changeConicsMode() public static method

Sets the conics render mode
public static changeConicsMode ( int mode ) : void
mode int The conics render mode to use, one of 0, 1, 2, 3, or 4. Arguments outside those will be set to 3.
return void
Example #1
0
 internal void pageConicsMode()
 {
     conicsMode++;
     if (conicsMode < 0 || conicsMode > 4)
     {
         conicsMode = 0;
     }
     NodeTools.changeConicsMode(conicsMode);
 }
Example #2
0
 /// <summary>
 /// Overridden function from MonoBehavior
 /// </summary>
 public void OnGUI()
 {
     // Porcess any scheduled functions
     if (Event.current.type == EventType.Layout && !FlightDriver.Pause && scheduledForLayout.Count > 0)
     {
         foreach (Action a in scheduledForLayout)
         {
             a();
         }
         scheduledForLayout.Clear();
     }
     if (canShowNodeEditor)
     {
         if (Event.current.type == EventType.Layout && !FlightDriver.Pause)
         {
             // On layout we should see if we have nodes to act on.
             if (curState.resizeMainWindow)
             {
                 options.mainWindowPos.height = 250;
             }
             if (curState.resizeClockWindow)
             {
                 options.clockWindowPos.height = 65;
             }
             showEncounter = curState.encounter;
             // this prevents the clock window from showing the time to
             // next node when the next state is created during repaint.
             showTimeNext = curState.hasNode();
         }
         if (!conicsLoaded)
         {
             NodeTools.changeConicsMode(options.conicsMode);
             conicsLoaded = true;
         }
         if (shown)
         {
             drawGUI();
         }
         else if (canShowConicsWindow)
         {
             drawConicsGUI();
         }
     }
     else if (canShowConicsWindow)
     {
         drawConicsGUI();
     }
     if (canShowClock)
     {
         drawClockGUI();
     }
 }
Example #3
0
 internal void setConicsMode(int mode)
 {
     conicsMode = mode;
     NodeTools.changeConicsMode(conicsMode);
 }