private Toil SetFollowerToil() { return(new Toil { initAction = delegate { GatherAnimalsAndSlavesForCaravanUtility.SetFollower(this.AnimalOrSlave, this.pawn); RestUtility.WakeUp(this.pawn); }, defaultCompleteMode = ToilCompleteMode.Instant }); }
private Toil SetFollowerToil() { Toil toil = new Toil(); toil.initAction = delegate { GatherAnimalsAndSlavesForCaravanUtility.SetFollower(AnimalOrSlave, pawn); RestUtility.WakeUp(pawn); }; toil.defaultCompleteMode = ToilCompleteMode.Instant; return(toil); }
private void <SetFollowerToil> m__0() { GatherAnimalsAndSlavesForCaravanUtility.SetFollower(this.AnimalOrSlave, this.pawn); RestUtility.WakeUp(this.pawn); }