Example #1
0
        protected override Job TryGiveJob(Pawn pawn)
        {
            IntVec3 intVec = (IntVec3)pawn.mindState.duty.focus;

            if (intVec.IsValid && (float)intVec.DistanceToSquared(pawn.Position) < 100.0 && intVec.GetRoom(pawn.Map, RegionType.Set_Passable) == pawn.GetRoom(RegionType.Set_Passable) && intVec.WithinRegions(pawn.Position, pawn.Map, 9, TraverseMode.NoPassClosedDoors, RegionType.Set_Passable))
            {
                pawn.GetLord().Notify_ReachedDutyLocation(pawn);
                return(null);
            }
            if (!intVec.IsValid)
            {
                IAttackTarget attackTarget = default(IAttackTarget);
                if (!(from x in pawn.Map.attackTargetsCache.GetPotentialTargetsFor(pawn)
                      where !x.ThreatDisabled() && x.Thing.Faction == Faction.OfPlayer && pawn.CanReach(x.Thing, PathEndMode.OnCell, Danger.Deadly, false, TraverseMode.PassAllDestroyableThings)
                      select x).TryRandomElement <IAttackTarget>(out attackTarget))
                {
                    return(null);
                }
                intVec = attackTarget.Thing.Position;
            }
            if (!pawn.CanReach(intVec, PathEndMode.OnCell, Danger.Deadly, false, TraverseMode.PassAllDestroyableThings))
            {
                return(null);
            }
            using (PawnPath path = pawn.Map.pathFinder.FindPath(pawn.Position, intVec, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.PassAllDestroyableThings, false), PathEndMode.OnCell))
            {
                IntVec3 cellBeforeBlocker = default(IntVec3);
                Thing   thing             = path.FirstBlockingBuilding(out cellBeforeBlocker, pawn);
                if (thing != null)
                {
                    Job job = DigUtility.PassBlockerJob(pawn, thing, cellBeforeBlocker, this.canMineMineables, this.canMineNonMineables);
                    if (job != null)
                    {
                        return(job);
                    }
                }
            }
            return(new Job(JobDefOf.Goto, intVec, 500, true));
        }
Example #2
0
        protected override Job TryGiveJob(Pawn pawn)
        {
            IntVec3 intVec = pawn.mindState.duty.focus.Cell;

            if (intVec.IsValid && (float)intVec.DistanceToSquared(pawn.Position) < 100f && intVec.GetRoom(pawn.Map) == pawn.GetRoom() && intVec.WithinRegions(pawn.Position, pawn.Map, 9, TraverseMode.NoPassClosedDoors))
            {
                pawn.GetLord().Notify_ReachedDutyLocation(pawn);
                return(null);
            }
            if (!intVec.IsValid)
            {
                if (!(from x in pawn.Map.attackTargetsCache.GetPotentialTargetsFor(pawn)
                      where !x.ThreatDisabled(pawn) && x.Thing.Faction == Faction.OfPlayer && pawn.CanReach(x.Thing, PathEndMode.OnCell, Danger.Deadly, canBash: false, TraverseMode.PassAllDestroyableThings)
                      select x).TryRandomElement(out var result))
                {
                    return(null);
                }
                intVec = result.Thing.Position;
            }
            if (!pawn.CanReach(intVec, PathEndMode.OnCell, Danger.Deadly, canBash: false, TraverseMode.PassAllDestroyableThings))
            {
                return(null);
            }
            using (PawnPath path = pawn.Map.pathFinder.FindPath(pawn.Position, intVec, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.PassAllDestroyableThings)))
            {
                IntVec3 cellBefore;
                Thing   thing = path.FirstBlockingBuilding(out cellBefore, pawn);
                if (thing != null)
                {
                    Job job = DigUtility.PassBlockerJob(pawn, thing, cellBefore, canMineMineables, canMineNonMineables);
                    if (job != null)
                    {
                        return(job);
                    }
                }
            }
            return(JobMaker.MakeJob(JobDefOf.Goto, intVec, 500, checkOverrideOnExpiry: true));
        }
Example #3
0
 public static Job PassBlockerJob(Pawn pawn, Thing blocker, IntVec3 cellBeforeBlocker, bool canMineMineables, bool canMineNonMineables)
 {
     if (StatDefOf.MiningSpeed.Worker.IsDisabledFor(pawn))
     {
         canMineMineables    = false;
         canMineNonMineables = false;
     }
     if (blocker.def.mineable)
     {
         if (canMineMineables)
         {
             return(DigUtility.MineOrWaitJob(pawn, blocker, cellBeforeBlocker));
         }
         return(DigUtility.MeleeOrWaitJob(pawn, blocker, cellBeforeBlocker));
     }
     else
     {
         if (pawn.equipment != null && pawn.equipment.Primary != null)
         {
             Verb primaryVerb = pawn.equipment.PrimaryEq.PrimaryVerb;
             if (primaryVerb.verbProps.ai_IsBuildingDestroyer && (!primaryVerb.IsIncendiary() || blocker.FlammableNow))
             {
                 return(new Job(JobDefOf.UseVerbOnThing)
                 {
                     targetA = blocker,
                     verbToUse = primaryVerb,
                     expiryInterval = JobGiver_AIFightEnemy.ExpiryInterval_ShooterSucceeded.RandomInRange
                 });
             }
         }
         if (canMineNonMineables)
         {
             return(DigUtility.MineOrWaitJob(pawn, blocker, cellBeforeBlocker));
         }
         return(DigUtility.MeleeOrWaitJob(pawn, blocker, cellBeforeBlocker));
     }
 }
Example #4
0
        // Token: 0x06000424 RID: 1060 RVA: 0x0002CE84 File Offset: 0x0002B284
        protected override Job TryGiveJob(Pawn pawn)
        {
            if (pawn.Map == null || pawn.Map != Find.CurrentMap)
            {
                return(null);
            }
            IntVec3          c            = IntVec3.Invalid;
            CompXenoEggLayer compEggLayer = pawn.TryGetComp <CompXenoEggLayer>();

            if (compEggLayer == null || !compEggLayer.CanLayNow)
            {
                return(null);
            }
            if (!pawn.isXenomorph(out Comp_Xenomorph xenomorph))
            {
                return(null);
            }
            else
            {
                c = xenomorph.HiveLoc;
                bool selected = pawn.Map != null?Find.Selector.SelectedObjects.Contains(pawn) && (Prefs.DevMode) : false;

                if (pawn.CanReach(c, PathEndMode.ClosestTouch, Danger.Deadly, true, TraverseMode.PassAllDestroyableThingsNotWater))
                {
                    using (PawnPath pawnPath = pawn.Map.pathFinder.FindPath(pawn.Position, c, TraverseParms.For(pawn, Danger.Deadly, TraverseMode.PassAllDestroyableThings, false), PathEndMode.OnCell))
                    {
                        IntVec3 cellBeforeBlocker;
                        Thing   thing = pawnPath.FirstBlockingBuilding(out cellBeforeBlocker, pawn);
                        if (thing != null)
                        {
                            Job job = DigUtility.PassBlockerJob(pawn, thing, cellBeforeBlocker, true, true);
                            if (job != null)
                            {
                                return(job);
                            }
                        }
                    }
                    Log.Message("queen can reach eggsite");
                    Predicate <IntVec3> validator = delegate(IntVec3 y)
                    {
                        bool adjacent = c.AdjacentTo8WayOrInside(y);
                        bool filled   = y.Filled(pawn.Map);
                        bool edifice  = y.GetEdifice(pawn.Map).DestroyedOrNull();
                        bool building = y.GetFirstBuilding(pawn.Map).DestroyedOrNull();
                        bool thingA   = y.GetFirstThing(pawn.Map, namedA).DestroyedOrNull();
                        bool thingB   = y.GetFirstThing(pawn.Map, namedB).DestroyedOrNull();
                        return(!adjacent && !filled && edifice && building && thingA && thingB);
                    };

                    bool b = RCellFinder.TryFindRandomCellNearWith(c, validator, pawn.Map, out IntVec3 lc, 6, 12);

                    List <Thing> egglist = pawn.Map.listerThings.ThingsOfDef(XenomorphDefOf.RRY_EggXenomorphFertilized).FindAll(x => lc.InHorDistOf(x.Position, 9));
                    bool         eggflag = egglist.CountAllowNull() < 40;
                    if (pawn.GetLord() == null)
                    {
                        //    Log.Message(string.Format("XenoLord TryFindGoodHiveLoc for {0} Cell Found: {1}, Allow: Fogged, Digging", pawn.LabelShortCap, c));
                        LordJob newJob = new LordJob_DefendAndExpandHiveLike(false, pawn.Faction, c, 40f);
                        pawn.CreateNewLord(c, newJob);
                    }
                    return(new Job(XenomorphDefOf.RRY_Job_Xenomorph_LayEgg, lc));
                }
                else
                {
                    Log.Warning("queen couldnt reach eggsite");
                }
                if (XenomorphKidnapUtility.TryFindGoodHiveLoc(pawn, out c))
                {
                    if (c != IntVec3.Invalid && pawn.CanReach(c, PathEndMode.ClosestTouch, Danger.Deadly, true, TraverseMode.PassAllDestroyableThings))
                    {
                        Predicate <IntVec3> validator = delegate(IntVec3 y)
                        {
                            bool adjacent = c.AdjacentTo8WayOrInside(y);
                            bool filled   = y.Filled(pawn.Map);
                            bool edifice  = y.GetEdifice(pawn.Map).DestroyedOrNull();
                            bool building = y.GetFirstBuilding(pawn.Map).DestroyedOrNull();
                            bool thingA   = y.GetFirstThing(pawn.Map, namedA).DestroyedOrNull();
                            bool thingB   = y.GetFirstThing(pawn.Map, namedB).DestroyedOrNull();
                            return(!adjacent && !filled && edifice && building && thingA && thingB);
                        };

                        bool b = RCellFinder.TryFindRandomCellNearWith(c, validator, pawn.Map, out IntVec3 lc, 6, 12);

                        List <Thing> egglist = pawn.Map.listerThings.ThingsOfDef(XenomorphDefOf.RRY_EggXenomorphFertilized).FindAll(x => lc.InHorDistOf(x.Position, 9));
                        bool         eggflag = egglist.CountAllowNull() < 40;
                        return(new Job(XenomorphDefOf.RRY_Job_Xenomorph_LayEgg, lc));
                    }
                    else
                    {
                        if (pawn.jobs.debugLog)
                        {
                            pawn.jobs.DebugLogEvent(string.Format("{0} something went wrong", this));
                        }
                    }
                }
                else
                {
                    if (pawn.jobs.debugLog)
                    {
                        pawn.jobs.DebugLogEvent(string.Format("{0} No Egglaying spot Found", this));
                    }
                    c = pawn.Position;
                    Predicate <IntVec3> validator = delegate(IntVec3 y)
                    {
                        bool adjacent = c.AdjacentTo8WayOrInside(y);
                        bool filled   = y.Filled(pawn.Map);
                        bool edifice  = y.GetEdifice(pawn.Map).DestroyedOrNull();
                        bool building = y.GetFirstBuilding(pawn.Map).DestroyedOrNull();
                        bool thingA   = y.GetFirstThing(pawn.Map, namedA).DestroyedOrNull();
                        bool thingB   = y.GetFirstThing(pawn.Map, namedB).DestroyedOrNull();
                        return(!adjacent && !filled && edifice && building && thingA && thingB);
                    };

                    bool b = RCellFinder.TryFindRandomCellNearWith(c, validator, pawn.Map, out IntVec3 lc, 6, 12);

                    List <Thing> egglist = pawn.Map.listerThings.ThingsOfDef(XenomorphDefOf.RRY_EggXenomorphFertilized).FindAll(x => lc.InHorDistOf(x.Position, 9));
                    bool         eggflag = egglist.CountAllowNull() < 40;
                    return(new Job(XenomorphDefOf.RRY_Job_Xenomorph_LayEgg, lc));
                }
            }
            return(null);
        }