Example #1
0
        protected override void OnCreate(GameObject _go, ScriptableObject _scriptable, UNIQUEID _uniqueId)
        {
            this.mScriptable = _scriptable as EnemyScriptableObject;
            this.sr_         = go_.AddComponent <SpriteRenderer>();
            this.sr_.sprite  = mScriptable.sprite;

            this.mRiaCollider = new RiaCollider(this.go_, this.trans_, this.mScriptable);
        }
Example #2
0
 protected override void OnCreate(string _name, ScriptableObject _scriptable, UNIQUEID _uniqueId)
 {
     this.mScriptable = _scriptable as EnemyScriptableObject;
 }