public override void SpawnSetup(Map map, bool respawningAfterLoad) { base.SpawnSetup(map, respawningAfterLoad); this.compPower = base.GetComp <CompPowerTrader>(); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.GrowingFood, KnowledgeAmount.Total); }
public static void DoTimeControlsGUI(Rect timerRect) { TickManager tickManager = Find.TickManager; GUI.BeginGroup(timerRect); Vector2 timeButSize = TimeButSize; float x = timeButSize.x; Vector2 timeButSize2 = TimeButSize; Rect rect = new Rect(0f, 0f, x, timeButSize2.y); for (int i = 0; i < CachedTimeSpeedValues.Length; i++) { TimeSpeed timeSpeed = CachedTimeSpeedValues[i]; if (timeSpeed != TimeSpeed.Ultrafast) { if (Widgets.ButtonImage(rect, TexButton.SpeedButtonTextures[(uint)timeSpeed])) { if (timeSpeed == TimeSpeed.Paused) { tickManager.TogglePaused(); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.Pause, KnowledgeAmount.SpecificInteraction); } else { tickManager.CurTimeSpeed = timeSpeed; PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.TimeControls, KnowledgeAmount.SpecificInteraction); } PlaySoundOf(tickManager.CurTimeSpeed); } if (tickManager.CurTimeSpeed == timeSpeed) { GUI.DrawTexture(rect, TexUI.HighlightTex); } rect.x += rect.width; } } if (Find.TickManager.slower.ForcedNormalSpeed) { Widgets.DrawLineHorizontal(rect.width * 2f, rect.height / 2f, rect.width * 2f); } GUI.EndGroup(); GenUI.AbsorbClicksInRect(timerRect); UIHighlighter.HighlightOpportunity(timerRect, "TimeControls"); if (Event.current.type == EventType.KeyDown) { if (KeyBindingDefOf.TogglePause.KeyDownEvent) { Find.TickManager.TogglePaused(); PlaySoundOf(Find.TickManager.CurTimeSpeed); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.Pause, KnowledgeAmount.SpecificInteraction); Event.current.Use(); } if (KeyBindingDefOf.TimeSpeed_Normal.KeyDownEvent) { Find.TickManager.CurTimeSpeed = TimeSpeed.Normal; PlaySoundOf(Find.TickManager.CurTimeSpeed); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.TimeControls, KnowledgeAmount.SpecificInteraction); Event.current.Use(); } if (KeyBindingDefOf.TimeSpeed_Fast.KeyDownEvent) { Find.TickManager.CurTimeSpeed = TimeSpeed.Fast; PlaySoundOf(Find.TickManager.CurTimeSpeed); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.TimeControls, KnowledgeAmount.SpecificInteraction); Event.current.Use(); } if (KeyBindingDefOf.TimeSpeed_Superfast.KeyDownEvent) { Find.TickManager.CurTimeSpeed = TimeSpeed.Superfast; PlaySoundOf(Find.TickManager.CurTimeSpeed); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.TimeControls, KnowledgeAmount.SpecificInteraction); Event.current.Use(); } if (Prefs.DevMode) { if (KeyBindingDefOf.TimeSpeed_Ultrafast.KeyDownEvent) { Find.TickManager.CurTimeSpeed = TimeSpeed.Ultrafast; PlaySoundOf(Find.TickManager.CurTimeSpeed); Event.current.Use(); } if (KeyBindingDefOf.Dev_TickOnce.KeyDownEvent && tickManager.CurTimeSpeed == TimeSpeed.Paused) { tickManager.DoSingleTick(); SoundDefOf.Clock_Stop.PlayOneShotOnCamera(); } } } }
protected override void FinalizeDesignationSucceeded() { base.FinalizeDesignationSucceeded(); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.HomeArea, KnowledgeAmount.Total); }
public override GizmoResult GizmoOnGUI(Vector2 topLeft, float maxWidth) { Rect rect = new Rect(topLeft.x, topLeft.y, GetWidth(maxWidth), 75f); Rect rect2 = rect.ContractedBy(6f); Widgets.DrawWindowBackground(rect); Text.Font = GameFont.Small; Rect rect3 = rect2; rect3.y += 6f; rect3.height = Text.LineHeight; Widgets.Label(rect3, "PsychicEntropyShort".Translate()); Rect rect4 = rect2; rect4.y += 38f; rect4.height = Text.LineHeight; Widgets.Label(rect4, "Psyfocus".Translate()); Rect rect5 = rect2; rect5.x += 63f; rect5.y += 6f; rect5.width = 100f; rect5.height = 22f; float entropyRelativeValue = tracker.EntropyRelativeValue; Widgets.FillableBar(rect5, Mathf.Min(entropyRelativeValue, 1f), EntropyBarTex, EmptyBarTex, doBorder: true); if (tracker.EntropyValue > tracker.MaxEntropy) { Widgets.FillableBar(rect5, Mathf.Min(entropyRelativeValue - 1f, 1f), OverLimitBarTex, EntropyBarTex, doBorder: true); foreach (KeyValuePair <PsychicEntropySeverity, float> entropyThreshold in Pawn_PsychicEntropyTracker.EntropyThresholds) { if (entropyThreshold.Value > 1f && entropyThreshold.Value < 2f) { DrawThreshold(rect5, entropyThreshold.Value - 1f, entropyRelativeValue); } } } string label = tracker.EntropyValue.ToString("F0") + " / " + tracker.MaxEntropy.ToString("F0"); Text.Font = GameFont.Small; Text.Anchor = TextAnchor.MiddleCenter; Widgets.Label(rect5, label); Text.Anchor = TextAnchor.UpperLeft; Text.Font = GameFont.Tiny; GUI.color = Color.white; Rect rect6 = rect2; rect6.width = 175f; rect6.height = 38f; TooltipHandler.TipRegion(rect6, delegate { float f = tracker.EntropyValue / tracker.RecoveryRate; return(string.Format("PawnTooltipPsychicEntropyStats".Translate(), Mathf.Round(tracker.EntropyValue), Mathf.Round(tracker.MaxEntropy), tracker.RecoveryRate.ToString("0.#"), Mathf.Round(f)) + "\n\n" + "PawnTooltipPsychicEntropyDesc".Translate()); }, Gen.HashCombineInt(tracker.GetHashCode(), 133858)); Rect rect7 = rect2; rect7.x += 63f; rect7.y += 38f; rect7.width = 100f; rect7.height = 22f; bool flag = Mouse.IsOver(rect7); Widgets.FillableBar(rect7, Mathf.Min(tracker.CurrentPsyfocus, 1f), flag ? PsyfocusBarHighlightTex : PsyfocusBarTex, EmptyBarTex, doBorder: true); for (int i = 1; i < Pawn_PsychicEntropyTracker.PsyfocusBandPercentages.Count - 1; i++) { DrawThreshold(rect7, Pawn_PsychicEntropyTracker.PsyfocusBandPercentages[i], tracker.CurrentPsyfocus); } DrawPsyfocusTarget(rect7, tracker.TargetPsyfocus); float targetPsyfocus = tracker.TargetPsyfocus; Vector2 mousePosition = Event.current.mousePosition; if (flag && Input.GetMouseButton(0)) { tracker.SetPsyfocusTarget(Mathf.Round((mousePosition.x - (rect7.x + 3f)) / (rect7.width - 8f) * 16f) / 16f); if (Math.Abs(targetPsyfocus - tracker.TargetPsyfocus) > float.Epsilon) { SoundDefOf.DragSlider.PlayOneShotOnCamera(); } PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.MeditationDesiredPsyfocus, KnowledgeAmount.Total); } UIHighlighter.HighlightOpportunity(rect7, "PsyfocusBar"); GUI.color = Color.white; Rect rect8 = rect2; rect8.y += 38f; rect8.width = 175f; rect8.height = 38f; TooltipHandler.TipRegion(rect8, () => tracker.PsyfocusTipString(), Gen.HashCombineInt(tracker.GetHashCode(), 133873)); if (tracker.Pawn.IsColonistPlayerControlled) { float num = 32f; float num2 = 4f; float num3 = rect2.height / 2f - num + num2; float num4 = rect2.width - num; Rect rect9 = new Rect(rect2.x + num4, rect2.y + num3, num, num); if (Widgets.ButtonImage(rect9, tracker.limitEntropyAmount ? LimitedTex : UnlimitedTex)) { tracker.limitEntropyAmount = !tracker.limitEntropyAmount; if (tracker.limitEntropyAmount) { SoundDefOf.Tick_Low.PlayOneShotOnCamera(); } else { SoundDefOf.Tick_High.PlayOneShotOnCamera(); } } TooltipHandler.TipRegionByKey(rect9, "PawnTooltipPsychicEntropyLimit"); } if (tracker.PainMultiplier > 1f) { Text.Font = GameFont.Small; Text.Anchor = TextAnchor.MiddleCenter; string recoveryBonus = (tracker.PainMultiplier - 1f).ToStringPercent("F0"); string text = recoveryBonus; float widthCached = text.GetWidthCached(); Rect rect10 = rect2; rect10.x += rect2.width - widthCached / 2f - 16f; rect10.y += 38f; rect10.width = widthCached; rect10.height = Text.LineHeight; GUI.color = PainBoostColor; Widgets.Label(rect10, text); GUI.color = Color.white; Text.Font = GameFont.Tiny; Text.Anchor = TextAnchor.UpperLeft; TooltipHandler.TipRegion(rect10.ContractedBy(-1f), () => "PawnTooltipPsychicEntropyPainFocus".Translate(tracker.Pawn.health.hediffSet.PainTotal.ToStringPercent("F0"), recoveryBonus), Gen.HashCombineInt(tracker.GetHashCode(), 133878)); } return(new GizmoResult(GizmoState.Clear)); }
public override void PostOpen() { base.PostOpen(); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.DrugPolicies, KnowledgeAmount.Total); }
public static void DrawWorkBoxFor(float x, float y, Pawn p, WorkTypeDef wType, bool incapableBecauseOfCapacities) { if (p.story == null || p.story.WorkTypeIsDisabled(wType)) { return; } Rect rect = new Rect(x, y, 25f, 25f); if (incapableBecauseOfCapacities) { GUI.color = new Color(1f, 0.3f, 0.3f); } WidgetsWork.DrawWorkBoxBackground(rect, p, wType); GUI.color = Color.white; if (Find.PlaySettings.useWorkPriorities) { int priority = p.workSettings.GetPriority(wType); if (priority > 0) { Text.Anchor = TextAnchor.MiddleCenter; GUI.color = WidgetsWork.ColorOfPriority(priority); Rect rect2 = rect.ContractedBy(-3f); Widgets.Label(rect2, priority.ToStringCached()); GUI.color = Color.white; Text.Anchor = TextAnchor.UpperLeft; } if (Event.current.type == EventType.MouseDown && Mouse.IsOver(rect)) { bool flag = p.workSettings.WorkIsActive(wType); if (Event.current.button == 0) { int num = p.workSettings.GetPriority(wType) - 1; if (num < 0) { num = 4; } p.workSettings.SetPriority(wType, num); SoundDefOf.AmountIncrement.PlayOneShotOnCamera(null); } if (Event.current.button == 1) { int num2 = p.workSettings.GetPriority(wType) + 1; if (num2 > 4) { num2 = 0; } p.workSettings.SetPriority(wType, num2); SoundDefOf.AmountDecrement.PlayOneShotOnCamera(null); } if (!flag && p.workSettings.WorkIsActive(wType) && wType.relevantSkills.Any <SkillDef>() && p.skills.AverageOfRelevantSkillsFor(wType) <= 2f) { SoundDefOf.Crunch.PlayOneShotOnCamera(null); } Event.current.Use(); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.WorkTab, KnowledgeAmount.SpecificInteraction); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.ManualWorkPriorities, KnowledgeAmount.SmallInteraction); } } else { int priority2 = p.workSettings.GetPriority(wType); if (priority2 > 0) { GUI.DrawTexture(rect, WidgetsWork.WorkBoxCheckTex); } if (Widgets.ButtonInvisible(rect, false)) { if (p.workSettings.GetPriority(wType) > 0) { p.workSettings.SetPriority(wType, 0); SoundDefOf.CheckboxTurnedOff.PlayOneShotOnCamera(null); } else { p.workSettings.SetPriority(wType, 3); SoundDefOf.CheckboxTurnedOn.PlayOneShotOnCamera(null); if (wType.relevantSkills.Any <SkillDef>() && p.skills.AverageOfRelevantSkillsFor(wType) <= 2f) { SoundDefOf.Crunch.PlayOneShotOnCamera(null); } } PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.WorkTab, KnowledgeAmount.SpecificInteraction); } } }
protected override void FinalizeDesignationSucceeded() { base.FinalizeDesignationSucceeded(); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.AllowedAreas, KnowledgeAmount.SpecificInteraction); }
protected override Zone MakeNewZone() { PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.GrowingFood, KnowledgeAmount.Total); return(new Zone_Growing(Find.CurrentMap.zoneManager)); }
protected override void FillTab() { IStoreSettingsParent storeSettingsParent = SelStoreSettingsParent; StorageSettings settings = storeSettingsParent.GetStoreSettings(); Vector2 winSize = WinSize; float x = winSize.x; Vector2 winSize2 = WinSize; Rect position = new Rect(0f, 0f, x, winSize2.y).ContractedBy(10f); GUI.BeginGroup(position); if (IsPrioritySettingVisible) { Text.Font = GameFont.Small; Rect rect = new Rect(0f, 0f, 160f, TopAreaHeight - 6f); if (Widgets.ButtonText(rect, "Priority".Translate() + ": " + settings.Priority.Label().CapitalizeFirst())) { List <FloatMenuOption> list = new List <FloatMenuOption>(); IEnumerator enumerator = Enum.GetValues(typeof(StoragePriority)).GetEnumerator(); try { while (enumerator.MoveNext()) { StoragePriority storagePriority = (StoragePriority)enumerator.Current; if (storagePriority != 0) { StoragePriority localPr = storagePriority; list.Add(new FloatMenuOption(localPr.Label().CapitalizeFirst(), delegate { settings.Priority = localPr; })); } } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } Find.WindowStack.Add(new FloatMenu(list)); } UIHighlighter.HighlightOpportunity(rect, "StoragePriority"); } ThingFilter parentFilter = null; if (storeSettingsParent.GetParentStoreSettings() != null) { parentFilter = storeSettingsParent.GetParentStoreSettings().filter; } Rect rect2 = new Rect(0f, TopAreaHeight, position.width, position.height - TopAreaHeight); Bill[] first = (from b in BillUtility.GlobalBills() where b is Bill_Production && b.GetStoreZone() == storeSettingsParent && b.recipe.WorkerCounter.CanPossiblyStoreInStockpile((Bill_Production)b, b.GetStoreZone()) select b).ToArray(); ThingFilterUI.DoThingFilterConfigWindow(rect2, ref scrollPosition, settings.filter, parentFilter, 8); Bill[] second = (from b in BillUtility.GlobalBills() where b is Bill_Production && b.GetStoreZone() == storeSettingsParent && b.recipe.WorkerCounter.CanPossiblyStoreInStockpile((Bill_Production)b, b.GetStoreZone()) select b).ToArray(); IEnumerable <Bill> enumerable = first.Except(second); foreach (Bill item in enumerable) { Messages.Message("MessageBillValidationStoreZoneInsufficient".Translate(item.LabelCap, item.billStack.billGiver.LabelShort.CapitalizeFirst(), item.GetStoreZone().label), item.billStack.billGiver as Thing, MessageTypeDefOf.RejectInput, historical: false); } PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.StorageTab, KnowledgeAmount.FrameDisplayed); GUI.EndGroup(); }
private static void AddHumanlikeOrders(Vector3 clickPos, Pawn pawn, List <FloatMenuOption> opts) { IntVec3 c = IntVec3.FromVector3(clickPos); foreach (Thing thing2 in c.GetThingList(pawn.Map)) { Thing t = thing2; if (t.def.ingestible != null && pawn.RaceProps.CanEverEat(t) && t.IngestibleNow) { string text = (!t.def.ingestible.ingestCommandString.NullOrEmpty()) ? string.Format(t.def.ingestible.ingestCommandString, t.LabelShort) : "ConsumeThing".Translate(t.LabelShort); if (!t.IsSociallyProper(pawn)) { text = text + " (" + "ReservedForPrisoners".Translate() + ")"; } FloatMenuOption item3; if (t.def.IsNonMedicalDrug && pawn.IsTeetotaler()) { item3 = new FloatMenuOption(text + " (" + TraitDefOf.DrugDesire.DataAtDegree(-1).label + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null); } else if (!pawn.CanReach(t, PathEndMode.OnCell, Danger.Deadly, false, TraverseMode.ByPawn)) { item3 = new FloatMenuOption(text + " (" + "NoPath".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null); } else { MenuOptionPriority priority = (MenuOptionPriority)((!(t is Corpse)) ? 4 : 2); item3 = FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption(text, delegate { t.SetForbidden(false, true); Job job13 = new Job(JobDefOf.Ingest, t); job13.count = FoodUtility.WillIngestStackCountOf(pawn, t.def); pawn.jobs.TryTakeOrderedJob(job13, JobTag.Misc); }, priority, null, null, 0f, null, null), pawn, t, "ReservedBy"); } opts.Add(item3); } } if (pawn.health.capacities.CapableOf(PawnCapacityDefOf.Manipulation)) { foreach (LocalTargetInfo item7 in GenUI.TargetsAt(clickPos, TargetingParameters.ForRescue(pawn), true)) { Pawn victim = (Pawn)item7.Thing; if (!victim.InBed() && pawn.CanReserveAndReach(victim, PathEndMode.OnCell, Danger.Deadly, 1, -1, null, true)) { if (!victim.IsPrisonerOfColony && !victim.InMentalState && (victim.Faction == Faction.OfPlayer || victim.Faction == null || !victim.Faction.HostileTo(Faction.OfPlayer))) { string label = "Rescue".Translate(victim.LabelCap); Action action = delegate { Building_Bed building_Bed2 = RestUtility.FindBedFor(victim, pawn, false, false, false); if (building_Bed2 == null) { building_Bed2 = RestUtility.FindBedFor(victim, pawn, false, false, true); } if (building_Bed2 == null) { string str2 = (!victim.RaceProps.Animal) ? "NoNonPrisonerBed".Translate() : "NoAnimalBed".Translate(); Messages.Message("CannotRescue".Translate() + ": " + str2, victim, MessageTypeDefOf.RejectInput); } else { Job job12 = new Job(JobDefOf.Rescue, victim, building_Bed2); job12.count = 1; pawn.jobs.TryTakeOrderedJob(job12, JobTag.Misc); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.Rescuing, KnowledgeAmount.Total); } }; MenuOptionPriority priority2 = MenuOptionPriority.RescueOrCapture; Pawn revalidateClickTarget = victim; opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption(label, action, priority2, null, revalidateClickTarget, 0f, null, null), pawn, victim, "ReservedBy")); } if (!victim.NonHumanlikeOrWildMan() && (victim.InMentalState || victim.Faction != Faction.OfPlayer || (victim.Downed && (victim.guilt.IsGuilty || victim.IsPrisonerOfColony)))) { string label = "Capture".Translate(victim.LabelCap); Action action = delegate { Building_Bed building_Bed = RestUtility.FindBedFor(victim, pawn, true, false, false); if (building_Bed == null) { building_Bed = RestUtility.FindBedFor(victim, pawn, true, false, true); } if (building_Bed == null) { Messages.Message("CannotCapture".Translate() + ": " + "NoPrisonerBed".Translate(), victim, MessageTypeDefOf.RejectInput); } else { Job job11 = new Job(JobDefOf.Capture, victim, building_Bed); job11.count = 1; pawn.jobs.TryTakeOrderedJob(job11, JobTag.Misc); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.Capturing, KnowledgeAmount.Total); } }; MenuOptionPriority priority2 = MenuOptionPriority.RescueOrCapture; Pawn revalidateClickTarget = victim; opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption(label, action, priority2, null, revalidateClickTarget, 0f, null, null), pawn, victim, "ReservedBy")); } } } foreach (LocalTargetInfo item8 in GenUI.TargetsAt(clickPos, TargetingParameters.ForRescue(pawn), true)) { LocalTargetInfo localTargetInfo = item8; Pawn victim2 = (Pawn)localTargetInfo.Thing; if (victim2.Downed && pawn.CanReserveAndReach(victim2, PathEndMode.OnCell, Danger.Deadly, 1, -1, null, true) && Building_CryptosleepCasket.FindCryptosleepCasketFor(victim2, pawn, true) != null) { string text2 = "CarryToCryptosleepCasket".Translate(localTargetInfo.Thing.LabelCap); JobDef jDef = JobDefOf.CarryToCryptosleepCasket; Action action2 = delegate { Building_CryptosleepCasket building_CryptosleepCasket = Building_CryptosleepCasket.FindCryptosleepCasketFor(victim2, pawn, false); if (building_CryptosleepCasket == null) { building_CryptosleepCasket = Building_CryptosleepCasket.FindCryptosleepCasketFor(victim2, pawn, true); } if (building_CryptosleepCasket == null) { Messages.Message("CannotCarryToCryptosleepCasket".Translate() + ": " + "NoCryptosleepCasket".Translate(), victim2, MessageTypeDefOf.RejectInput); } else { Job job10 = new Job(jDef, victim2, building_CryptosleepCasket); job10.count = 1; pawn.jobs.TryTakeOrderedJob(job10, JobTag.Misc); } }; string label = text2; Action action = action2; Pawn revalidateClickTarget = victim2; opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption(label, action, MenuOptionPriority.Default, null, revalidateClickTarget, 0f, null, null), pawn, victim2, "ReservedBy")); } } } foreach (LocalTargetInfo item9 in GenUI.TargetsAt(clickPos, TargetingParameters.ForStrip(pawn), true)) { LocalTargetInfo stripTarg = item9; FloatMenuOption item4 = pawn.CanReach(stripTarg, PathEndMode.ClosestTouch, Danger.Deadly, false, TraverseMode.ByPawn) ? FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption("Strip".Translate(stripTarg.Thing.LabelCap), delegate { stripTarg.Thing.SetForbidden(false, false); pawn.jobs.TryTakeOrderedJob(new Job(JobDefOf.Strip, stripTarg), JobTag.Misc); }, MenuOptionPriority.Default, null, null, 0f, null, null), pawn, stripTarg, "ReservedBy") : new FloatMenuOption("CannotStrip".Translate(stripTarg.Thing.LabelCap) + " (" + "NoPath".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null); opts.Add(item4); } if (pawn.equipment != null) { ThingWithComps equipment = null; List <Thing> thingList = c.GetThingList(pawn.Map); int num = 0; while (num < thingList.Count) { if (thingList[num].TryGetComp <CompEquippable>() == null) { num++; continue; } equipment = (ThingWithComps)thingList[num]; break; } if (equipment != null) { string labelShort = equipment.LabelShort; FloatMenuOption item5; if (equipment.def.IsWeapon && pawn.story.WorkTagIsDisabled(WorkTags.Violent)) { item5 = new FloatMenuOption("CannotEquip".Translate(labelShort) + " (" + "IsIncapableOfViolenceLower".Translate(pawn.LabelShort) + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null); } else if (!pawn.CanReach(equipment, PathEndMode.ClosestTouch, Danger.Deadly, false, TraverseMode.ByPawn)) { item5 = new FloatMenuOption("CannotEquip".Translate(labelShort) + " (" + "NoPath".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null); } else if (!pawn.health.capacities.CapableOf(PawnCapacityDefOf.Manipulation)) { item5 = new FloatMenuOption("CannotEquip".Translate(labelShort) + " (" + "Incapable".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null); } else { string text3 = "Equip".Translate(labelShort); if (equipment.def.IsRangedWeapon && pawn.story != null && pawn.story.traits.HasTrait(TraitDefOf.Brawler)) { text3 = text3 + " " + "EquipWarningBrawler".Translate(); } item5 = FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption(text3, delegate { equipment.SetForbidden(false, true); pawn.jobs.TryTakeOrderedJob(new Job(JobDefOf.Equip, equipment), JobTag.Misc); MoteMaker.MakeStaticMote(equipment.DrawPos, equipment.Map, ThingDefOf.Mote_FeedbackEquip, 1f); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.EquippingWeapons, KnowledgeAmount.Total); }, MenuOptionPriority.High, null, null, 0f, null, null), pawn, equipment, "ReservedBy"); } opts.Add(item5); } } if (pawn.apparel != null) { Apparel apparel = pawn.Map.thingGrid.ThingAt <Apparel>(c); if (apparel != null) { FloatMenuOption item6 = pawn.CanReach(apparel, PathEndMode.ClosestTouch, Danger.Deadly, false, TraverseMode.ByPawn) ? (ApparelUtility.HasPartsToWear(pawn, apparel.def) ? FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption("ForceWear".Translate(apparel.LabelShort), delegate { apparel.SetForbidden(false, true); Job job9 = new Job(JobDefOf.Wear, apparel); pawn.jobs.TryTakeOrderedJob(job9, JobTag.Misc); }, MenuOptionPriority.High, null, null, 0f, null, null), pawn, apparel, "ReservedBy") : new FloatMenuOption("CannotWear".Translate(apparel.Label) + " (" + "CannotWearBecauseOfMissingBodyParts".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)) : new FloatMenuOption("CannotWear".Translate(apparel.Label) + " (" + "NoPath".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null); opts.Add(item6); } } if (!pawn.Map.IsPlayerHome) { Thing item = c.GetFirstItem(pawn.Map); if (item != null && item.def.EverHaulable) { if (!pawn.CanReach(item, PathEndMode.ClosestTouch, Danger.Deadly, false, TraverseMode.ByPawn)) { opts.Add(new FloatMenuOption("CannotPickUp".Translate(item.Label) + " (" + "NoPath".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else if (MassUtility.WillBeOverEncumberedAfterPickingUp(pawn, item, 1)) { opts.Add(new FloatMenuOption("CannotPickUp".Translate(item.Label) + " (" + "TooHeavy".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else if (item.stackCount == 1) { opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption("PickUp".Translate(item.Label), delegate { item.SetForbidden(false, false); Job job8 = new Job(JobDefOf.TakeInventory, item); job8.count = 1; pawn.jobs.TryTakeOrderedJob(job8, JobTag.Misc); }, MenuOptionPriority.High, null, null, 0f, null, null), pawn, item, "ReservedBy")); } else { if (MassUtility.WillBeOverEncumberedAfterPickingUp(pawn, item, item.stackCount)) { opts.Add(new FloatMenuOption("CannotPickUpAll".Translate(item.Label) + " (" + "TooHeavy".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else { opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption("PickUpAll".Translate(item.Label), delegate { item.SetForbidden(false, false); Job job7 = new Job(JobDefOf.TakeInventory, item); job7.count = item.stackCount; pawn.jobs.TryTakeOrderedJob(job7, JobTag.Misc); }, MenuOptionPriority.High, null, null, 0f, null, null), pawn, item, "ReservedBy")); } opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption("PickUpSome".Translate(item.Label), delegate { int to2 = Mathf.Min(MassUtility.CountToPickUpUntilOverEncumbered(pawn, item), item.stackCount); Dialog_Slider window2 = new Dialog_Slider("PickUpCount".Translate(item.LabelShort), 1, to2, delegate(int count) { item.SetForbidden(false, false); Job job6 = new Job(JobDefOf.TakeInventory, item); job6.count = count; pawn.jobs.TryTakeOrderedJob(job6, JobTag.Misc); }, -2147483648); Find.WindowStack.Add(window2); }, MenuOptionPriority.High, null, null, 0f, null, null), pawn, item, "ReservedBy")); } } } if (!pawn.Map.IsPlayerHome) { Thing item2 = c.GetFirstItem(pawn.Map); if (item2 != null && item2.def.EverHaulable) { Pawn bestPackAnimal = GiveToPackAnimalUtility.PackAnimalWithTheMostFreeSpace(pawn.Map, pawn.Faction); if (bestPackAnimal != null) { if (!pawn.CanReach(item2, PathEndMode.ClosestTouch, Danger.Deadly, false, TraverseMode.ByPawn)) { opts.Add(new FloatMenuOption("CannotGiveToPackAnimal".Translate(item2.Label) + " (" + "NoPath".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else if (MassUtility.WillBeOverEncumberedAfterPickingUp(bestPackAnimal, item2, 1)) { opts.Add(new FloatMenuOption("CannotGiveToPackAnimal".Translate(item2.Label) + " (" + "TooHeavy".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else if (item2.stackCount == 1) { opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption("GiveToPackAnimal".Translate(item2.Label), delegate { item2.SetForbidden(false, false); Job job5 = new Job(JobDefOf.GiveToPackAnimal, item2); job5.count = 1; pawn.jobs.TryTakeOrderedJob(job5, JobTag.Misc); }, MenuOptionPriority.High, null, null, 0f, null, null), pawn, item2, "ReservedBy")); } else { if (MassUtility.WillBeOverEncumberedAfterPickingUp(bestPackAnimal, item2, item2.stackCount)) { opts.Add(new FloatMenuOption("CannotGiveToPackAnimalAll".Translate(item2.Label) + " (" + "TooHeavy".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else { opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption("GiveToPackAnimalAll".Translate(item2.Label), delegate { item2.SetForbidden(false, false); Job job4 = new Job(JobDefOf.GiveToPackAnimal, item2); job4.count = item2.stackCount; pawn.jobs.TryTakeOrderedJob(job4, JobTag.Misc); }, MenuOptionPriority.High, null, null, 0f, null, null), pawn, item2, "ReservedBy")); } opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption("GiveToPackAnimalSome".Translate(item2.Label), delegate { int to = Mathf.Min(MassUtility.CountToPickUpUntilOverEncumbered(bestPackAnimal, item2), item2.stackCount); Dialog_Slider window = new Dialog_Slider("GiveToPackAnimalCount".Translate(item2.LabelShort), 1, to, delegate(int count) { item2.SetForbidden(false, false); Job job3 = new Job(JobDefOf.GiveToPackAnimal, item2); job3.count = count; pawn.jobs.TryTakeOrderedJob(job3, JobTag.Misc); }, -2147483648); Find.WindowStack.Add(window); }, MenuOptionPriority.High, null, null, 0f, null, null), pawn, item2, "ReservedBy")); } } } } if (!pawn.Map.IsPlayerHome && pawn.Map.exitMapGrid.MapUsesExitGrid) { foreach (LocalTargetInfo item10 in GenUI.TargetsAt(clickPos, TargetingParameters.ForRescue(pawn), true)) { Pawn p = (Pawn)item10.Thing; if (p.Faction == Faction.OfPlayer || p.HostFaction == Faction.OfPlayer) { IntVec3 exitSpot; if (!pawn.CanReach(p, PathEndMode.ClosestTouch, Danger.Deadly, false, TraverseMode.ByPawn)) { opts.Add(new FloatMenuOption("CannotCarryToExit".Translate(p.Label) + " (" + "NoPath".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else if (!RCellFinder.TryFindBestExitSpot(pawn, out exitSpot, TraverseMode.ByPawn)) { opts.Add(new FloatMenuOption("CannotCarryToExit".Translate(p.Label) + " (" + "NoPath".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else { opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption("CarryToExit".Translate(p.Label), delegate { Job job2 = new Job(JobDefOf.CarryDownedPawnToExit, p, exitSpot); job2.count = 1; pawn.jobs.TryTakeOrderedJob(job2, JobTag.Misc); }, MenuOptionPriority.High, null, null, 0f, null, null), pawn, item10, "ReservedBy")); } } } } if (pawn.equipment != null && pawn.equipment.Primary != null && GenUI.TargetsAt(clickPos, TargetingParameters.ForSelf(pawn), true).Any()) { Action action3 = delegate { pawn.jobs.TryTakeOrderedJob(new Job(JobDefOf.DropEquipment, pawn.equipment.Primary), JobTag.Misc); }; opts.Add(new FloatMenuOption("Drop".Translate(pawn.equipment.Primary.Label), action3, MenuOptionPriority.Default, null, null, 0f, null, null)); } foreach (LocalTargetInfo item11 in GenUI.TargetsAt(clickPos, TargetingParameters.ForTrade(), true)) { LocalTargetInfo dest = item11; if (!pawn.CanReach(dest, PathEndMode.OnCell, Danger.Deadly, false, TraverseMode.ByPawn)) { opts.Add(new FloatMenuOption("CannotTrade".Translate() + " (" + "NoPath".Translate() + ")", null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else if (pawn.skills.GetSkill(SkillDefOf.Social).TotallyDisabled) { opts.Add(new FloatMenuOption("CannotPrioritizeWorkTypeDisabled".Translate(SkillDefOf.Social.LabelCap), null, MenuOptionPriority.Default, null, null, 0f, null, null)); } else { Pawn pTarg = (Pawn)dest.Thing; Action action4 = delegate { Job job = new Job(JobDefOf.TradeWithPawn, pTarg); job.playerForced = true; pawn.jobs.TryTakeOrderedJob(job, JobTag.Misc); PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.InteractingWithTraders, KnowledgeAmount.Total); }; string str = string.Empty; if (pTarg.Faction != null) { str = " (" + pTarg.Faction.Name + ")"; } string label = "TradeWith".Translate(pTarg.LabelShort + ", " + pTarg.TraderKind.label) + str; Action action = action4; MenuOptionPriority priority2 = MenuOptionPriority.InitiateSocial; Thing thing = dest.Thing; opts.Add(FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption(label, action, priority2, null, thing, 0f, null, null), pawn, pTarg, "ReservedBy")); } } foreach (Thing item12 in pawn.Map.thingGrid.ThingsAt(c)) { foreach (FloatMenuOption floatMenuOption in item12.GetFloatMenuOptions(pawn)) { opts.Add(floatMenuOption); } } }
public bool MoveNext() { uint num = (uint)this.$PC; this.$PC = -1; switch (num) { case 0u: draft = new Command_Toggle(); draft.hotKey = KeyBindingDefOf.Command_ColonistDraft; draft.isActive = (() => base.Drafted); draft.toggleAction = delegate() { base.Drafted = !base.Drafted; PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.Drafting, KnowledgeAmount.SpecificInteraction); if (base.Drafted) { LessonAutoActivator.TeachOpportunity(ConceptDefOf.QueueOrders, OpportunityType.GoodToKnow); } }; draft.defaultDesc = "CommandToggleDraftDesc".Translate(); draft.icon = TexCommand.Draft; draft.turnOnSound = SoundDefOf.DraftOn; draft.turnOffSound = SoundDefOf.DraftOff; if (!base.Drafted) { draft.defaultLabel = "CommandDraftLabel".Translate(); } if (this.pawn.Downed) { draft.Disable("IsIncapped".Translate(new object[] { this.pawn.LabelShort })); } if (!base.Drafted) { draft.tutorTag = "Draft"; } else { draft.tutorTag = "Undraft"; } this.$current = draft; if (!this.$disposing) { this.$PC = 1; } return(true); case 1u: if (base.Drafted && this.pawn.equipment.Primary != null && this.pawn.equipment.Primary.def.IsRangedWeapon) { Command_Toggle toggleFireAtWill = new Command_Toggle(); toggleFireAtWill.hotKey = KeyBindingDefOf.Misc6; toggleFireAtWill.isActive = (() => base.FireAtWill); toggleFireAtWill.toggleAction = delegate() { base.FireAtWill = !base.FireAtWill; }; toggleFireAtWill.icon = TexCommand.FireAtWill; toggleFireAtWill.defaultLabel = "CommandFireAtWillLabel".Translate(); toggleFireAtWill.defaultDesc = "CommandFireAtWillDesc".Translate(); toggleFireAtWill.tutorTag = "FireAtWillToggle"; this.$current = toggleFireAtWill; if (!this.$disposing) { this.$PC = 2; } return(true); } break; case 2u: break; default: return(false); } this.$PC = -1; return(false); }
protected override void FillTab() { PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.BillsTab, KnowledgeAmount.FrameDisplayed); Rect rect = new Rect(ITab_Bills.WinSize.x - ITab_Bills.PasteX, ITab_Bills.PasteY, ITab_Bills.PasteSize, ITab_Bills.PasteSize); if (BillUtility.Clipboard == null) { GUI.color = Color.gray; Widgets.DrawTextureFitted(rect, TexButton.Paste, 1f); GUI.color = Color.white; TooltipHandler.TipRegion(rect, "PasteBillTip".Translate()); } else if (!this.SelTable.def.AllRecipes.Contains(BillUtility.Clipboard.recipe) || !BillUtility.Clipboard.recipe.AvailableNow) { GUI.color = Color.gray; Widgets.DrawTextureFitted(rect, TexButton.Paste, 1f); GUI.color = Color.white; TooltipHandler.TipRegion(rect, "ClipboardBillNotAvailableHere".Translate()); } else if (this.SelTable.billStack.Count >= 15) { GUI.color = Color.gray; Widgets.DrawTextureFitted(rect, TexButton.Paste, 1f); GUI.color = Color.white; TooltipHandler.TipRegion(rect, "PasteBillTip".Translate() + " (" + "PasteBillTip_LimitReached".Translate() + ")"); } else { if (Widgets.ButtonImageFitted(rect, TexButton.Paste, Color.white)) { Bill bill = BillUtility.Clipboard.Clone(); bill.InitializeAfterClone(); this.SelTable.billStack.AddBill(bill); SoundDefOf.Tick_Low.PlayOneShotOnCamera(null); } TooltipHandler.TipRegion(rect, "PasteBillTip".Translate()); } Rect rect2 = new Rect(0f, 0f, ITab_Bills.WinSize.x, ITab_Bills.WinSize.y).ContractedBy(10f); Func <List <FloatMenuOption> > recipeOptionsMaker = delegate() { List <FloatMenuOption> list = new List <FloatMenuOption>(); for (int i = 0; i < this.SelTable.def.AllRecipes.Count; i++) { if (this.SelTable.def.AllRecipes[i].AvailableNow) { RecipeDef recipe = this.SelTable.def.AllRecipes[i]; list.Add(new FloatMenuOption(recipe.LabelCap, delegate() { if (!this.SelTable.Map.mapPawns.FreeColonists.Any((Pawn col) => recipe.PawnSatisfiesSkillRequirements(col))) { Bill.CreateNoPawnsWithSkillDialog(recipe); } Bill bill2 = recipe.MakeNewBill(); this.SelTable.billStack.AddBill(bill2); if (recipe.conceptLearned != null) { PlayerKnowledgeDatabase.KnowledgeDemonstrated(recipe.conceptLearned, KnowledgeAmount.Total); } if (TutorSystem.TutorialMode) { TutorSystem.Notify_Event("AddBill-" + recipe.LabelCap); } }, MenuOptionPriority.Default, null, null, 29f, (Rect rect) => Widgets.InfoCardButton(rect.x + 5f, rect.y + (rect.height - 24f) / 2f, recipe), null)); } } if (!list.Any <FloatMenuOption>()) { list.Add(new FloatMenuOption("NoneBrackets".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null, null)); } return(list); }; this.mouseoverBill = this.SelTable.billStack.DoListing(rect2, recipeOptionsMaker, ref this.scrollPosition, ref this.viewHeight); }
public override GizmoResult GizmoOnGUI(Vector2 topLeft, float maxWidth) { Rect rect = new Rect(topLeft.x, topLeft.y, GetWidth(maxWidth), 75f); Rect rect2 = rect.ContractedBy(6f); Command_Psycast command_Psycast = ((MainTabWindow_Inspect)MainButtonDefOf.Inspect.TabWindow)?.LastMouseoverGizmo as Command_Psycast; float num = Mathf.Repeat(Time.time, 0.85f); float num2 = 1f; if (num < 0.1f) { num2 = num / 0.1f; } else if (num >= 0.25f) { num2 = 1f - (num - 0.25f) / 0.6f; } Widgets.DrawWindowBackground(rect); Text.Font = GameFont.Small; Rect rect3 = rect2; rect3.y += 6f; rect3.height = Text.LineHeight; Widgets.Label(rect3, "PsychicEntropyShort".Translate()); Rect rect4 = rect2; rect4.y += 38f; rect4.height = Text.LineHeight; Widgets.Label(rect4, "PsyfocusLabelGizmo".Translate()); Rect rect5 = rect2; rect5.x += 63f; rect5.y += 6f; rect5.width = 100f; rect5.height = 22f; float entropyRelativeValue = tracker.EntropyRelativeValue; Widgets.FillableBar(rect5, Mathf.Min(entropyRelativeValue, 1f), EntropyBarTex, EmptyBarTex, doBorder: true); if (tracker.EntropyValue > tracker.MaxEntropy) { Widgets.FillableBar(rect5, Mathf.Min(entropyRelativeValue - 1f, 1f), OverLimitBarTex, EntropyBarTex, doBorder: true); } if (command_Psycast != null) { Ability ability = command_Psycast.Ability; if (ability.def.EntropyGain > float.Epsilon) { Rect rect6 = rect5.ContractedBy(3f); float width = rect6.width; float num3 = tracker.EntropyToRelativeValue(tracker.EntropyValue + ability.def.EntropyGain); float num4 = entropyRelativeValue; if (num4 > 1f) { num4 -= 1f; num3 -= 1f; } rect6.xMin = Widgets.AdjustCoordToUIScalingFloor(rect6.xMin + num4 * width); rect6.width = Widgets.AdjustCoordToUIScalingFloor(Mathf.Max(Mathf.Min(num3, 1f) - num4, 0f) * width); GUI.color = new Color(1f, 1f, 1f, num2 * 0.7f); GenUI.DrawTextureWithMaterial(rect6, EntropyBarTexAdd, null); GUI.color = Color.white; } } if (tracker.EntropyValue > tracker.MaxEntropy) { foreach (KeyValuePair <PsychicEntropySeverity, float> entropyThreshold in Pawn_PsychicEntropyTracker.EntropyThresholds) { if (entropyThreshold.Value > 1f && entropyThreshold.Value < 2f) { DrawThreshold(rect5, entropyThreshold.Value - 1f, entropyRelativeValue); } } } string label = tracker.EntropyValue.ToString("F0") + " / " + tracker.MaxEntropy.ToString("F0"); Text.Font = GameFont.Small; Text.Anchor = TextAnchor.MiddleCenter; Widgets.Label(rect5, label); Text.Anchor = TextAnchor.UpperLeft; Text.Font = GameFont.Tiny; GUI.color = Color.white; Rect rect7 = rect2; rect7.width = 175f; rect7.height = 38f; TooltipHandler.TipRegion(rect7, delegate { float f = tracker.EntropyValue / tracker.RecoveryRate; return(string.Format("PawnTooltipPsychicEntropyStats".Translate(), Mathf.Round(tracker.EntropyValue), Mathf.Round(tracker.MaxEntropy), tracker.RecoveryRate.ToString("0.#"), Mathf.Round(f)) + "\n\n" + "PawnTooltipPsychicEntropyDesc".Translate()); }, Gen.HashCombineInt(tracker.GetHashCode(), 133858)); Rect rect8 = rect2; rect8.x += 63f; rect8.y += 38f; rect8.width = 100f; rect8.height = 22f; bool flag = Mouse.IsOver(rect8); Widgets.FillableBar(rect8, Mathf.Min(tracker.CurrentPsyfocus, 1f), flag ? PsyfocusBarHighlightTex : PsyfocusBarTex, EmptyBarTex, doBorder: true); if (command_Psycast != null) { float min = command_Psycast.Ability.def.PsyfocusCostRange.min; if (min > float.Epsilon) { Rect rect9 = rect8.ContractedBy(3f); float num5 = Mathf.Max(tracker.CurrentPsyfocus - min, 0f); float width2 = rect9.width; rect9.xMin = Widgets.AdjustCoordToUIScalingFloor(rect9.xMin + num5 * width2); rect9.width = Widgets.AdjustCoordToUIScalingCeil((tracker.CurrentPsyfocus - num5) * width2); GUI.color = new Color(1f, 1f, 1f, num2); GenUI.DrawTextureWithMaterial(rect9, PsyfocusBarTexReduce, null); GUI.color = Color.white; } } for (int i = 1; i < Pawn_PsychicEntropyTracker.PsyfocusBandPercentages.Count - 1; i++) { DrawThreshold(rect8, Pawn_PsychicEntropyTracker.PsyfocusBandPercentages[i], tracker.CurrentPsyfocus); } float num6 = Mathf.Clamp(Mathf.Round((Event.current.mousePosition.x - (rect8.x + 3f)) / (rect8.width - 8f) * 16f) / 16f, 0f, 1f); Event current2 = Event.current; if (current2.type == EventType.MouseDown && current2.button == 0 && flag) { selectedPsyfocusTarget = num6; draggingPsyfocusBar = true; PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.MeditationDesiredPsyfocus, KnowledgeAmount.Total); SoundDefOf.DragSlider.PlayOneShotOnCamera(); current2.Use(); } if (current2.type == EventType.MouseDrag && current2.button == 0 && draggingPsyfocusBar && flag) { if (Math.Abs(num6 - selectedPsyfocusTarget) > float.Epsilon) { SoundDefOf.DragSlider.PlayOneShotOnCamera(); } selectedPsyfocusTarget = num6; current2.Use(); } if (current2.type == EventType.MouseUp && current2.button == 0 && draggingPsyfocusBar) { if (selectedPsyfocusTarget >= 0f) { tracker.SetPsyfocusTarget(selectedPsyfocusTarget); } selectedPsyfocusTarget = -1f; draggingPsyfocusBar = false; current2.Use(); } UIHighlighter.HighlightOpportunity(rect8, "PsyfocusBar"); DrawPsyfocusTarget(rect8, draggingPsyfocusBar ? selectedPsyfocusTarget : tracker.TargetPsyfocus); GUI.color = Color.white; Rect rect10 = rect2; rect10.y += 38f; rect10.width = 175f; rect10.height = 38f; TooltipHandler.TipRegion(rect10, () => tracker.PsyfocusTipString_NewTemp(selectedPsyfocusTarget), Gen.HashCombineInt(tracker.GetHashCode(), 133873)); if (tracker.Pawn.IsColonistPlayerControlled) { float num7 = 32f; float num8 = 4f; float num9 = rect2.height / 2f - num7 + num8; float num10 = rect2.width - num7; Rect rect11 = new Rect(rect2.x + num10, rect2.y + num9, num7, num7); if (Widgets.ButtonImage(rect11, tracker.limitEntropyAmount ? LimitedTex : UnlimitedTex)) { tracker.limitEntropyAmount = !tracker.limitEntropyAmount; if (tracker.limitEntropyAmount) { SoundDefOf.Tick_Low.PlayOneShotOnCamera(); } else { SoundDefOf.Tick_High.PlayOneShotOnCamera(); } } TooltipHandler.TipRegionByKey(rect11, "PawnTooltipPsychicEntropyLimit"); } if (tracker.PainMultiplier > 1f) { Text.Font = GameFont.Small; Text.Anchor = TextAnchor.MiddleCenter; string recoveryBonus = (tracker.PainMultiplier - 1f).ToStringPercent("F0"); string text = recoveryBonus; float widthCached = text.GetWidthCached(); Rect rect12 = rect2; rect12.x += rect2.width - widthCached / 2f - 16f; rect12.y += 38f; rect12.width = widthCached; rect12.height = Text.LineHeight; GUI.color = PainBoostColor; Widgets.Label(rect12, text); GUI.color = Color.white; Text.Font = GameFont.Tiny; Text.Anchor = TextAnchor.UpperLeft; TooltipHandler.TipRegion(rect12.ContractedBy(-1f), () => "PawnTooltipPsychicEntropyPainFocus".Translate(tracker.Pawn.health.hediffSet.PainTotal.ToStringPercent("F0"), recoveryBonus), Gen.HashCombineInt(tracker.GetHashCode(), 133878)); } return(new GizmoResult(GizmoState.Clear)); }