public void Send(string remoteActorType, string remoteActorName, byte[] data, int offset, int count) { var channel = _manager.GetActorChannel(remoteActorType, remoteActorName); channel.Send(channel.Identifier, data, offset, count); }
public void Send(ActorIdentity remoteActor, byte[] data, int offset, int count) { var channel = _manager.GetActorChannel(remoteActor); channel.Send(remoteActor.Type, remoteActor.Name, data, offset, count); }