Example #1
0
 public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
 {
     if (pawn.Faction == Faction.OfPlayer)
     {
         AreaAllowedGUI.DoAllowedAreaSelectors(rect, pawn);
     }
 }
Example #2
0
 public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
 {
     if (pawn.Faction == Faction.OfPlayer)
     {
         AllowedAreaMode mode = (AllowedAreaMode)(pawn.RaceProps.Humanlike ? 1 : 2);
         AreaAllowedGUI.DoAllowedAreaSelectors(rect, pawn, mode);
     }
 }
Example #3
0
        public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
        {
            if (pawn.Faction != Faction.OfPlayer)
            {
                return;
            }
            AllowedAreaMode mode = (!pawn.RaceProps.Humanlike) ? AllowedAreaMode.Animal : AllowedAreaMode.Humanlike;

            AreaAllowedGUI.DoAllowedAreaSelectors(rect, pawn, mode);
        }