static void Main(string[] args) { SuperRemote _remote = new SuperRemote(); Light _lightDiningRoom = new Light("DiningRoom"); Light _lightKitchen = new Light("Kitchen"); CeilingFan _cellingFanDiningRoom = new CeilingFan("DiningRoom"); CeilingFan _cellingFanKitchen = new CeilingFan("Kitchen"); StereoSystem _stereoSystemDiningRoom = new StereoSystem("DiningRoom"); StereoSystem _stereoSystemKitchen = new StereoSystem("Kitchen"); GarageDoor _garageDoor = new GarageDoor(); RecomendationSwitchLight _recomendationSwitchLightDiningRoom = new RecomendationSwitchLight(_lightDiningRoom); RecomendationSwitchOutLight _recomendationSwitchOutLightDiningRoom = new RecomendationSwitchOutLight(_lightDiningRoom); RecomendationSwitchLight _recomendationSwitchLightKithcen = new RecomendationSwitchLight(_lightKitchen); RecomendationSwitchOutLight _recomandationSwitchLightKitchen = new RecomendationSwitchOutLight(_lightKitchen); RecomendationOpenGarageDoor _recomendationOpenDoor = new RecomendationOpenGarageDoor(_garageDoor); RecomendationCloseGarageDoor _recomendationCloseDoor = new RecomendationCloseGarageDoor(_garageDoor); RecomendationSwitchInCellingFan _recomendationCelingFanSwitchInKitchen = new RecomendationSwitchInCellingFan(_cellingFanKitchen); RecomendationSwitchInAvarageSpeedCeilingFan _recomendationSwitchInAvarageSpeedCeilingFanKitchen = new RecomendationSwitchInAvarageSpeedCeilingFan(_cellingFanKitchen); RecomendationSwitchOutCeilingFan _recomendationCelingFanSwitchOutKitchen = new RecomendationSwitchOutCeilingFan(_cellingFanKitchen); RecomendationSwitchInCellingFan _recomendationCelingFanSwitchInDainingRoom = new RecomendationSwitchInCellingFan(_cellingFanDiningRoom); RecomendationSwitchInAvarageSpeedCeilingFan _recomendationSwitchInAvarageSpeedCeilingFanDiningRoom = new RecomendationSwitchInAvarageSpeedCeilingFan(_cellingFanDiningRoom); RecomendationSwitchOutCeilingFan _recomendationCelingFanSwitchOutDainingRoom = new RecomendationSwitchOutCeilingFan(_cellingFanDiningRoom); RecomendationSwitchInStereoSystem _recemendationStereoSystemSwwitchInKitchen = new RecomendationSwitchInStereoSystem(_stereoSystemKitchen); RecomendationSwitchOutStereoSystem _remendationStreoSystemSwitchOutKitchen = new RecomendationSwitchOutStereoSystem(_stereoSystemKitchen); RecomendationSwitchInStereoSystem _recemendationStereoSystemSwwitchInDainingRoom = new RecomendationSwitchInStereoSystem(_stereoSystemDiningRoom); RecomendationSwitchOutStereoSystem _remendationStreoSystemSwitchOutDainingRoom = new RecomendationSwitchOutStereoSystem(_stereoSystemDiningRoom); IRecomendation[] _comandTable = { _recemendationStereoSystemSwwitchInKitchen, _recomendationSwitchInAvarageSpeedCeilingFanKitchen, _recomendationSwitchLightDiningRoom }; MakroComand makroComand = new MakroComand(_comandTable); _remote.SetRecomendation(0, _recomendationSwitchLightDiningRoom, _recomendationSwitchOutLightDiningRoom); _remote.SetRecomendation(1, _recomendationSwitchLightKithcen, _recomandationSwitchLightKitchen); _remote.SetRecomendation(2, _recomendationOpenDoor, _recomendationCloseDoor); _remote.SetRecomendation(3, _recomendationCelingFanSwitchInKitchen, _recomendationCelingFanSwitchOutKitchen); _remote.SetRecomendation(4, _recomendationSwitchInAvarageSpeedCeilingFanDiningRoom, _recomendationCelingFanSwitchOutDainingRoom); _remote.SetRecomendation(5, _recemendationStereoSystemSwwitchInKitchen, _remendationStreoSystemSwitchOutKitchen); _remote.SetRecomendation(6, makroComand, makroComand); _remote.PushedButtonSwitchIn(0); _remote.PushedButtonSwitchOut(0); _remote.PushedButtonSwitchIn(1); _remote.PushedButtonSwitchOut(1); _remote.PushedButtonSwitchIn(2); _remote.PushedButtonSwitchOut(2); _remote.PushedButtonSwitchIn(3); _remote.PushedButtonSwitchOut(3); _remote.PushedButtonSwitchIn(4); _remote.PushedButtonSwitchOut(4); _remote.PushedButtonSwitchIn(5); _remote.PushedButtonSwitchOut(5); _remote.PushedButtonSwitchIn(6); _remote.PushedButtonSwitchOut(6); _remote.PushedButtonWithDraw(); Console.ReadKey(); }
public RecomendationSwitchOutStereoSystem(StereoSystem stereoSystem) { this._stereoSystem = stereoSystem; }