private void InitNote(GameObject newNoteObject, SongItem.MidiNote note)
        {
            var pos      = Vector3.zero;
            var time     = note.time;
            var beatUnit = time / songManager.secPerBeat;

            pos.y = beatUnit * beatSize + (songManager.delay / songManager.secPerBeat * beatSize);
            //The note is being positioned in the track and offset with the delay.

            newNoteObject.transform.localPosition = pos;

            var noteScript = newNoteObject.GetComponent <Note>();

            noteScript.songManager = songManager;
            noteScript.InitNoteLength(note.noteLength);
            noteScript.noteTime = note.time;

            //For the SyncMode.IndividualNote, we activate the note object later on
            if (syncMode == SyncMode.Track)
            {
                newNoteObject.SetActive(true);
            }

            //Notifying the onNoteInit event
            onNoteInit.Invoke(noteScript);
        }
        public bool CompareMidiMapping(Track target, SongItem.MidiNote note)
        {
            //The root octave for the wetdrymidi library is 4
            var rootOffset = 4 - referenceRootOctave;

            if (ignoreOctave)
            {
                return(target.noteTarget == note.noteName);
            }

            return(target.noteTarget == note.noteName && target.noteOctave == note.noteOctave - rootOffset);
        }
Example #3
0
 public int GetNoteType(SongItem.MidiNote note)
 {
     if (mapping != null && mapping.Count > 0)
     {
         for (int i = 0; i < mapping.Count; i++)
         {
             var target = mapping[i];
             if (CompareNoteMapping(target, note))
             {
                 return(target.notePrefabIndex);
             }
         }
     }
     return(0);
 }
Example #4
0
        public GameObject GetNotePrefab(SongItem.MidiNote note)
        {
            GameObject prefab = null;

            if (mapping != null && mapping.Count > 0)
            {
                var o = mapping.Find(target =>
                {
                    return(CompareNoteMapping(target, note));
                });
                if (o != null)
                {
                    prefab = notesPrefab[o.notePrefabIndex].prefab;
                }
            }
            return(prefab ? prefab : notesPrefab.FirstOrDefault().prefab);
        }