internal static VorbisMode Init(VorbisStreamDecoder vorbis, DataPacket packet) { var mode = new VorbisMode(vorbis); mode.BlockFlag = packet.ReadBit(); mode.WindowType = (int)packet.ReadBits(16); mode.TransformType = (int)packet.ReadBits(16); var mapping = (int)packet.ReadBits(8); if (mode.WindowType != 0 || mode.TransformType != 0 || mapping >= vorbis.Maps.Length) { throw new InvalidDataException(); } mode.Mapping = vorbis.Maps[mapping]; mode.BlockSize = mode.BlockFlag ? vorbis.Block1Size : vorbis.Block0Size; // now pre-calc the window(s)... if (mode.BlockFlag) { // long block mode._windows = new float[4][]; mode._windows[0] = new float[vorbis.Block1Size]; mode._windows[1] = new float[vorbis.Block1Size]; mode._windows[2] = new float[vorbis.Block1Size]; mode._windows[3] = new float[vorbis.Block1Size]; } else { // short block mode._windows = new float[1][]; mode._windows[0] = new float[vorbis.Block0Size]; } mode.CalcWindows(); return(mode); }