public static void CreateSpellItemsList()
 {
     ScriptableObjectManager.CreateAsset <SpellItemScriptableObject>();
 }
 public static void CreateWeaponList()
 {
     ScriptableObjectManager.CreateAsset <WeaponScriptableObject>();
 }
 public static void CreateConsumables()
 {
     ScriptableObjectManager.CreateAsset <ConsumableScriptableObject>();
 }