Example #1
0
 public void TestClick(Grid Grid1, Label scoreBlack, Label scoreWhite, int mouseX, int mouseY, int x, int y)
 {
     if (mouseX >= positionX && mouseX <= positionX + squareSize)
     {
         if (mouseY >= positionY && mouseY <= positionY + squareSize)
         {
             if (status == "Possible")   //can't click on an existing piece
             {
                 Game.Move(Grid1, x, y); //need x and y
                 status = Game.Turn;
                 Game.SwitchTurn(Grid1);
                 Game.GetNewScore(Grid1, scoreBlack, scoreWhite);
             }
         }
     }
 }