Example #1
0
 /// <summary>
 /// Creates a GraphicsSystem using the given window.
 /// </summary>
 /// <param name="Win"></param>
 public GraphicsSystem(GameWindow Win)
 {
     Thread = new RenderThread(Win);
 }
Example #2
0
 /// <summary>
 /// Creates a GraphicsSystem using the given window.
 /// </summary>
 /// <param name="Win"></param>
 public GraphicsSystem(GameWindow Win)
 {
     Thread = new RenderThread(Win);
 }