Example #1
0
 private void _Initial(Scene realm)
 {
     _PushToUpdater(realm);
 }
Example #2
0
 private void _PushToUpdater(Scene map)
 {
     _Realms.Add(map);
 }
Example #3
0
 private void _Register(Scene instance, string name)
 {
     _Singletons.Add(name, instance);
 }