public void Initialize()
        {
            var doors = _context.GetTriggers <DoorTeleporterBehaviour>(TriggerObjectType.Door);

            foreach (var trigger in doors)
            {
                trigger.OnTriggerEnterHandler += OnTriggerEnterHandler;
                trigger.OnTriggerExitHandler  += OnTriggerExitHandler;
            }
        }
        public void Initialize()
        {
            var doors = _context.GetTriggers(InteractableObjectType.Door);

            foreach (var trigger in doors)
            {
                var doorTeleporterBehaviour = trigger as DoorTeleporterBehaviour;
                doorTeleporterBehaviour.OnFilterHandler       += OnFilterHandler;
                doorTeleporterBehaviour.OnTriggerEnterHandler += OnTriggerEnterHandler;
                doorTeleporterBehaviour.OnTriggerExitHandler  += OnTriggerExitHandler;
            }
        }
        public void Initialize()
        {
            var hidingPlaces = _context.GetTriggers(InteractableObjectType.HidingPlace);

            foreach (var trigger in hidingPlaces)
            {
                var doorTeleporterBehaviour = trigger as HidingPlaceBehaviour;
                doorTeleporterBehaviour.OnFilterHandler       += OnFilterHandler;
                doorTeleporterBehaviour.OnTriggerEnterHandler += OnTriggerEnterHandler;
                doorTeleporterBehaviour.OnTriggerExitHandler  += OnTriggerExitHandler;
            }
        }
        public void Initialize()
        {
            var items = _context.GetTriggers(InteractableObjectType.Item);

            foreach (var trigger in items)
            {
                var itemBehaviour = trigger as ItemBehaviour;
                itemBehaviour.OnFilterHandler       += OnFilterHandler;
                itemBehaviour.OnTriggerEnterHandler += OnTriggerEnterHandler;
                itemBehaviour.OnTriggerExitHandler  += OnTriggerExitHandler;
            }
        }
Example #5
0
        public void Initialize()
        {
            var items = _context.GetTriggers(InteractableObjectType.Item).ToList();

            items.AddRange(_context.GetTriggers(InteractableObjectType.Trap));
            foreach (var trigger in items)
            {
                var itemBehaviour = trigger as InteractableObjectBehavior;
                itemBehaviour.OnFilterHandler       += OnFilterHandler;
                itemBehaviour.OnTriggerEnterHandler += OnTriggerEnterHandler;
                itemBehaviour.OnTriggerExitHandler  += OnTriggerExitHandler;
            }
        }
Example #6
0
        private T GetInteractableObject <T>(InteractableObjectType type) where T : class
        {
            var interactableObjects = _context.GetTriggers(type);
            T   behaviour           = default;

            foreach (var trigger in interactableObjects)
            {
                if (trigger.IsInteractable)
                {
                    behaviour = trigger as T;
                }
            }

            return(behaviour);
        }
Example #7
0
        private T GetInteractableObject <T>(InteractableObjectType type) where T : class
        {
            var interactableObjects = _context.GetTriggers(type);
            T   behaviour           = default;

            foreach (var trigger in interactableObjects)
            {
                if (trigger.IsInteractable)
                {
                    CustomDebug.Log(trigger.Description);
                }
            }

            return(behaviour);
        }