static void Main() { // First if-statement Potato potato = new Potato(); if (potato != null) { bool peeled = potato.IsPeeled; bool notRotten = !potato.IsRotten; if (peeled && notRotten) { potato.Cook(); } } // Second if-statement const int MinX = 0; const int MaxX = 100; const int MinY = 0; const int MaxY = 100; int x = 25; int y = 75; bool shouldVisitCell = true; if (shouldVisitCell && IsInRange(x, MinX, MaxX) && IsInRange(y, MinY, MaxY)) { VisitCell(); } }