public void AddDish(Dish dish) { Dishes.Add(dish); TotalCost += dish.Price; }
public void RemoveDish(Dish dish) { Dishes.Remove(dish); }
public void ChangeDishTime(Dish dish, double time) { SetDishTime(dish, time); }
public void SetDishName(Dish dish, string name) { // make name validation here // or override default setter dish.Name = name; }
public void SetDishPrice(Dish dish, double price) { // some validation here dish.Price = price; }
public double GetDishTime(Dish dish) { return(dish.Time); }
public void ChangeDishTime(Dish dish, double time) { SetDishTime (dish, time); }
public void ChangeDishName(Dish dish, string newName) { SetDishName(dish, newName); }
public void ChangeDishName(Dish dish, string newName) { SetDishName (dish, newName); }
public void ChangeDishPrice(Dish dish, double newPrice) { SetDishPrice (dish, newPrice); }
public void AddDish(Dish dish) { Dishes.Add (dish); TotalCost += dish.Price; }
public void SetDishTime(Dish dish, double newTime) { // validation time! dish.Time = newTime; }
public string GetDishName(Dish dish) { return(dish.Name); }
public string GetDishInfo(Dish dish) { return dish.ToString (); }
public string GetDishName(Dish dish) { return dish.Name; }
public double GetDishPrice(Dish dish) { return(dish.Price); }
public double GetDishPrice(Dish dish) { return dish.Price; }
public void ChangeDishPrice(Dish dish, double newPrice) { SetDishPrice(dish, newPrice); }
public double GetDishTime(Dish dish) { return dish.Time; }
public void RemoveDish(Dish dish) { Dishes.Remove (dish); }
public string GetDishInfo(Dish dish) { return(dish.ToString()); }
public TabDish(Dish dish) { Name = dish.Name; Price = dish.Price; DishNumber = dish.DishNumber; }