static void Main(string[] args) { using (var receiver = new Consumer<Message>("localhost", string.Empty, "add", "info", OnMessageReceived)) { receiver.Open(); Console.WriteLine("please <enter> to exit"); Console.ReadLine(); } }
private static void Main() { Console.WriteLine("Receiver"); ReceiverUtil.Delay(); Consumer consumer = new Consumer(ChannelConfiguration.Name); consumer.Consume(); ConsolePause.PauseForInput(); }
//receiver -c=hello_world static void Main(string[] args) { string channel = string.Empty; var p = new OptionSet() { { "c|channel=", "The name of the channel that we should send messages to", c => channel = c } }; p.Parse(args); if (string.IsNullOrEmpty(channel)) { Console.WriteLine("You must provide a channel name"); return; } string channelName = string.Format(@".\private$\{0}", channel); var consumer = new Consumer(channelName); consumer.Consume(); }