Example #1
0
        public static void CameraControl()
        {
            Vector i = Input.mouseInput * 0.1f;

            camera.eulerAngles += new Vector(i.y, i.x, 0);
            camera.MoveAt(Input.arrows);
            RenderDrawing.SetupCamera();
        }
Example #2
0
 private void OnReset(object sender, EventArgs e)
 {
     RenderDrawing.SetupCamera();
     RenderDrawing.SetupLights();
 }