public GameObject(Transform transform) { this.transform = transform; sprite = new ASCIISprite(); events = new Events(); rigidbody = new Rigidbody(); name = "default name"; identifier = null; activeSelf = true; }
public GameObject(ASCIISprite sprite) { this.sprite = sprite; transform = new Transform(); rigidbody = new Rigidbody(); events = new Events(); name = "default name"; identifier = null; activeSelf = true; }