Example #1
0
        public override void DrawHighlight(LocalTargetInfo target)
        {
            AbilityDef def = ability.def;

            DrawRadius();
            if (CanHitTarget(target) && IsApplicableTo(target))
            {
                if (def.HasAreaOfEffect)
                {
                    if (target.IsValid)
                    {
                        GenDraw.DrawTargetHighlightWithLayer(target.CenterVector3, AltitudeLayer.MetaOverlays);
                        GenDraw.DrawRadiusRing(target.Cell, def.EffectRadius, RadiusHighlightColor);
                    }
                }
                else
                {
                    GenDraw.DrawTargetHighlightWithLayer(target.CenterVector3, AltitudeLayer.MetaOverlays);
                }
            }
            if (target.IsValid)
            {
                ability.DrawEffectPreviews(target);
            }
        }
Example #2
0
 public void GainAbility(AbilityDef def)
 {
     if (!abilities.Any((Ability a) => a.def == def))
     {
         abilities.Add(Activator.CreateInstance(def.abilityClass, pawn, def) as Ability);
     }
 }
        public override void Initialize(CompProperties props)
        {
            base.Initialize(props);
            CompProperties_Neurotrainer compProperties_Neurotrainer = (CompProperties_Neurotrainer)props;

            ability = compProperties_Neurotrainer.ability;
            skill   = compProperties_Neurotrainer.skill;
        }
Example #4
0
        public void RemoveAbility(AbilityDef def)
        {
            Ability ability = abilities.FirstOrDefault((Ability x) => x.def == def);

            if (ability != null)
            {
                abilities.Remove(ability);
            }
        }
Example #5
0
 public Ability GetAbility(AbilityDef def)
 {
     for (int i = 0; i < abilities.Count; i++)
     {
         if (abilities[i].def == def)
         {
             return(abilities[i]);
         }
     }
     return(null);
 }
Example #6
0
        private static IEnumerable <StatDrawEntry> StatsToDraw(AbilityDef def)
        {
            yield return(DescriptionEntry(def));

            StatRequest statRequest = StatRequest.For(def);

            foreach (StatDef item in DefDatabase <StatDef> .AllDefs.Where((StatDef st) => st.Worker.ShouldShowFor(statRequest)))
            {
                yield return(new StatDrawEntry(item.category, item, def.GetStatValueAbstract(item), StatRequest.For(def)));
            }
        }
        public override void DoEffect(Pawn user)
        {
            base.DoEffect(user);
            AbilityDef ability = Ability;

            user.abilities.GainAbility(ability);
            if (PawnUtility.ShouldSendNotificationAbout(user))
            {
                Messages.Message("AbilityNeurotrainerUsed".Translate(user.Named("USER"), ability.LabelCap), user, MessageTypeDefOf.PositiveEvent);
            }
        }
Example #8
0
 public static void DrawStatsReport(Rect rect, AbilityDef def)
 {
     if (cachedDrawEntries.NullOrEmpty())
     {
         StatRequest req = StatRequest.ForEmpty();
         cachedDrawEntries.AddRange(def.SpecialDisplayStats(req));
         cachedDrawEntries.AddRange(from r in StatsToDraw(def)
                                    where r.ShouldDisplay
                                    select r);
         FinalizeCachedDrawEntries(cachedDrawEntries);
     }
     DrawStatsWorker(rect, null, null);
 }
Example #9
0
        public static StatRequest For(AbilityDef def)
        {
            if (def == null)
            {
                Log.Error("StatRequest for null def.");
                return(ForEmpty());
            }
            StatRequest result = default(StatRequest);

            result.thingInt           = null;
            result.stuffDefInt        = null;
            result.defInt             = def;
            result.qualityCategoryInt = QualityCategory.Normal;
            return(result);
        }
 public override string GetStatDrawEntryLabel(StatDef stat, float value, ToStringNumberSense numberSense, StatRequest optionalReq, bool finalized = true)
 {
     if (optionalReq.ForAbility)
     {
         AbilityDef abilityDef = optionalReq.AbilityDef;
         if (abilityDef.AnyCompOverridesPsyfocusCost)
         {
             if (abilityDef.PsyfocusCostRange.Span > float.Epsilon)
             {
                 return((abilityDef.PsyfocusCostRange.min * 100f).ToString("0.##") + "-" + stat.ValueToString(abilityDef.PsyfocusCostRange.max, numberSense, finalized));
             }
             return(stat.ValueToString(abilityDef.PsyfocusCostRange.max, numberSense, finalized));
         }
     }
     return(base.GetStatDrawEntryLabel(stat, value, numberSense, optionalReq, finalized));
 }
Example #11
0
        public override GizmoResult GizmoOnGUI(Vector2 topLeft, float maxWidth)
        {
            AbilityDef def  = ability.def;
            Pawn       pawn = ability.pawn;

            disabled = false;
            if (def.EntropyGain > float.Epsilon)
            {
                Hediff hediff = pawn.health.hediffSet.hediffs.FirstOrDefault((Hediff h) => h.def == HediffDefOf.PsychicAmplifier);
                if (hediff == null || hediff.Severity < (float)def.level)
                {
                    DisableWithReason("CommandPsycastHigherLevelPsylinkRequired".Translate(def.level));
                }
                else if (pawn.psychicEntropy.WouldOverflowEntropy(def.EntropyGain + PsycastUtility.TotalEntropyFromQueuedPsycasts(pawn)))
                {
                    DisableWithReason("CommandPsycastWouldExceedEntropy".Translate(def.label));
                }
            }
            GizmoResult result = base.GizmoOnGUI(topLeft, maxWidth);
            float       num    = topLeft.y + 3f;
            float       num2   = ((def.EntropyGain > float.Epsilon) ? 15 : 0) + ((def.PsyfocusCost > float.Epsilon) ? 15 : 0);

            if (num2 > 0f)
            {
                GUI.DrawTexture(new Rect(topLeft.x + GetWidth(maxWidth) - 38f, num, 43f, num2), TexUI.GrayTextBG);
            }
            Text.Font = GameFont.Tiny;
            if (def.EntropyGain > float.Epsilon)
            {
                TaggedString taggedString = "NeuralHeatLetter".Translate() + ": " + def.EntropyGain.ToString();
                float        x            = Text.CalcSize(taggedString).x;
                Rect         rect         = new Rect(topLeft.x + GetWidth(maxWidth) - x - 2f, num, x, 18f);
                Widgets.Label(rect, taggedString);
                num += rect.height - 4f;
            }
            if (def.PsyfocusCost > float.Epsilon)
            {
                TaggedString taggedString2 = "PsyfocusLetter".Translate() + ": " + def.PsyfocusCost.ToStringPercent();
                float        x2            = Text.CalcSize(taggedString2).x;
                Widgets.Label(new Rect(topLeft.x + GetWidth(maxWidth) - x2 - 2f, num, x2, 18f), taggedString2);
            }
            return(result);
        }
 public override IEnumerable <string> ConfigErrors(AbilityDef parentDef)
 {
     foreach (string item in base.ConfigErrors(parentDef))
     {
         yield return(item);
     }
     if (psyfocusCostForMinor < 0f)
     {
         yield return("psyfocusCostForMinor must be defined ");
     }
     if (psyfocusCostForMajor < 0f)
     {
         yield return("psyfocusCostForMajor must be defined ");
     }
     if (psyfocusCostForExtreme < 0f)
     {
         yield return("psyfocusCostForExtreme must be defined ");
     }
 }
        protected override void DisabledCheck()
        {
            AbilityDef def  = ability.def;
            Pawn       pawn = ability.pawn;

            disabled = false;
            if (def.EntropyGain > float.Epsilon)
            {
                Hediff hediff = pawn.health.hediffSet.hediffs.FirstOrDefault((Hediff h) => h.def == HediffDefOf.PsychicAmplifier);
                if (hediff == null || hediff.Severity < (float)def.level)
                {
                    DisableWithReason("CommandPsycastHigherLevelPsylinkRequired".Translate(def.level));
                }
                else if (pawn.psychicEntropy.WouldOverflowEntropy(def.EntropyGain + PsycastUtility.TotalEntropyFromQueuedPsycasts(pawn)))
                {
                    DisableWithReason("CommandPsycastWouldExceedEntropy".Translate(def.label));
                }
            }
            base.DisabledCheck();
        }
 public static void TryGiveMentalStateWithDuration(MentalStateDef def, Pawn p, AbilityDef ability, StatDef multiplierStat)
 {
     if (p.mindState.mentalStateHandler.TryStartMentalState(def, null, forceWake: true))
     {
         float num = ability.statBases.GetStatValueFromList(StatDefOf.Ability_Duration, 10f);
         if (multiplierStat != null)
         {
             num *= p.GetStatValue(multiplierStat);
         }
         p.mindState.mentalStateHandler.CurState.forceRecoverAfterTicks = num.SecondsToTicks();
     }
 }
Example #15
0
 // Token: 0x06003FD2 RID: 16338 RVA: 0x00152695 File Offset: 0x00150895
 public EquipmentAbility(Pawn pawn, AbilityDef def) : base(pawn, def)
 {
 }
Example #16
0
 public Ability(Pawn pawn, AbilityDef def)
 {
     this.pawn = pawn;
     this.def  = def;
     Initialize();
 }
Example #17
0
 public static float GetStatValueAbstract(this AbilityDef def, StatDef stat)
 {
     return(stat.Worker.GetValueAbstract(def));
 }
Example #18
0
 public Psycast(Pawn pawn, AbilityDef def)
     : base(pawn, def)
 {
 }
Example #19
0
 public float GetValueAbstract(AbilityDef def)
 {
     return(GetValue(StatRequest.For(def)));
 }