//BorderCells //Owners //ContainedBeds //Fogged //IsDoorway //ContainedAndAdjacentThings //Role public static WaterRoom MakeNew(Map map) { WaterRoom room = new WaterRoom(); room.mapIndex = (sbyte)map.Index; room.ID = WaterRoom.nextRoomID; WaterRoom.nextRoomID++; return(room); }
public static WaterRoom RoomAtOrAdjacent(IntVec3 c, Map map, RegionType allowedRegionTypes = RegionType.Set_Passable) { WaterRoom room = WaterRegionAndRoomQuery.RoomAt(c, map, allowedRegionTypes); if (!(room is null)) { return(room); } for (int i = 0; i < 8; i++) { IntVec3 c2 = c + GenAdj.AdjacentCells[i]; room = WaterRegionAndRoomQuery.RoomAt(c2, map, allowedRegionTypes); if (!(room is null)) { return(room); } } return(room); }