Example #1
0
        public HunkFile()
        {
            this.type = FileType.TYPE_UNKNOWN;
            this.hunks = new List<Hunk>();
            this.header = null;
            this.segments = new List<List<Hunk>>();
            this.overlay = null;
            this.overlay_headers = null;
            this.overlay_segments = null;
            this.libs = null;
            this.units = null;

        }
Example #2
0
 public HunkShow(HunkFile hunk_file, bool show_relocs = false, bool show_debug = false, bool disassemble = false, uint disassemble_start = 0, bool hexdump = false, bool brief = false, bool use_objdump = false, string cpu = "68000")
 {
     this.hunk_file = hunk_file;
     // clone file refs
     this.header = hunk_file.header;
     this.segments = hunk_file.segments;
     this.overlay = hunk_file.overlay;
     this.overlay_headers = hunk_file.overlay_headers;
     this.overlay_segments = hunk_file.overlay_segments;
     this.libs = hunk_file.libs;
     this.units = hunk_file.units;
     this.show_relocs = show_relocs;
     this.show_debug = show_debug;
     this.disassemble = disassemble;
     this.disassemble_start = disassemble_start;
     this.use_objdump = use_objdump;
     this.cpu = cpu;
     this.hexdump = hexdump;
     this.brief = brief;
 }
Example #3
0
 private void WriteSignatureBytes(Hunk main, Dictionary<int, int> extRefs, int iStart, int iEnd, string name)
 {
     int i;
     int cbVariant = 0;
     iEnd = Math.Min(iStart + MaxSignatureLength, iEnd);
     for (i = iStart; i < iEnd; ++i)
     {
         if (cbVariant > 0 || extRefs.TryGetValue(i, out cbVariant))
         {
             Output.Write("..");
             --cbVariant;
         }
         else
         {
             Output.Write("{0:X2}", (uint)main.Data[i]);
         }
     }
     var cPadding = (iStart + MaxSignatureLength) - iEnd;
     if (cPadding > 0)
         Output.Write(new string(' ', 2 * cPadding));
     Output.WriteLine(" {0}", name);
 }
Example #4
0
 public virtual void show_extra_hunk(Hunk hunk)
 {
     var hunk_type = hunk.HunkType;
     if (HunkFileParser.reloc_hunks.Contains(hunk_type))
     {
         var type_name = hunk.HunkType.ToString().Replace("HUNK_", "").ToLower();
         this.print_extra("reloc", String.Format("{0} #{1}", type_name, ((RelocHunk)hunk).reloc));
         if (!this.brief)
         {
             this.show_reloc_hunk((RelocHunk)hunk);
         }
     }
     else if (hunk_type == HunkType.HUNK_DEBUG)
     {
         this.print_extra("debug", String.Format("{0}  offset={1:X8}", ((DebugHunk)hunk).debug_type, ((DebugHunk)hunk).debug_offset));
         if (!this.brief)
         {
             this.show_debug_hunk((DebugHunk)hunk);
         }
     }
     else if (hunk_type == HunkType.HUNK_SYMBOL)
     {
         var h = (SymbolHunk)hunk;
         this.print_extra("symbol", String.Format("#{0}", h.symbols.Count));
         if (!this.brief)
         {
             this.show_symbol_hunk(h);
         }
     }
     else if (hunk_type == HunkType.HUNK_EXT)
     {
         var h = (ExtHunk)hunk;
         this.print_extra("ext", String.Format("def #{0}  ref #{1}  common #{1}",
             h.ext_def, h.ext_ref.Count, h.ext_common.Count));
         if (!this.brief)
         {
             this.show_ext_hunk(h);
         }
     }
     else
     {
         this.print_extra("extra", String.Format("{0}", hunk.HunkType));
     }
 }