void train_btn_start_Click(object sender, EventArgs e) { trainstartcontrol.Dispose(); traincyclecontrol = new CycleControl(); traincyclecontrol.Location = new Point(0, 27); traincyclecontrol.Dock = DockStyle.Fill; traincyclecontrol.KeyUp += new KeyEventHandler(traincyclecontrol_KeyUp); traincyclecontrol.KeyDown += new KeyEventHandler(traincyclecontrol_KeyDown); this.Controls.Add(traincyclecontrol); this.traincyclecontrol.Focus(); //запускаем таймер _traintimer = new Timer(); _traintimer.Interval = _traintime; _traintimer.Tick += new EventHandler(_traintimer_Tick); _traintimer.Start(); trainloader = new PNNTestLoader(900, traincyclecontrol); trainloader.Start(); }
void train_btn_start_Click(object sender, EventArgs e) { trainstartcontrol.Dispose(); traincyclecontrol = new CycleControl(); traincyclecontrol.Location = new Point(0, 27); traincyclecontrol.Dock = DockStyle.Fill; traincyclecontrol.KeyUp += new KeyEventHandler(traincyclecontrol_KeyUp); traincyclecontrol.KeyDown += new KeyEventHandler(traincyclecontrol_KeyDown); this.Controls.Add(traincyclecontrol); this.traincyclecontrol.Focus(); //запускаем таймер _traintimer = new Timer(); _traintimer.Interval = _traintime; _traintimer.Tick += new EventHandler(_traintimer_Tick); _traintimer.Start(); trainloader = new PNNTestLoader(900, traincyclecontrol); trainloader.Start(); }