller".Translate(), "OptionsButton-ChooseStoryteller") && TutorSystem.AllowAction("ChooseStoryteller")) { Find.WindowStack.Add(new Page_SelectStorytellerInGame()); } if (!DevModePermanentlyDisabledUtility.Disabled && listing_Standard.ButtonText("PermanentlyDisableDevMode".Translate())) { Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("ConfirmPermanentlyDisableDevMode".Translate(), delegate { DevModePermanentlyDisabledUtility.Disable(); }, destructive: true)); } bool checkOn10 = Prefs.TestMapSizes; listing_Standard.CheckboxLabeled("EnableTestMapSizes".Translate(), ref checkOn10); Prefs.TestMapSizes = checkOn10; if (!DevModePermanentlyDisabledUtility.Disabled || Prefs.DevMode) { bool checkOn11 = Prefs.DevMode; listing_Standard.CheckboxLabeled("DevelopmentMode".Translate(), ref checkOn11); Prefs.DevMode = checkOn11; } if (Prefs.DevMode) { bool checkOn12 = Prefs.ResetModsConfigOnCrash; listing_Standard.CheckboxLabeled("ResetModsConfigOnCrash".Translate(), ref checkOn12); Prefs.ResetModsConfigOnCrash = checkOn12; bool checkOn13 = Prefs.LogVerbose; listing_Standard.CheckboxLabeled("LogVerbose".Translate(), ref checkOn13); Prefs.LogVerbose = checkOn13; if (Current.ProgramState != ProgramState.Playing) { bool checkOn14 = Prefs.SimulateNotOwningRoyalty; listing_Standard.CheckboxLabeled("SimulateNotOwningRoyalty".Translate(), ref checkOn14); Prefs.SimulateNotOwningRoyalty = checkOn14; } } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label(""); Text.Font = GameFont.Small; listing_Standard.Gap(); listing_Standard.Gap(); if (listing_Standard.ButtonText("ModSettings".Translate())) { Find.WindowStack.Add(new Dialog_ModSettings()); } listing_Standard.Label(""); listing_Standard.Label("NamesYouWantToSee".Translate()); Prefs.PreferredNames.RemoveAll((string n) => n.NullOrEmpty()); for (int j = 0; j < Prefs.PreferredNames.Count; j++) { string name = Prefs.PreferredNames[j]; PawnBio pawnBio = SolidBioDatabase.allBios.Where((PawnBio b) => b.name.ToString() == name).FirstOrDefault(); if (pawnBio == null) { name += " [N]"; } else { switch (pawnBio.BioType) { case PawnBioType.BackstoryInGame: name += " [B]"; break; case PawnBioType.PirateKing: name += " [PK]"; break; } } Rect rect2 = listing_Standard.GetRect(24f); Widgets.Label(rect2, name); if (Widgets.ButtonImage(new Rect(rect2.xMax - 24f, rect2.y, 24f, 24f), TexButton.DeleteX, Color.white, GenUI.SubtleMouseoverColor)) { Prefs.PreferredNames.RemoveAt(j); SoundDefOf.Tick_Low.PlayOneShotOnCamera(); } } if (Prefs.PreferredNames.Count < 6 && listing_Standard.ButtonText("AddName".Translate() + "...")) { Find.WindowStack.Add(new Dialog_AddPreferredName()); } listing_Standard.Label(""); if (listing_Standard.ButtonText("RestoreToDefaultSettings".Translate())) { Find.WindowStack.Add(new Dialog_MessageBox("ResetAndRestartConfirmationDialog".Translate(), "Yes".Translate(), delegate { RestoreToDefaultSettings(); }, "No".Translate())); } listing_Standard.End(); }
private void DrawPortraitArea(Rect rect) { Widgets.DrawMenuSection(rect); rect = rect.ContractedBy(17f); GUI.DrawTexture(new Rect(rect.center.x - Page_ConfigureStartingPawns.PawnPortraitSize.x / 2f, rect.yMin - 20f, Page_ConfigureStartingPawns.PawnPortraitSize.x, Page_ConfigureStartingPawns.PawnPortraitSize.y), PortraitsCache.Get(this.curPawn, Page_ConfigureStartingPawns.PawnPortraitSize, default(Vector3), 1f)); Rect rect2 = rect; rect2.width = 500f; CharacterCardUtility.DrawCharacterCard(rect2, this.curPawn, new Action(this.RandomizeCurPawn), rect); Rect rect3 = rect; rect3.yMin += 100f; rect3.xMin = rect2.xMax + 5f; rect3.height = 200f; Text.Font = GameFont.Medium; Widgets.Label(rect3, "Health".Translate()); Text.Font = GameFont.Small; rect3.yMin += 35f; HealthCardUtility.DrawHediffListing(rect3, this.curPawn, true); Rect rect4 = new Rect(rect3.x, rect3.yMax, rect3.width, 200f); Text.Font = GameFont.Medium; Widgets.Label(rect4, "Relations".Translate()); Text.Font = GameFont.Small; rect4.yMin += 35f; SocialCardUtility.DrawRelationsAndOpinions(rect4, this.curPawn); }
private void DrawPawnList(Rect rect) { Rect rect2 = rect; rect2.height = 60f; rect2 = rect2.ContractedBy(4f); int groupID = ReorderableWidget.NewGroup(delegate(int from, int to) { if (TutorSystem.AllowAction("ReorderPawn")) { Pawn item = Find.GameInitData.startingAndOptionalPawns[from]; Find.GameInitData.startingAndOptionalPawns.Insert(to, item); Find.GameInitData.startingAndOptionalPawns.RemoveAt((from < to) ? from : (from + 1)); TutorSystem.Notify_Event("ReorderPawn"); if (to < Find.GameInitData.startingPawnCount && from >= Find.GameInitData.startingPawnCount) { TutorSystem.Notify_Event("ReorderPawnOptionalToStarting"); } } }, ReorderableDirection.Vertical); rect2.y += 15f; DrawPawnListLabelAbove(rect2, "StartingPawnsSelected".Translate()); for (int i = 0; i < Find.GameInitData.startingAndOptionalPawns.Count; i++) { if (i == Find.GameInitData.startingPawnCount) { rect2.y += 30f; DrawPawnListLabelAbove(rect2, "StartingPawnsLeftBehind".Translate()); } Pawn pawn = Find.GameInitData.startingAndOptionalPawns[i]; GUI.BeginGroup(rect2); Rect rect3 = new Rect(Vector2.zero, rect2.size); Widgets.DrawOptionBackground(rect3, curPawn == pawn); MouseoverSounds.DoRegion(rect3); GUI.color = new Color(1f, 1f, 1f, 0.2f); GUI.DrawTexture(new Rect(110f - PawnSelectorPortraitSize.x / 2f, 40f - PawnSelectorPortraitSize.y / 2f, PawnSelectorPortraitSize.x, PawnSelectorPortraitSize.y), PortraitsCache.Get(pawn, PawnSelectorPortraitSize)); GUI.color = Color.white; Rect rect4 = rect3.ContractedBy(4f).Rounded(); NameTriple nameTriple = pawn.Name as NameTriple; Widgets.Label(label: (nameTriple == null) ? pawn.LabelShort : (string.IsNullOrEmpty(nameTriple.Nick) ? nameTriple.First : nameTriple.Nick), rect: rect4.TopPart(0.5f).Rounded()); if (Text.CalcSize(pawn.story.TitleCap).x > rect4.width) { Widgets.Label(rect4.BottomPart(0.5f).Rounded(), pawn.story.TitleShortCap); } else { Widgets.Label(rect4.BottomPart(0.5f).Rounded(), pawn.story.TitleCap); } if (Event.current.type == EventType.MouseDown && Mouse.IsOver(rect3)) { curPawn = pawn; SoundDefOf.Tick_Tiny.PlayOneShotOnCamera(); } GUI.EndGroup(); if (ReorderableWidget.Reorderable(groupID, rect2.ExpandedBy(4f))) { Widgets.DrawRectFast(rect2, Widgets.WindowBGFillColor * new Color(1f, 1f, 1f, 0.5f)); } if (Mouse.IsOver(rect2)) { TooltipHandler.TipRegion(rect2, new TipSignal("DragToReorder".Translate(), pawn.GetHashCode() * 3499)); } rect2.y += 60f; } }
public override void DoWindowContents(Rect inRect) { Rect rect = inRect.AtZero(); rect.yMax -= 35f; Listing_Standard listing_Standard = new Listing_Standard(); listing_Standard.ColumnWidth = (rect.width - 34f) / 3f; listing_Standard.Begin(rect); Text.Font = GameFont.Medium; listing_Standard.Label("Audiovisuals".Translate(), -1f, null); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); listing_Standard.Label("GameVolume".Translate(), -1f, null); Prefs.VolumeGame = listing_Standard.Slider(Prefs.VolumeGame, 0f, 1f); listing_Standard.Label("MusicVolume".Translate(), -1f, null); Prefs.VolumeMusic = listing_Standard.Slider(Prefs.VolumeMusic, 0f, 1f); listing_Standard.Label("AmbientVolume".Translate(), -1f, null); Prefs.VolumeAmbient = listing_Standard.Slider(Prefs.VolumeAmbient, 0f, 1f); if (listing_Standard.ButtonTextLabeled("Resolution".Translate(), Dialog_Options.ResToString(Screen.width, Screen.height))) { List <FloatMenuOption> list = new List <FloatMenuOption>(); using (IEnumerator <Resolution> enumerator = (from x in UnityGUIBugsFixer.ScreenResolutionsWithoutDuplicates where x.width >= 1024 && x.height >= 768 orderby x.width, x.height select x).GetEnumerator()) { while (enumerator.MoveNext()) { Resolution res = enumerator.Current; list.Add(new FloatMenuOption(Dialog_Options.ResToString(res.width, res.height), delegate() { if (!ResolutionUtility.UIScaleSafeWithResolution(Prefs.UIScale, res.width, res.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, false); } else { ResolutionUtility.SafeSetResolution(res); } }, MenuOptionPriority.Default, null, null, 0f, null, null)); } } if (!list.Any <FloatMenuOption>()) { list.Add(new FloatMenuOption("NoneBrackets".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list)); } if (listing_Standard.ButtonTextLabeled("UIScale".Translate(), Prefs.UIScale.ToString() + "x")) { List <FloatMenuOption> list2 = new List <FloatMenuOption>(); for (int i = 0; i < Dialog_Options.UIScales.Length; i++) { float scale = Dialog_Options.UIScales[i]; list2.Add(new FloatMenuOption(Dialog_Options.UIScales[i].ToString() + "x", delegate() { if (scale != 1f && !ResolutionUtility.UIScaleSafeWithResolution(scale, Screen.width, Screen.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, false); } else { ResolutionUtility.SafeSetUIScale(scale); } }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list2)); } bool customCursorEnabled = Prefs.CustomCursorEnabled; listing_Standard.CheckboxLabeled("CustomCursor".Translate(), ref customCursorEnabled, null); Prefs.CustomCursorEnabled = customCursorEnabled; bool fullScreen = Screen.fullScreen; bool flag = fullScreen; listing_Standard.CheckboxLabeled("Fullscreen".Translate(), ref fullScreen, null); if (fullScreen != flag) { ResolutionUtility.SafeSetFullscreen(fullScreen); } listing_Standard.Gap(12f); bool hatsOnlyOnMap = Prefs.HatsOnlyOnMap; listing_Standard.CheckboxLabeled("HatsShownOnlyOnMap".Translate(), ref hatsOnlyOnMap, null); if (hatsOnlyOnMap != Prefs.HatsOnlyOnMap) { PortraitsCache.Clear(); } Prefs.HatsOnlyOnMap = hatsOnlyOnMap; bool plantWindSway = Prefs.PlantWindSway; listing_Standard.CheckboxLabeled("PlantWindSway".Translate(), ref plantWindSway, null); Prefs.PlantWindSway = plantWindSway; bool showRealtimeClock = Prefs.ShowRealtimeClock; listing_Standard.CheckboxLabeled("ShowRealtimeClock".Translate(), ref showRealtimeClock, null); Prefs.ShowRealtimeClock = showRealtimeClock; if (listing_Standard.ButtonTextLabeled("ShowAnimalNames".Translate(), Prefs.AnimalNameMode.ToStringHuman())) { List <FloatMenuOption> list3 = new List <FloatMenuOption>(); IEnumerator enumerator2 = Enum.GetValues(typeof(AnimalNameDisplayMode)).GetEnumerator(); try { while (enumerator2.MoveNext()) { object obj = enumerator2.Current; AnimalNameDisplayMode localMode2 = (AnimalNameDisplayMode)obj; AnimalNameDisplayMode localMode = localMode2; list3.Add(new FloatMenuOption(localMode.ToStringHuman(), delegate() { Prefs.AnimalNameMode = localMode; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } } finally { IDisposable disposable; if ((disposable = (enumerator2 as IDisposable)) != null) { disposable.Dispose(); } } Find.WindowStack.Add(new FloatMenu(list3)); } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label("Gameplay".Translate(), -1f, null); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); if (listing_Standard.ButtonText("KeyboardConfig".Translate(), null)) { Find.WindowStack.Add(new Dialog_KeyBindings()); } if (listing_Standard.ButtonText("ChooseLanguage".Translate(), null)) { if (Current.ProgramState == ProgramState.Playing) { Messages.Message("ChangeLanguageFromMainMenu".Translate(), MessageTypeDefOf.RejectInput, false); } else { List <FloatMenuOption> list4 = new List <FloatMenuOption>(); foreach (LoadedLanguage localLang2 in LanguageDatabase.AllLoadedLanguages) { LoadedLanguage localLang = localLang2; list4.Add(new FloatMenuOption(localLang.FriendlyNameNative, delegate() { LanguageDatabase.SelectLanguage(localLang); }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list4)); } } if (Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.WindowsEditor) { if (listing_Standard.ButtonText("OpenSaveGameDataFolder".Translate(), null)) { Application.OpenURL(GenFilePaths.SaveDataFolderPath); } } else if (listing_Standard.ButtonText("ShowSaveGameDataLocation".Translate(), null)) { Find.WindowStack.Add(new Dialog_MessageBox(Path.GetFullPath(GenFilePaths.SaveDataFolderPath), null, null, null, null, null, false, null, null)); } if (listing_Standard.ButtonText("ResetAdaptiveTutor".Translate(), null)) { Messages.Message("AdaptiveTutorIsReset".Translate(), MessageTypeDefOf.TaskCompletion, false); PlayerKnowledgeDatabase.ResetPersistent(); } bool adaptiveTrainingEnabled = Prefs.AdaptiveTrainingEnabled; listing_Standard.CheckboxLabeled("LearningHelper".Translate(), ref adaptiveTrainingEnabled, null); Prefs.AdaptiveTrainingEnabled = adaptiveTrainingEnabled; bool runInBackground = Prefs.RunInBackground; listing_Standard.CheckboxLabeled("RunInBackground".Translate(), ref runInBackground, null); Prefs.RunInBackground = runInBackground; bool edgeScreenScroll = Prefs.EdgeScreenScroll; listing_Standard.CheckboxLabeled("EdgeScreenScroll".Translate(), ref edgeScreenScroll, null); Prefs.EdgeScreenScroll = edgeScreenScroll; bool pauseOnLoad = Prefs.PauseOnLoad; listing_Standard.CheckboxLabeled("PauseOnLoad".Translate(), ref pauseOnLoad, null); Prefs.PauseOnLoad = pauseOnLoad; bool pauseOnUrgentLetter = Prefs.PauseOnUrgentLetter; listing_Standard.CheckboxLabeled("PauseOnUrgentLetter".Translate(), ref pauseOnUrgentLetter, null); Prefs.PauseOnUrgentLetter = pauseOnUrgentLetter; int maxNumberOfPlayerSettlements = Prefs.MaxNumberOfPlayerSettlements; listing_Standard.Label("MaxNumberOfPlayerSettlements".Translate(new object[] { maxNumberOfPlayerSettlements }), -1f, null); int num = Mathf.RoundToInt(listing_Standard.Slider((float)maxNumberOfPlayerSettlements, 1f, 5f)); Prefs.MaxNumberOfPlayerSettlements = num; if (maxNumberOfPlayerSettlements != num && num > 1) { TutorUtility.DoModalDialogIfNotKnown(ConceptDefOf.MaxNumberOfPlayerSettlements); } if (listing_Standard.ButtonTextLabeled("TemperatureMode".Translate(), Prefs.TemperatureMode.ToStringHuman())) { List <FloatMenuOption> list5 = new List <FloatMenuOption>(); IEnumerator enumerator4 = Enum.GetValues(typeof(TemperatureDisplayMode)).GetEnumerator(); try { while (enumerator4.MoveNext()) { object obj2 = enumerator4.Current; TemperatureDisplayMode localTmode2 = (TemperatureDisplayMode)obj2; TemperatureDisplayMode localTmode = localTmode2; list5.Add(new FloatMenuOption(localTmode.ToString(), delegate() { Prefs.TemperatureMode = localTmode; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } } finally { IDisposable disposable2; if ((disposable2 = (enumerator4 as IDisposable)) != null) { disposable2.Dispose(); } } Find.WindowStack.Add(new FloatMenu(list5)); } float autosaveIntervalDays = Prefs.AutosaveIntervalDays; string text = "Days".Translate(); string text2 = "Day".Translate().ToLower(); if (listing_Standard.ButtonTextLabeled("AutosaveInterval".Translate(), autosaveIntervalDays + " " + ((autosaveIntervalDays != 1f) ? text : text2))) { List <FloatMenuOption> list6 = new List <FloatMenuOption>(); if (Prefs.DevMode) { list6.Add(new FloatMenuOption("0.125 " + text + "(debug)", delegate() { Prefs.AutosaveIntervalDays = 0.125f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption("0.25 " + text + "(debug)", delegate() { Prefs.AutosaveIntervalDays = 0.25f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } list6.Add(new FloatMenuOption("0.5 " + text + string.Empty, delegate() { Prefs.AutosaveIntervalDays = 0.5f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption(1.ToString() + " " + text2, delegate() { Prefs.AutosaveIntervalDays = 1f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption(3.ToString() + " " + text, delegate() { Prefs.AutosaveIntervalDays = 3f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption(7.ToString() + " " + text, delegate() { Prefs.AutosaveIntervalDays = 7f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption(14.ToString() + " " + text, delegate() { Prefs.AutosaveIntervalDays = 14f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); Find.WindowStack.Add(new FloatMenu(list6)); } if (Current.ProgramState == ProgramState.Playing && Current.Game.Info.permadeathMode && Prefs.AutosaveIntervalDays > 1f) { GUI.color = Color.red; listing_Standard.Label("MaxPermadeathAutosaveIntervalInfo".Translate(new object[] { 1f }), -1f, null); GUI.color = Color.white; } if (Current.ProgramState == ProgramState.Playing && listing_Standard.ButtonText("ChangeStoryteller".Translate(), "OptionsButton-ChooseStoryteller") && TutorSystem.AllowAction("ChooseStoryteller")) { Find.WindowStack.Add(new Page_SelectStorytellerInGame()); } if (!DevModePermanentlyDisabledUtility.Disabled && listing_Standard.ButtonText("PermanentlyDisableDevMode".Translate(), null)) { Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("ConfirmPermanentlyDisableDevMode".Translate(), delegate { DevModePermanentlyDisabledUtility.Disable(); }, true, null)); } if (!DevModePermanentlyDisabledUtility.Disabled || Prefs.DevMode) { bool devMode = Prefs.DevMode; listing_Standard.CheckboxLabeled("DevelopmentMode".Translate(), ref devMode, null); Prefs.DevMode = devMode; } bool testMapSizes = Prefs.TestMapSizes; listing_Standard.CheckboxLabeled("EnableTestMapSizes".Translate(), ref testMapSizes, null); Prefs.TestMapSizes = testMapSizes; if (Prefs.DevMode) { bool resetModsConfigOnCrash = Prefs.ResetModsConfigOnCrash; listing_Standard.CheckboxLabeled("ResetModsConfigOnCrash".Translate(), ref resetModsConfigOnCrash, null); Prefs.ResetModsConfigOnCrash = resetModsConfigOnCrash; bool logVerbose = Prefs.LogVerbose; listing_Standard.CheckboxLabeled("LogVerbose".Translate(), ref logVerbose, null); Prefs.LogVerbose = logVerbose; } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label(string.Empty, -1f, null); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); if (listing_Standard.ButtonText("ModSettings".Translate(), null)) { Find.WindowStack.Add(new Dialog_ModSettings()); } listing_Standard.Label(string.Empty, -1f, null); listing_Standard.Label("NamesYouWantToSee".Translate(), -1f, null); List <string> preferredNames = Prefs.PreferredNames; if (Dialog_Options.< > f__mg$cache0 == null) { Dialog_Options.< > f__mg$cache0 = new Predicate <string>(GenText.NullOrEmpty); } preferredNames.RemoveAll(Dialog_Options.< > f__mg$cache0); for (int j = 0; j < Prefs.PreferredNames.Count; j++) { string name = Prefs.PreferredNames[j]; PawnBio pawnBio = (from b in SolidBioDatabase.allBios where b.name.ToString() == name select b).FirstOrDefault <PawnBio>(); if (pawnBio == null) { name += " [N]"; } else { PawnBioType bioType = pawnBio.BioType; if (bioType != PawnBioType.BackstoryInGame) { if (bioType == PawnBioType.PirateKing) { name += " [PK]"; } } else { name += " [B]"; } } Rect rect2 = listing_Standard.GetRect(24f); Widgets.Label(rect2, name); Rect butRect = new Rect(rect2.xMax - 24f, rect2.y, 24f, 24f); if (Widgets.ButtonImage(butRect, TexButton.DeleteX, Color.white, GenUI.SubtleMouseoverColor)) { Prefs.PreferredNames.RemoveAt(j); SoundDefOf.Tick_Low.PlayOneShotOnCamera(null); } } if (Prefs.PreferredNames.Count < 6 && listing_Standard.ButtonText("AddName".Translate() + "...", null)) { Find.WindowStack.Add(new Dialog_AddPreferredName()); } listing_Standard.Label(string.Empty, -1f, null); if (listing_Standard.ButtonText("RestoreToDefaultSettings".Translate(), null)) { this.RestoreToDefaultSettings(); } listing_Standard.End(); }
private void DrawPawnList(Rect rect) { Rect rect2 = rect; rect2.height = 60f; rect2 = rect2.ContractedBy(4f); int groupID = ReorderableWidget.NewGroup(delegate(int from, int to) { if (TutorSystem.AllowAction("ReorderPawn")) { Pawn item = Find.GameInitData.startingPawns[from]; Find.GameInitData.startingPawns.RemoveAt(from); Find.GameInitData.startingPawns.Insert(to, item); TutorSystem.Notify_Event("ReorderPawn"); } }); rect2.y += 15f; this.DrawPawnListLabelAbove(rect2, "StartingPawnsSelected".Translate()); for (int i = 0; i < Find.GameInitData.startingPawns.Count; i++) { if (i == Find.GameInitData.startingPawnCount) { rect2.y += 30f; this.DrawPawnListLabelAbove(rect2, "StartingPawnsLeftBehind".Translate()); } Pawn pawn = Find.GameInitData.startingPawns[i]; GUI.BeginGroup(rect2); Rect rect3 = new Rect(Vector2.zero, rect2.size); Widgets.DrawOptionBackground(rect3, this.curPawn == pawn); MouseoverSounds.DoRegion(rect3); GUI.color = new Color(1f, 1f, 1f, 0.2f); Vector2 pawnSelectorPortraitSize = Page_ConfigureStartingPawns.PawnSelectorPortraitSize; double x = 110.0 - pawnSelectorPortraitSize.x / 2.0; Vector2 pawnSelectorPortraitSize2 = Page_ConfigureStartingPawns.PawnSelectorPortraitSize; double y = 40.0 - pawnSelectorPortraitSize2.y / 2.0; Vector2 pawnSelectorPortraitSize3 = Page_ConfigureStartingPawns.PawnSelectorPortraitSize; float x2 = pawnSelectorPortraitSize3.x; Vector2 pawnSelectorPortraitSize4 = Page_ConfigureStartingPawns.PawnSelectorPortraitSize; GUI.DrawTexture(new Rect((float)x, (float)y, x2, pawnSelectorPortraitSize4.y), PortraitsCache.Get(pawn, Page_ConfigureStartingPawns.PawnSelectorPortraitSize, default(Vector3), 1f)); GUI.color = Color.white; Rect rect4 = rect3.ContractedBy(4f).Rounded(); NameTriple nameTriple = pawn.Name as NameTriple; string label = (nameTriple == null) ? pawn.LabelShort : ((!string.IsNullOrEmpty(nameTriple.Nick)) ? nameTriple.Nick : nameTriple.First); Widgets.Label(rect4.TopPart(0.5f).Rounded(), label); Vector2 vector = Text.CalcSize(pawn.story.Title); if (vector.x > rect4.width) { Widgets.Label(rect4.BottomPart(0.5f).Rounded(), pawn.story.TitleShort); } else { Widgets.Label(rect4.BottomPart(0.5f).Rounded(), pawn.story.Title); } if (Event.current.type == EventType.MouseDown && Mouse.IsOver(rect3)) { this.curPawn = pawn; SoundDefOf.TickTiny.PlayOneShotOnCamera(null); } GUI.EndGroup(); if (ReorderableWidget.Reorderable(groupID, rect2.ExpandedBy(4f))) { Widgets.DrawRectFast(rect2, Widgets.WindowBGFillColor * new Color(1f, 1f, 1f, 0.5f), null); } TooltipHandler.TipRegion(rect2, new TipSignal("DragToReorder".Translate(), pawn.GetHashCode() * 3499)); rect2.y += 60f; } }
private void <ApparelChanged> m__1() { this.pawn.Drawer.renderer.graphics.ResolveApparelGraphics(); PortraitsCache.SetDirty(this.pawn); }