private void updateGameViewInfo(ReversiLogic reversi, int blackAmount, int whiteAmount) { LabelGameTurn.Text = (reversi.WhoTurn == ReversiLogic.Turn.Black) ? "黑子下" : "白子下"; LabelBlackScore.Text = string.Format("○: {0,2:00}", blackAmount); LabelWhiteScore.Text = string.Format("●: {0,2:00}", whiteAmount); }
private void updateGameViewInfo(ReversiLogic reversi, int blackAmount, int whiteAmount) { LabelGameTurn.Text = (reversi.WhoTurn == playerRole) ? "玩家下" : "電腦下"; LabelGameTurn.Text += "\n"; LabelGameTurn.Text += (reversi.WhoTurn == ReversiLogic.Turn.Black) ? "(黑子)" : "(白子)"; LabelBlackScore.Text = string.Format("○: {0,2:00}", blackAmount); LabelWhiteScore.Text = string.Format("●: {0,2:00}", whiteAmount); }