static void ChooseOperation(EditModeGenerate tool, bool isSceneGUI) { var generator = tool.CurrentGenerator; bool enabled = generator.HaveBrushes; EditorGUI.BeginDisabledGroup(!enabled); { if (isSceneGUI) { GUILayout.BeginVertical(GUI.skin.box, Width100); } else { GUILayout.BeginVertical(GUIStyle.none); } { bool mixedValues = !enabled; CSGOperationType operation = generator.CurrentCSGOperationType; EditorGUI.BeginChangeCheck(); operation = CSG_EditorGUIUtility.ChooseOperation(operation, mixedValues); if (EditorGUI.EndChangeCheck()) { generator.CurrentCSGOperationType = operation; } } GUILayout.EndVertical(); } EditorGUI.EndDisabledGroup(); }
static void OnModifierKeysChanged() { if (EditorApplication.isPlayingOrWillChangePlaymode) { return; } CSG_EditorGUIUtility.RepaintAll(); }
static void OnModifierKeysChanged() { if (EditorApplication.isPlayingOrWillChangePlaymode) { return; } CSG_EditorGUIUtility.UpdateSceneViews(); }
static float FloatUnitsSettings(float value, GUIContent content, ToolTip tooltip, bool isSceneGUI) { var distanceUnit = RealtimeCSG.CSGSettings.DistanceUnit; var unitText = Units.GetUnitGUIContent(distanceUnit); float newValue; EditorGUI.BeginChangeCheck(); { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Label(content, width80); if (isSceneGUI) { TooltipUtility.SetToolTip(tooltip); } if (!isSceneGUI) { newValue = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, value))); } else { newValue = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, value), width65)); } if (GUILayout.Button(unitText, EditorStyles.miniLabel, width25)) { distanceUnit = Units.CycleToNextUnit(distanceUnit);; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } } GUILayout.EndHorizontal(); if (!isSceneGUI) { TooltipUtility.SetToolTip(tooltip); } } if (EditorGUI.EndChangeCheck()) { return(newValue); } return(value); }
void Cleanup() { if (prevSelection != null) Selection.objects = prevSelection; else Selection.activeTransform = null; prevSelection = null; if (GUIUtility.hotControl == shapeId) { GUIUtility.hotControl = 0; GUIUtility.keyboardControl = 0; EditorGUIUtility.SetWantsMouseJumping(0); EditorGUIUtility.editingTextField = false; } isFinished = true; CSG_EditorGUIUtility.RepaintAll(); }
public static float OnEditModeSelectionGUI() { CSG_GUIStyleUtility.InitStyles(); EditorGUI.BeginChangeCheck(); Rect editModeBounds; var newEditMode = (ToolEditMode)CSG_EditorGUIUtility.ToolbarWrapped((int)EditModeManager.EditMode, ref editModeRects, out editModeBounds, CSG_GUIStyleUtility.brushEditModeContent, CSG_GUIStyleUtility.brushEditModeTooltips); if (EditorGUI.EndChangeCheck()) { EditModeManager.EditMode = newEditMode; CSG_EditorGUIUtility.RepaintAll(); } GUILayout.Space(editModeBounds.height); return(editModeBounds.height); }
void DrawListElement(Rect rect, GUIContent toggleName, int helperSurfaces, int flag) { EditorGUI.BeginChangeCheck(); bool result = GUI.Toggle(rect, ((helperSurfaces & flag) != 0), toggleName, CSG_GUIStyleUtility.Skin.menuItem); if (EditorGUI.EndChangeCheck()) { if (result) { RealtimeCSG.CSGSettings.VisibleHelperSurfaces = (HelperSurfaceFlags)(helperSurfaces | flag); } else { RealtimeCSG.CSGSettings.VisibleHelperSurfaces = (HelperSurfaceFlags)(helperSurfaces & ~flag); } MeshInstanceManager.UpdateHelperSurfaceVisibility(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } }
private void Draw(Rect rect) { var allVisibleSurfaces = (int)HelperSurfaceFlags.ShowVisibleSurfaces; var allHelperSurfaces = s_Flags.allSurfaces & ~allVisibleSurfaces; var drawPos = new Rect(kFrameWidth, kFrameWidth, rect.width - 2 * kFrameWidth, kLineHeight); var helperSurfaces = (int)RealtimeCSG.CSGSettings.VisibleHelperSurfaces; EditorGUI.BeginChangeCheck(); GUI.Toggle(drawPos, helperSurfaces == allVisibleSurfaces, s_Flags.onlyVisibleContent, CSG_GUIStyleUtility.Skin.menuItem); if (EditorGUI.EndChangeCheck()) { RealtimeCSG.CSGSettings.VisibleHelperSurfaces = (HelperSurfaceFlags)allVisibleSurfaces; MeshInstanceManager.UpdateHelperSurfaceVisibility(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } drawPos.y += kLineHeight; EditorGUI.BeginChangeCheck(); GUI.Toggle(drawPos, helperSurfaces == allHelperSurfaces, s_Flags.allHelperContent, CSG_GUIStyleUtility.Skin.menuItem); if (EditorGUI.EndChangeCheck()) { RealtimeCSG.CSGSettings.VisibleHelperSurfaces = (HelperSurfaceFlags)allHelperSurfaces; MeshInstanceManager.UpdateHelperSurfaceVisibility(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } drawPos.y += kLineHeight; drawPos.y += 4; for (int i = 0; i < s_Flags.helperSurfaceFlagContent.Length; i++) { var flag = s_Flags.helperSurfaceFlagValues[i]; DrawListElement(drawPos, s_Flags.helperSurfaceFlagContent[i], helperSurfaces, flag); drawPos.y += kLineHeight; } }
void Cleanup() { if (prevSelection != null) { Selection.objects = prevSelection; } else { Selection.activeTransform = null; } prevSelection = null; if (GUIUtility.hotControl == shapeId) { GUIUtility.hotControl = 0; GUIUtility.keyboardControl = 0; EditorGUIUtility.SetWantsMouseJumping(0); EditorGUIUtility.editingTextField = false; } isFinished = true; CSG_EditorGUIUtility.UpdateSceneViews(); }
static void OnGUIContents(GeneratorCylinder generator, bool isSceneGUI) { //GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); //{ //bool enabled = generator.HaveBrushes; GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { /* * EditorGUI.BeginDisabledGroup(!enabled); * { * if (isSceneGUI) * GUILayout.BeginVertical(GUI.skin.box, width100); * else * GUILayout.BeginVertical(GUIStyle.none); * { * bool mixedValues = !enabled; * CSGOperationType operation = generator.CurrentCSGOperationType; * EditorGUI.BeginChangeCheck(); * operation = CSG_EditorGUIUtility.ChooseOperation(operation, mixedValues); * if (EditorGUI.EndChangeCheck()) * { * generator.CurrentCSGOperationType = operation; * } * } * GUILayout.EndVertical(); * } * EditorGUI.EndDisabledGroup(); */ if (isSceneGUI) { CylinderSettingsGUI(generator, isSceneGUI); } } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { var distanceUnit = RealtimeCSG.CSGSettings.DistanceUnit; var nextUnit = Units.CycleToNextUnit(distanceUnit); var unitText = Units.GetUnitGUIContent(distanceUnit); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Label(HeightContent, width65); if (isSceneGUI) { TooltipUtility.SetToolTip(HeightTooltip); } var height = generator.HaveHeight ? generator.Height : GeometryUtility.CleanLength(generator.DefaultHeight); EditorGUI.BeginChangeCheck(); { if (!isSceneGUI) { height = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, height))); } else { height = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, height), width65)); } } if (EditorGUI.EndChangeCheck()) { if (generator.HaveHeight) { generator.Height = height; } else { generator.DefaultHeight = height; } } if (GUILayout.Button(unitText, EditorStyles.miniLabel, width20)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } } //if (!isSceneGUI) { GUILayout.EndHorizontal(); TooltipUtility.SetToolTip(HeightTooltip); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); } //else //{ // GUILayout.Space(12); //} { EditorGUI.BeginDisabledGroup(!generator.CanCommit); { GUILayout.Label(RadiusContent, width65); if (isSceneGUI) { TooltipUtility.SetToolTip(RadiusTooltip); } var radius = generator.RadiusA; EditorGUI.BeginChangeCheck(); { if (!isSceneGUI) { radius = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, radius))); } else { radius = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, radius), width65)); } } if (EditorGUI.EndChangeCheck()) { generator.RadiusA = radius; } if (GUILayout.Button(unitText, EditorStyles.miniLabel, width20)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } } EditorGUI.EndDisabledGroup(); } GUILayout.EndHorizontal(); if (!isSceneGUI) { TooltipUtility.SetToolTip(RadiusTooltip); } } GUILayout.EndVertical(); { generator.CircleSides = IntSettingsSlider(generator.CircleSides, 3, RealtimeCSG.CSGSettings.MaxCircleSides, SidesContent, isSceneGUI); TooltipUtility.SetToolTip(SidesTooltip); } { generator.CircleOffset = SettingsSlider(generator.CircleOffset, 0, 360, OffsetContent, isSceneGUI); TooltipUtility.SetToolTip(OffsetTooltip); } if (!isSceneGUI) { GUILayout.Space(5); CylinderSettingsGUI(generator, isSceneGUI); //GUILayout.Space(10); } /*else * { * GUILayout.Space(10); * }*/ /* * EditorGUI.BeginDisabledGroup(!generator.CanCommit); * { * GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); * { * if (GUILayout.Button(CommitContent)) { generator.DoCommit(); } * TooltipUtility.SetToolTip(CommitTooltip); * if (GUILayout.Button(CancelContent)) { generator.DoCancel(); } * TooltipUtility.SetToolTip(CancelTooltip); * } * GUILayout.EndHorizontal(); * } * EditorGUI.EndDisabledGroup(); */ //} //GUILayout.EndVertical(); }
static void BoxSettingsGUI(GeneratorBox generator, bool isSceneGUI) { var distanceUnit = RealtimeCSG.CSGSettings.DistanceUnit; var nextUnit = Units.CycleToNextUnit(distanceUnit); var unitText = Units.GetUnitGUIContent(distanceUnit); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Label(HeightContent, Width65); var height = generator.HaveHeight ? generator.Height : GeometryUtility.CleanLength(generator.DefaultHeight); EditorGUI.BeginChangeCheck(); { height = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, height))); } if (EditorGUI.EndChangeCheck()) { if (generator.HaveHeight) { generator.Height = height; } else { generator.DefaultHeight = height; } } if (GUILayout.Button(unitText, EditorStyles.miniLabel, Width25)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } } GUILayout.EndHorizontal(); TooltipUtility.SetToolTip(HeightTooltip); } EditorGUI.BeginDisabledGroup(!generator.CanCommit); { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Label(LengthContent, Width65); var length = generator.Length; EditorGUI.BeginChangeCheck(); { length = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, length))); } if (EditorGUI.EndChangeCheck()) { generator.Length = length; } if (GUILayout.Button(unitText, EditorStyles.miniLabel, Width25)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } } GUILayout.EndHorizontal(); TooltipUtility.SetToolTip(LengthTooltip); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Label(WidthContent, Width65); var width = generator.Width; EditorGUI.BeginChangeCheck(); { width = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, width))); } if (EditorGUI.EndChangeCheck()) { generator.Width = width; } if (GUILayout.Button(unitText, EditorStyles.miniLabel, Width25)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } } GUILayout.EndHorizontal(); TooltipUtility.SetToolTip(WidthTooltip); } EditorGUI.EndDisabledGroup(); } GUILayout.EndVertical(); }
static void OnGUIContents(GeneratorSphere generator, bool isSceneGUI) { var distanceUnit = RealtimeCSG.CSGSettings.DistanceUnit; var nextUnit = Units.CycleToNextUnit(distanceUnit); var unitText = Units.GetUnitGUIContent(distanceUnit); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { SphereSettingsGUI(generator, isSceneGUI); } } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginDisabledGroup(!generator.CanCommit); { GUILayout.Label(RadiusContent, width65); if (isSceneGUI) { TooltipUtility.SetToolTip(RadiusTooltip); } var radius = generator.SphereRadius; EditorGUI.BeginChangeCheck(); { if (!isSceneGUI) { radius = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, radius))); } else { radius = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, radius), width65)); } } if (EditorGUI.EndChangeCheck()) { generator.SphereRadius = radius; } if (GUILayout.Button(unitText, EditorStyles.miniLabel, width25)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } } EditorGUI.EndDisabledGroup(); } GUILayout.EndHorizontal(); if (!isSceneGUI) { TooltipUtility.SetToolTip(RadiusTooltip); } generator.SphereSplits = IntSettingsControl ( generator.SphereSplits, 1, RealtimeCSG.CSGSettings.MaxSphereSplits, SplitsContent, isSceneGUI ); TooltipUtility.SetToolTip(SplitsTooltip); generator.SphereOffset = FloatSettingsControl ( generator.SphereOffset, 0, 360, OffsetContent, isSceneGUI ); TooltipUtility.SetToolTip(OffsetTooltip); } GUILayout.EndVertical(); if (!isSceneGUI) { GUILayout.Space(5); SphereSettingsGUI(generator, isSceneGUI); } }
static void OnGUIContents(bool isSceneGUI, EditModeMeshEdit tool) { EditModeCommonGUI.StartToolGUI(); var filteredSelection = EditModeManager.FilteredSelection; var defaultMaterial = CSGSettings.DefaultMaterial; GUILayout.BeginVertical(isSceneGUI ? InSceneWidth : CSG_GUIStyleUtility.ContentEmpty); { /* * GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); * { * * GUILayout.BeginVertical(isSceneGUI ? GUI.skin.box : GUIStyle.none); * { * //GUILayout.Label(Keys.VerticalMoveMode.ToString() + " to dragging brush up/down", EditorStyles.miniLabel); * GUILayout.Label("Control (hold) to drag polygon on it's plane", EditorStyles.miniLabel); * GUILayout.Label("Shift (hold) to drag extrude polygon", EditorStyles.miniLabel); * GUILayout.Label("Shift (hold) to chamfer edges and vertices", EditorStyles.miniLabel); * } * GUILayout.EndVertical(); * } * GUILayout.EndHorizontal();*/ ChooseCSGOperation(filteredSelection, isSceneGUI, tool); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = CSG_EditorGUIUtility.MaterialImage(defaultMaterial, small: true); } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } GUILayout.EndVertical(); } GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { bool have_nodes = tool != null && (filteredSelection.NodeTargets.Length > 0); EditorGUI.BeginDisabledGroup(!have_nodes); { GUIStyle left = EditorStyles.miniButtonLeft; GUIStyle middle = EditorStyles.miniButtonMid; GUIStyle right = EditorStyles.miniButtonRight; GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { EditorGUILayout.LabelField(ContentFlip, labelWidth); } else { EditorGUILayout.LabelField(ContentFlip, largeLabelWidth); } if (GUILayout.Button(ContentFlipX, left)) { tool.FlipX(); } TooltipUtility.SetToolTip(TooltipFlipX); if (GUILayout.Button(ContentFlipY, middle)) { tool.FlipY(); } TooltipUtility.SetToolTip(TooltipFlipY); if (GUILayout.Button(ContentFlipZ, right)) { tool.FlipZ(); } TooltipUtility.SetToolTip(TooltipFlipZ); } GUILayout.EndHorizontal(); /* * EditorGUILayout.LabelField(ContentEdgesLabel); * GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); * { * EditorGUI.BeginDisabledGroup(!tool.CanSmooth()); * { * if (GUILayout.Button("Smooth")) { tool.Smooth(); } * } * EditorGUI.EndDisabledGroup(); * EditorGUI.BeginDisabledGroup(!tool.CanUnSmooth()); * { * if (GUILayout.Button("Un-smooth")) { tool.UnSmooth(); } * } * EditorGUI.EndDisabledGroup(); * } * GUILayout.EndHorizontal(); */ if (GUILayout.Button(ContentSnapToGrid)) { tool.SnapToGrid(); } TooltipUtility.SetToolTip(TooltipSnapToGrid); } EditorGUI.EndDisabledGroup(); } GUILayout.EndVertical(); } GUILayout.EndHorizontal(); GUILayout.Space(2); if (!isSceneGUI) { EditorGUILayout.Space(); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { EditorGUILayout.LabelField(ContentDefaultMaterial, largeLabelWidth); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } GUILayout.Space(2); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Space(5); defaultMaterial = CSG_EditorGUIUtility.MaterialImage(defaultMaterial, small: false); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); } GUILayout.EndHorizontal(); /* * // Unity won't let us do this * GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); * OnGUIContentsMaterialInspector(first_material, multiple_materials); * GUILayout.EndVertical(); */ } else { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } } GUILayout.EndVertical(); EditorGUI.showMixedValue = false; }
static public void OnInspectorGUI(Editor editor, UnityEngine.Object[] targets) { TooltipUtility.InitToolTip(editor); try { var models = new CSGModel[targets.Length]; for (int i = targets.Length - 1; i >= 0; i--) { models[i] = targets[i] as CSGModel; if (!models[i]) { ArrayUtility.RemoveAt(ref models, i); } } CSG_GUIStyleUtility.InitStyles(); ShowRealtimeCSGDisabledMessage(); if (models.Length > 0 && models.Length == targets.Length) { CSGModelComponentInspectorGUI.OnInspectorGUI(targets); return; } var filteredSelection = EditModeManager.FilteredSelection; var targetNodes = filteredSelection.NodeTargets; var targetModels = filteredSelection.ModelTargets; var targetBrushes = filteredSelection.BrushTargets; var targetOperations = filteredSelection.OperationTargets; if (targetNodes == null) { return; } bool?isPrefab = false; PrefabInstantiateBehaviour?prefabBehaviour = PrefabInstantiateBehaviour.Reference; PrefabSourceAlignment? prefabSourceAlignment = PrefabSourceAlignment.AlignedTop; PrefabDestinationAlignment?prefabDestinationAlignment = PrefabDestinationAlignment.AlignToSurface; if (targetNodes.Length > 0) { var gameObject = targetNodes[0].gameObject; isPrefab = CSGPrefabUtility.IsPrefabAsset(gameObject); prefabBehaviour = targetNodes[0].PrefabBehaviour; prefabSourceAlignment = targetNodes[0].PrefabSourceAlignment; prefabDestinationAlignment = targetNodes[0].PrefabDestinationAlignment; for (int i = 1; i < targetNodes.Length; i++) { gameObject = targetNodes[i].gameObject; var currentIsPrefab = CSGPrefabUtility.IsPrefabAsset(gameObject); var currentPrefabBehaviour = targetNodes[i].PrefabBehaviour; var currentPrefabSourceAlignment = targetNodes[i].PrefabSourceAlignment; var currentPrefabDestinationAlignment = targetNodes[i].PrefabDestinationAlignment; if (isPrefab.HasValue && isPrefab.Value != currentIsPrefab) { isPrefab = null; } if (prefabBehaviour.HasValue && prefabBehaviour.Value != currentPrefabBehaviour) { prefabBehaviour = null; } if (prefabSourceAlignment.HasValue && prefabSourceAlignment.Value != currentPrefabSourceAlignment) { prefabSourceAlignment = null; } if (prefabDestinationAlignment.HasValue && prefabDestinationAlignment.Value != currentPrefabDestinationAlignment) { prefabDestinationAlignment = null; } } } GUILayout.BeginVertical(GUI.skin.box); { if (isPrefab.HasValue && isPrefab.Value) { EditorGUILayout.LabelField(PrefabLabelContent); } else { EditorGUILayout.LabelField(RaySnappingLabelContent); TooltipUtility.SetToolTip(RaySnappingBehaviourTooltip); } EditorGUI.indentLevel++; { if (isPrefab.HasValue && isPrefab.Value) { EditorGUI.showMixedValue = !prefabBehaviour.HasValue; var prefabBehavour = prefabBehaviour.HasValue ? prefabBehaviour.Value : PrefabInstantiateBehaviour.Reference; EditorGUI.BeginChangeCheck(); { prefabBehavour = (PrefabInstantiateBehaviour)EditorGUILayout.EnumPopup(PrefabInstantiateBehaviourContent, prefabBehavour); TooltipUtility.SetToolTip(PrefabInstantiateBehaviourTooltip); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); for (int i = 0; i < targetNodes.Length; i++) { targetNodes[i].PrefabBehaviour = prefabBehavour; } } EditorGUI.showMixedValue = false; } EditorGUI.showMixedValue = !prefabDestinationAlignment.HasValue; var destinationAlignment = prefabDestinationAlignment.HasValue ? prefabDestinationAlignment.Value : PrefabDestinationAlignment.AlignToSurface; EditorGUI.BeginChangeCheck(); { destinationAlignment = (PrefabDestinationAlignment)EditorGUILayout.EnumPopup(DestinationAlignmentContent, destinationAlignment); TooltipUtility.SetToolTip(DestinationAlignmentTooltip); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); for (int i = 0; i < targetNodes.Length; i++) { targetNodes[i].PrefabDestinationAlignment = destinationAlignment; } } EditorGUI.showMixedValue = false; EditorGUI.showMixedValue = !prefabSourceAlignment.HasValue; var sourceAlignment = prefabSourceAlignment.HasValue ? prefabSourceAlignment.Value : PrefabSourceAlignment.AlignedFront; EditorGUI.BeginChangeCheck(); { sourceAlignment = (PrefabSourceAlignment)EditorGUILayout.EnumPopup(SourceAlignmentContent, sourceAlignment); TooltipUtility.SetToolTip(SourceAlignmentTooltip); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); for (int i = 0; i < targetNodes.Length; i++) { targetNodes[i].PrefabSourceAlignment = sourceAlignment; } } EditorGUI.showMixedValue = false; } EditorGUI.indentLevel--; } GUILayout.EndVertical(); GUILayout.Space(10); if (targetModels.Length == 0) { int invalidOperationType = 999; bool? handleAsOne = null; bool selMixedValues = false; CSGOperationType operationType = (CSGOperationType)invalidOperationType; bool opMixedValues = false; if (targetBrushes.Length > 0) { operationType = targetBrushes[0].OperationType; } for (int b = 1; b < targetBrushes.Length; b++) { var brush = targetBrushes[b]; if (operationType != brush.OperationType) { opMixedValues = true; } } foreach (var operation in targetOperations) { if (operationType == (CSGOperationType)invalidOperationType) { operationType = operation.OperationType; } else if (operationType != operation.OperationType) { opMixedValues = true; } if (!handleAsOne.HasValue) { handleAsOne = operation.HandleAsOne; } else if (handleAsOne.Value != operation.HandleAsOne) { selMixedValues = true; } } GUILayout.BeginVertical(GUI.skin.box); { bool passThroughValue = false; if (targetBrushes.Length == 0 && targetOperations.Length > 0) // only operations { bool?passThrough = targetOperations[0].PassThrough; for (int i = 1; i < targetOperations.Length; i++) { if (passThrough.HasValue && passThrough.Value != targetOperations[i].PassThrough) { passThrough = null; break; } } opMixedValues = !passThrough.HasValue || passThrough.Value; var ptMixedValues = !passThrough.HasValue; passThroughValue = passThrough.HasValue ? passThrough.Value : false; if (CSG_EditorGUIUtility.PassThroughButton(passThroughValue, ptMixedValues)) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); foreach (var operation in targetOperations) { operation.PassThrough = true; } InternalCSGModelManager.CheckForChanges(); EditorApplication.RepaintHierarchyWindow(); } if (passThroughValue) { operationType = (CSGOperationType)255; } } EditorGUI.BeginChangeCheck(); { operationType = CSG_EditorGUIUtility.ChooseOperation(operationType, opMixedValues); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); foreach (var brush in targetBrushes) { brush.OperationType = operationType; } foreach (var operation in targetOperations) { operation.PassThrough = false; operation.OperationType = operationType; } InternalCSGModelManager.CheckForChanges(); EditorApplication.RepaintHierarchyWindow(); } } GUILayout.EndVertical(); if (targetOperations.Length == 0 && targetModels.Length == 0) { GUILayout.Space(10); if (targetBrushes.Length == 1) { GUILayout.BeginVertical(GUI.skin.box); { EditorGUI.indentLevel++; OpenSurfaces = EditorGUILayout.Foldout(OpenSurfaces, SurfacesContent); EditorGUI.indentLevel--; if (OpenSurfaces) { var targetShape = targetBrushes[0].Shape; var texGens = targetShape.TexGens; var texGenFlagArray = targetShape.TexGenFlags; for (int t = 0; t < texGens.Length; t++) { GUILayout.Space(2); var texGenFlags = texGenFlagArray[t]; var material = targetShape.TexGens[t].RenderMaterial; var physicsMat = targetShape.TexGens[t].PhysicsMaterial; EditorGUI.BeginChangeCheck(); { GUILayout.BeginHorizontal(); { GUILayout.Space(4); material = CSG_EditorGUIUtility.MaterialImage(material); GUILayout.Space(2); GUILayout.BeginVertical(); { //EditorGUI.BeginDisabledGroup(texGenFlags != TexGenFlags.None); { material = EditorGUILayout.ObjectField(material, typeof(Material), true) as Material; } //EditorGUI.EndDisabledGroup(); physicsMat = EditorGUILayout.ObjectField(physicsMat, typeof(PhysicMaterial), true) as PhysicMaterial; texGenFlags = EditModeCommonGUI.OnSurfaceFlagButtons(texGenFlags); } GUILayout.EndVertical(); GUILayout.Space(4); } GUILayout.EndHorizontal(); } if (EditorGUI.EndChangeCheck()) { var selectedBrushSurfaces = new [] { new SelectedBrushSurface(targetBrushes[0], t) }; using (new UndoGroup(selectedBrushSurfaces, "discarding surface")) { texGenFlagArray[t] = texGenFlags; targetShape.TexGens[t].RenderMaterial = material; targetShape.TexGens[t].PhysicsMaterial = physicsMat; } } GUILayout.Space(4); } } } GUILayout.EndVertical(); } } if (handleAsOne.HasValue) { EditorGUI.BeginChangeCheck(); { EditorGUI.showMixedValue = selMixedValues; handleAsOne = EditorGUILayout.Toggle(HandleAsOneLabel, handleAsOne.Value); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation 'Handle as one object'"); foreach (var operation in targetOperations) { operation.HandleAsOne = handleAsOne.Value; } EditorApplication.RepaintHierarchyWindow(); } } } #if false if (targetNodes.Length == 1) { var node = targetNodes[0]; var brush = node as CSGBrush; if (brush != null) { var brush_cache = CSGSceneManager.GetBrushCache(brush); if (brush_cache == null || brush_cache.childData == null || brush_cache.childData.modelTransform == null) { EditorGUILayout.LabelField("brush-cache: null"); } else { EditorGUILayout.LabelField("node-id: " + brush.brushNodeID); } } var operation = node as CSGOperation; if (operation != null) { var operation_cache = CSGSceneManager.GetOperationCache(operation); if (operation_cache == null || operation_cache.childData == null || operation_cache.childData.modelTransform == null) { EditorGUILayout.LabelField("operation-cache: null"); } else { EditorGUILayout.LabelField("operation-id: " + operation.operationNodeID); } } var model = node as CSGModel; if (model != null) { var model_cache = CSGSceneManager.GetModelCache(model); if (model_cache == null || model_cache.meshContainer == null) { EditorGUILayout.LabelField("model-cache: null"); } else { EditorGUILayout.LabelField("model-id: " + model.modelNodeID); } } } #endif } finally { TooltipUtility.DrawToolTip(getLastRect: true, goUp: true); } }
static void ShowCSGOperations(bool isSceneGUI, EditModePlace tool, FilteredSelection filteredSelection) { bool operations_enabled = (tool != null && filteredSelection.NodeTargets.Length > 0 && filteredSelection.NodeTargets.Length == (filteredSelection.BrushTargets.Length + filteredSelection.OperationTargets.Length)); EditorGUI.BeginDisabledGroup(!operations_enabled); { bool mixedValues = tool == null || ((filteredSelection.BrushTargets.Length == 0) && (filteredSelection.OperationTargets.Length == 0)); CSGOperationType operationType = CSGOperationType.Additive; if (tool != null) { if (filteredSelection.BrushTargets.Length > 0) { operationType = filteredSelection.BrushTargets[0].OperationType; for (int i = 1; i < filteredSelection.BrushTargets.Length; i++) { if (filteredSelection.BrushTargets[i].OperationType != operationType) { mixedValues = true; } } } else if (filteredSelection.OperationTargets.Length > 0) { operationType = filteredSelection.OperationTargets[0].OperationType; } if (filteredSelection.OperationTargets.Length > 0) { for (int i = 0; i < filteredSelection.OperationTargets.Length; i++) { if (filteredSelection.OperationTargets[i].OperationType != operationType) { mixedValues = true; } } } } GUILayout.BeginVertical(isSceneGUI ? GUI.skin.box : GUIStyle.none); { bool passThroughValue = false; if (tool != null && filteredSelection.BrushTargets.Length == 0 && filteredSelection.OperationTargets.Length > 0 && filteredSelection.OperationTargets.Length == filteredSelection.NodeTargets.Length) // only operations { bool?passThrough = filteredSelection.OperationTargets[0].PassThrough; for (int i = 1; i < filteredSelection.OperationTargets.Length; i++) { if (passThrough.HasValue && passThrough.Value != filteredSelection.OperationTargets[i].PassThrough) { passThrough = null; break; } } mixedValues = !passThrough.HasValue || passThrough.Value; var ptMixedValues = !passThrough.HasValue; passThroughValue = passThrough.HasValue ? passThrough.Value : false; if (CSG_EditorGUIUtility.PassThroughButton(passThroughValue, ptMixedValues)) { Undo.RecordObjects(filteredSelection.OperationTargets, "Changed CSG operation of nodes"); foreach (var operation in filteredSelection.OperationTargets) { operation.PassThrough = true; } InternalCSGModelManager.CheckForChanges(); EditorApplication.RepaintHierarchyWindow(); } if (passThroughValue) { operationType = (CSGOperationType)255; } } EditorGUI.BeginChangeCheck(); { operationType = CSG_EditorGUIUtility.ChooseOperation(operationType, mixedValues); } if (EditorGUI.EndChangeCheck() && tool != null) { Undo.RecordObjects(filteredSelection.NodeTargets, "Changed CSG operation of nodes"); for (int i = 0; i < filteredSelection.BrushTargets.Length; i++) { filteredSelection.BrushTargets[i].OperationType = operationType; } for (int i = 0; i < filteredSelection.OperationTargets.Length; i++) { filteredSelection.OperationTargets[i].PassThrough = false; filteredSelection.OperationTargets[i].OperationType = operationType; } InternalCSGModelManager.CheckForChanges(); EditorApplication.RepaintHierarchyWindow(); } } GUILayout.EndVertical(); } EditorGUI.EndDisabledGroup(); }
static void FreeDrawSettingsGUI(GeneratorFreeDraw generator, bool isSceneGUI) { var distanceUnit = RealtimeCSG.CSGSettings.DistanceUnit; var nextUnit = Units.CycleToNextUnit(distanceUnit); var unitText = Units.GetUnitGUIContent(distanceUnit); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Label(HeightContent, width65); var height = generator.HaveHeight ? generator.Height : GeometryUtility.CleanLength(generator.DefaultHeight); EditorGUI.BeginChangeCheck(); { height = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, height))); } if (EditorGUI.EndChangeCheck()) { if (generator.HaveHeight) { generator.Height = height; } else { generator.DefaultHeight = height; } } if (GUILayout.Button(unitText, EditorStyles.miniLabel, width20)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.UpdateSceneViews(); } } GUILayout.EndHorizontal(); TooltipUtility.SetToolTip(HeightTooltip); } #if EVALUATION EditorGUI.BeginDisabledGroup(true); #endif { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Label(CurveSidesContent, width65); var subdivisions = generator.CurveSides; EditorGUI.BeginChangeCheck(); { subdivisions = (uint)Mathf.Clamp(EditorGUILayout.IntField((int)subdivisions), 0, 32); } if (EditorGUI.EndChangeCheck() && generator.CurveSides != subdivisions) { generator.CurveSides = subdivisions; } } GUILayout.EndHorizontal(); TooltipUtility.SetToolTip(CurveSidesTooltip); } { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginDisabledGroup(!generator.HaveSelectedEdgesOrVertices); { var tangentState = generator.SelectedTangentState; EditorGUI.BeginChangeCheck(); { GUILayout.Label(EdgeTypeContent, width65); EditorGUI.showMixedValue = !tangentState.HasValue; tangentState = (HandleConstraints)EditorGUILayout.EnumPopup(tangentState.HasValue ? tangentState.Value : HandleConstraints.Straight); EditorGUI.showMixedValue = false; } if (EditorGUI.EndChangeCheck()) { generator.SelectedTangentState = tangentState; } } EditorGUI.EndDisabledGroup(); } GUILayout.EndHorizontal(); TooltipUtility.SetToolTip(EdgeTypeTooltip); } EditorGUILayout.Space(); #if EVALUATION EditorGUI.EndDisabledGroup(); #endif EditorGUI.BeginDisabledGroup(!generator.HaveSelectedEdges); { if (GUILayout.Button(SplitSelectedContent)) { generator.SplitSelectedEdge(); } TooltipUtility.SetToolTip(SplitSelectedTooltip); } EditorGUI.EndDisabledGroup(); /* * GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); * { * if (isSceneGUI) * GUILayout.Label(AlphaContent, width75); * else * EditorGUILayout.PrefixLabel(AlphaContent); * var alpha = generator.Alpha; * EditorGUI.BeginChangeCheck(); * { * alpha = EditorGUILayout.Slider(alpha, -1.0f, 3.0f); * } * if (EditorGUI.EndChangeCheck() && generator.Alpha != alpha) * { * generator.Alpha = alpha; * } * } * GUILayout.EndHorizontal(); */ } GUILayout.EndVertical(); }
static void OnGUIContents(bool isSceneGUI, EditModeClip tool) { EditModeCommonGUI.StartToolGUI(); if (tool.ClipBrushCount == 0) { GUILayout.Label(string.Format("no brushes selected", tool.ClipBrushCount), CSG_GUIStyleUtility.redTextArea); } else { if (tool.ClipBrushCount == 1) { GUILayout.Label(string.Format("{0} brush selected", tool.ClipBrushCount)); } else { GUILayout.Label(string.Format("{0} brushes selected", tool.ClipBrushCount)); } } EditorGUILayout.Space(); EditorGUI.BeginDisabledGroup(tool == null); { GUILayout.BeginVertical(isSceneGUI ? GUI.skin.box : GUIStyle.none); { var newClipMode = (tool != null) ? tool.clipMode : ((ClipMode)999); var skin = CSG_GUIStyleUtility.Skin; for (int i = 0; i < clipModeValues.Length; i++) { var selected = newClipMode == clipModeValues[i]; GUIContent content; GUIStyle style; if (selected) { style = CSG_GUIStyleUtility.selectedIconLabelStyle; content = skin.clipNamesOn[i]; } else { style = CSG_GUIStyleUtility.unselectedIconLabelStyle; content = skin.clipNames[i]; } if (GUILayout.Toggle(selected, content, style)) { newClipMode = clipModeValues[i]; } TooltipUtility.SetToolTip(CSG_GUIStyleUtility.clipTooltips[i]); } if (tool != null && tool.clipMode != newClipMode) { tool.SetClipMode(newClipMode); } } GUILayout.EndVertical(); if (!isSceneGUI) { GUILayout.Space(10); } bool disabled = (tool == null || tool.editMode != EditModeClip.EditMode.EditPoints); var defaultMaterial = CSGSettings.DefaultMaterial; GUILayout.BeginVertical(isSceneGUI ? MaterialSceneWidth : CSG_GUIStyleUtility.ContentEmpty); { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { EditorGUI.BeginChangeCheck(); { defaultMaterial = CSG_EditorGUIUtility.MaterialImage(defaultMaterial); } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); } { EditorGUI.BeginDisabledGroup(disabled); { if (GUILayout.Button(ContentCancel)) { doCancel = true; } TooltipUtility.SetToolTip(CancelTooltip); if (GUILayout.Button(ContentCommit)) { doCommit = true; } TooltipUtility.SetToolTip(CommitTooltip); } EditorGUI.EndDisabledGroup(); } if (isSceneGUI) { GUILayout.EndVertical(); } } GUILayout.EndHorizontal(); if (isSceneGUI) { GUILayout.Space(2); EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } } if (!isSceneGUI) { EditorGUILayout.Space(); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { EditorGUILayout.LabelField(ContentDefaultMaterial, largeLabelWidth); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } GUILayout.Space(2); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Space(5); defaultMaterial = CSG_EditorGUIUtility.MaterialImage(defaultMaterial, small: false); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); } GUILayout.EndHorizontal(); /* * // Unity won't let us do this * GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); * OnGUIContentsMaterialInspector(first_material, multiple_materials); * GUILayout.EndVertical(); */ } GUILayout.EndVertical(); } EditorGUI.EndDisabledGroup(); }
/* * GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); * { * * GUILayout.BeginVertical(isSceneGUI ? GUI.skin.box : GUIStyle.none); * { * //GUILayout.Label(Keys.VerticalMoveMode.ToString() + " to dragging brush up/down", EditorStyles.miniLabel); * GUILayout.Label("Control (hold) to drag polygon on it's plane", EditorStyles.miniLabel); * GUILayout.Label("Shift (hold) to drag extrude polygon", EditorStyles.miniLabel); * GUILayout.Label("Shift (hold) to chamfer edges and vertices", EditorStyles.miniLabel); * } * GUILayout.EndVertical(); * } * GUILayout.EndHorizontal();*/ static void OnGUIContents(bool isSceneGUI, EditModeMeshEdit tool) { EditModeCommonGUI.StartToolGUI(); var filteredSelection = EditModeManager.FilteredSelection; var left = EditorStyles.miniButtonLeft; var middle = EditorStyles.miniButtonMid; var right = EditorStyles.miniButtonRight; var button = GUI.skin.button; var defaultMaterial = CSGSettings.DefaultMaterial; GUILayout.BeginVertical(isSceneGUI ? InSceneWidth : CSG_GUIStyleUtility.ContentEmpty); { ShowCSGOperations(isSceneGUI, tool, filteredSelection); GUILayout.BeginVertical(isSceneGUI ? GUI.skin.box : GUIStyle.none); { var selectionIgnoreBackfaced = CSGSettings.HiddenSurfacesNotSelectable; var selectionVertex = CSGSettings.SelectionVertex; var selectionEdge = CSGSettings.SelectionEdge; var selectionSurface = CSGSettings.SelectionSurface; EditorGUILayout.LabelField(ContentSelection); EditorGUI.BeginChangeCheck(); { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { selectionIgnoreBackfaced = GUILayout.Toggle(selectionIgnoreBackfaced, ContentIgnoreHidden, button); TooltipUtility.SetToolTip(TooltipIgnoreHidden); } GUILayout.EndHorizontal(); if (!selectionVertex && !selectionEdge && !selectionSurface) { GUILayout.Label("No selection mode has been selected and nothing can be selected", CSG_GUIStyleUtility.redTextArea); } GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { selectionVertex = GUILayout.Toggle(selectionVertex, ContentVertex, button); TooltipUtility.SetToolTip(TooltipVertex); selectionEdge = GUILayout.Toggle(selectionEdge, ContentEdge, button); TooltipUtility.SetToolTip(TooltipEdge); selectionSurface = GUILayout.Toggle(selectionSurface, ContentSurface, button); TooltipUtility.SetToolTip(TooltipSurface); } GUILayout.EndHorizontal(); } if (EditorGUI.EndChangeCheck()) { CSGSettings.HiddenSurfacesNotSelectable = selectionIgnoreBackfaced; CSGSettings.SelectionVertex = selectionVertex; CSGSettings.SelectionEdge = selectionEdge; CSGSettings.SelectionSurface = selectionSurface; CSGSettings.Save(); } GUILayout.Space(3); } GUILayout.EndVertical(); GUILayout.BeginVertical(isSceneGUI ? GUI.skin.box : GUIStyle.none); { var autoCommitExtrusion = CSGSettings.AutoCommitExtrusion; EditorGUI.BeginChangeCheck(); { autoCommitExtrusion = GUILayout.Toggle(autoCommitExtrusion, ContentAutoCommitExtrusion, button); TooltipUtility.SetToolTip(TooltipAutoCommitExtrusion); } if (EditorGUI.EndChangeCheck()) { CSGSettings.AutoCommitExtrusion = autoCommitExtrusion; CSGSettings.Save(); } } GUILayout.EndVertical(); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { GUILayout.Space(4); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = CSG_EditorGUIUtility.MaterialImage(defaultMaterial, small: true); } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } GUILayout.EndVertical(); } bool have_nodes = tool != null && (filteredSelection.NodeTargets.Length > 0); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginDisabledGroup(!have_nodes); { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { EditorGUILayout.LabelField(ContentFlip, labelWidth); } else { EditorGUILayout.LabelField(ContentFlip, largeLabelWidth); } if (GUILayout.Button(ContentFlipX, left)) { tool.FlipX(); } TooltipUtility.SetToolTip(TooltipFlipX); if (GUILayout.Button(ContentFlipY, middle)) { tool.FlipY(); } TooltipUtility.SetToolTip(TooltipFlipY); if (GUILayout.Button(ContentFlipZ, right)) { tool.FlipZ(); } TooltipUtility.SetToolTip(TooltipFlipZ); } GUILayout.EndHorizontal(); /* * EditorGUILayout.LabelField(ContentEdgesLabel); * GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); * { * EditorGUI.BeginDisabledGroup(!tool.CanSmooth()); * { * if (GUILayout.Button("Smooth")) { tool.Smooth(); } * } * EditorGUI.EndDisabledGroup(); * EditorGUI.BeginDisabledGroup(!tool.CanUnSmooth()); * { * if (GUILayout.Button("Un-smooth")) { tool.UnSmooth(); } * } * EditorGUI.EndDisabledGroup(); * } * GUILayout.EndHorizontal(); */ if (GUILayout.Button(ContentSnapToGrid)) { tool.SnapToGrid(Camera.current); } TooltipUtility.SetToolTip(TooltipSnapToGrid); } EditorGUI.EndDisabledGroup(); } GUILayout.EndVertical(); } GUILayout.EndHorizontal(); GUILayout.Space(2); if (!isSceneGUI) { EditorGUILayout.Space(); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { EditorGUILayout.LabelField(ContentDefaultMaterial, largeLabelWidth); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } GUILayout.Space(2); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Space(5); defaultMaterial = CSG_EditorGUIUtility.MaterialImage(defaultMaterial, small: false); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); } GUILayout.EndHorizontal(); /* * // Unity won't let us do this * GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); * OnGUIContentsMaterialInspector(first_material, multiple_materials); * GUILayout.EndVertical(); */ } else { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; CSGSettings.Save(); } } } GUILayout.EndVertical(); EditorGUI.showMixedValue = false; }
static void OnBottomBarGUI(SceneView sceneView, Rect barSize) { //if (Event.current.type == EventType.Layout) // return; var snapMode = RealtimeCSG.CSGSettings.SnapMode; var uniformGrid = RealtimeCSG.CSGSettings.UniformGrid; var moveSnapVector = RealtimeCSG.CSGSettings.SnapVector; var rotationSnap = RealtimeCSG.CSGSettings.SnapRotation; var scaleSnap = RealtimeCSG.CSGSettings.SnapScale; var showGrid = RealtimeCSG.CSGSettings.GridVisible; var lockAxisX = RealtimeCSG.CSGSettings.LockAxisX; var lockAxisY = RealtimeCSG.CSGSettings.LockAxisY; var lockAxisZ = RealtimeCSG.CSGSettings.LockAxisZ; var distanceUnit = RealtimeCSG.CSGSettings.DistanceUnit; var helperSurfaces = RealtimeCSG.CSGSettings.VisibleHelperSurfaces; var showWireframe = RealtimeCSG.CSGSettings.IsWireframeShown(sceneView); var skin = CSG_GUIStyleUtility.Skin; var updateSurfaces = false; bool wireframeModified = false; var viewWidth = sceneView.position.width; float layoutHeight = barSize.height; float layoutX = 6.0f; bool modified = false; GUI.changed = false; { currentRect.width = 27; currentRect.y = 0; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; #region "Grid" button if (showGrid) { showGrid = GUI.Toggle(currentRect, showGrid, skin.gridIconOn, EditorStyles.toolbarButton); } else { showGrid = GUI.Toggle(currentRect, showGrid, skin.gridIcon, EditorStyles.toolbarButton); } //(x:6.00, y:0.00, width:27.00, height:18.00) TooltipUtility.SetToolTip(showGridTooltip, currentRect); #endregion if (viewWidth >= 800) { layoutX += 6; //(x:33.00, y:0.00, width:6.00, height:6.00) } var prevBackgroundColor = GUI.backgroundColor; var lockedBackgroundColor = skin.lockedBackgroundColor; if (lockAxisX) { GUI.backgroundColor = lockedBackgroundColor; } #region "X" lock button currentRect.width = 17; currentRect.y = 0; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; lockAxisX = !GUI.Toggle(currentRect, !lockAxisX, xLabel, skin.xToolbarButton); //(x:39.00, y:0.00, width:17.00, height:18.00) if (lockAxisX) { TooltipUtility.SetToolTip(xTooltipOn, currentRect); } else { TooltipUtility.SetToolTip(xTooltipOff, currentRect); } GUI.backgroundColor = prevBackgroundColor; #endregion #region "Y" lock button currentRect.x = layoutX; layoutX += currentRect.width; if (lockAxisY) { GUI.backgroundColor = lockedBackgroundColor; } lockAxisY = !GUI.Toggle(currentRect, !lockAxisY, yLabel, skin.yToolbarButton); //(x:56.00, y:0.00, width:17.00, height:18.00) if (lockAxisY) { TooltipUtility.SetToolTip(yTooltipOn, currentRect); } else { TooltipUtility.SetToolTip(yTooltipOff, currentRect); } GUI.backgroundColor = prevBackgroundColor; #endregion #region "Z" lock button currentRect.x = layoutX; layoutX += currentRect.width; if (lockAxisZ) { GUI.backgroundColor = lockedBackgroundColor; } lockAxisZ = !GUI.Toggle(currentRect, !lockAxisZ, zLabel, skin.zToolbarButton); //(x:56.00, y:0.00, width:17.00, height:18.00) if (lockAxisZ) { TooltipUtility.SetToolTip(zTooltipOn, currentRect); } else { TooltipUtility.SetToolTip(zTooltipOff, currentRect); } GUI.backgroundColor = prevBackgroundColor; #endregion } modified = GUI.changed || modified; if (viewWidth >= 800) { layoutX += 6; // (x:91.00, y:0.00, width:6.00, height:6.00) } #region "SnapMode" button GUI.changed = false; { currentRect.width = 27; currentRect.y = 0; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; switch (snapMode) { case SnapMode.GridSnapping: { var newValue = GUI.Toggle(currentRect, snapMode == SnapMode.GridSnapping, CSG_GUIStyleUtility.Skin.gridSnapIconOn, EditorStyles.toolbarButton); if (GUI.changed) { snapMode = newValue ? SnapMode.GridSnapping : SnapMode.RelativeSnapping; } //(x:97.00, y:0.00, width:27.00, height:18.00) TooltipUtility.SetToolTip(gridSnapModeTooltip, currentRect); break; } case SnapMode.RelativeSnapping: { var newValue = GUI.Toggle(currentRect, snapMode == SnapMode.RelativeSnapping, CSG_GUIStyleUtility.Skin.relSnapIconOn, EditorStyles.toolbarButton); if (GUI.changed) { snapMode = newValue ? SnapMode.RelativeSnapping : SnapMode.None; } //(x:97.00, y:0.00, width:27.00, height:18.00) TooltipUtility.SetToolTip(relativeSnapModeTooltip, currentRect); break; } default: case SnapMode.None: { var newValue = GUI.Toggle(currentRect, snapMode != SnapMode.None, CSG_GUIStyleUtility.Skin.noSnapIconOn, EditorStyles.toolbarButton); if (GUI.changed) { snapMode = newValue ? SnapMode.GridSnapping : SnapMode.None; } //(x:97.00, y:0.00, width:27.00, height:18.00) TooltipUtility.SetToolTip(noSnappingModeTooltip, currentRect); break; } } } modified = GUI.changed || modified; #endregion if (viewWidth >= 460) { if (snapMode != SnapMode.None) { #region "Position" label if (viewWidth >= 500) { if (viewWidth >= 865) { currentRect.width = 44; currentRect.y = 1; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; uniformGrid = GUI.Toggle(currentRect, uniformGrid, positionLargeLabel, miniTextStyle); //(x:128.00, y:2.00, width:44.00, height:16.00) TooltipUtility.SetToolTip(positionTooltip, currentRect); } else { currentRect.width = 22; currentRect.y = 1; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; uniformGrid = GUI.Toggle(currentRect, uniformGrid, positionSmallLabel, miniTextStyle); //(x:127.00, y:2.00, width:22.00, height:16.00) TooltipUtility.SetToolTip(positionTooltip, currentRect); } } #endregion layoutX += 2; #region "Position" field if (uniformGrid || viewWidth < 515) { EditorGUI.showMixedValue = !(moveSnapVector.x == moveSnapVector.y && moveSnapVector.x == moveSnapVector.z); GUI.changed = false; { currentRect.width = 70; currentRect.y = 3; currentRect.height = layoutHeight - (currentRect.y - 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; moveSnapVector.x = Units.DistanceUnitToUnity(distanceUnit, EditorGUI.DoubleField(currentRect, Units.UnityToDistanceUnit(distanceUnit, moveSnapVector.x), textInputStyle)); //, MinSnapWidth, MaxSnapWidth)); //(x:176.00, y:3.00, width:70.00, height:16.00) } if (GUI.changed) { modified = true; moveSnapVector.y = moveSnapVector.x; moveSnapVector.z = moveSnapVector.x; } EditorGUI.showMixedValue = false; } else { GUI.changed = false; { currentRect.width = 70; currentRect.y = 3; currentRect.height = layoutHeight - (currentRect.y - 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; layoutX++; moveSnapVector.x = Units.DistanceUnitToUnity(distanceUnit, EditorGUI.DoubleField(currentRect, Units.UnityToDistanceUnit(distanceUnit, moveSnapVector.x), textInputStyle)); //, MinSnapWidth, MaxSnapWidth)); //(x:175.00, y:3.00, width:70.00, height:16.00) currentRect.x = layoutX; layoutX += currentRect.width; layoutX++; moveSnapVector.y = Units.DistanceUnitToUnity(distanceUnit, EditorGUI.DoubleField(currentRect, Units.UnityToDistanceUnit(distanceUnit, moveSnapVector.y), textInputStyle)); //, MinSnapWidth, MaxSnapWidth)); //(x:247.00, y:3.00, width:70.00, height:16.00) currentRect.x = layoutX; layoutX += currentRect.width; moveSnapVector.z = Units.DistanceUnitToUnity(distanceUnit, EditorGUI.DoubleField(currentRect, Units.UnityToDistanceUnit(distanceUnit, moveSnapVector.z), textInputStyle)); //, MinSnapWidth, MaxSnapWidth)); //(x:319.00, y:3.00, width:70.00, height:16.00) } modified = GUI.changed || modified; } #endregion layoutX++; #region "Position" Unit DistanceUnit nextUnit = Units.CycleToNextUnit(distanceUnit); GUIContent unitText = Units.GetUnitGUIContent(distanceUnit); currentRect.width = 22; currentRect.y = 2; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; if (GUI.Button(currentRect, unitText, miniTextStyle)) //(x:393.00, y:2.00, width:13.00, height:16.00) { distanceUnit = nextUnit; modified = true; } #endregion layoutX += 2; #region "Position" +/- if (viewWidth >= 700) { currentRect.width = 19; currentRect.y = 2; currentRect.height = layoutHeight - (currentRect.y + 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; if (GUI.Button(currentRect, positionPlusLabel, EditorStyles.miniButtonLeft)) { GridUtility.DoubleGridSize(); moveSnapVector = RealtimeCSG.CSGSettings.SnapVector; } //(x:410.00, y:2.00, width:19.00, height:15.00) TooltipUtility.SetToolTip(positionPlusTooltip, currentRect); currentRect.width = 17; currentRect.y = 2; currentRect.height = layoutHeight - (currentRect.y + 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; if (GUI.Button(currentRect, positionMinusLabel, EditorStyles.miniButtonRight)) { GridUtility.HalfGridSize(); moveSnapVector = RealtimeCSG.CSGSettings.SnapVector; } //(x:429.00, y:2.00, width:17.00, height:15.00) TooltipUtility.SetToolTip(positionMinnusTooltip, currentRect); } #endregion layoutX += 2; #region "Angle" label if (viewWidth >= 750) { if (viewWidth >= 865) { currentRect.width = 31; currentRect.y = 1; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; GUI.Label(currentRect, angleLargeLabel, miniTextStyle); //(x:450.00, y:2.00, width:31.00, height:16.00) } else { currentRect.width = 22; currentRect.y = 1; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; GUI.Label(currentRect, angleSmallLabel, miniTextStyle); //(x:355.00, y:2.00, width:22.00, height:16.00) } TooltipUtility.SetToolTip(angleTooltip, currentRect); } #endregion layoutX += 2; #region "Angle" field GUI.changed = false; { currentRect.width = 70; currentRect.y = 3; currentRect.height = layoutHeight - (currentRect.y - 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; rotationSnap = EditorGUI.FloatField(currentRect, rotationSnap, textInputStyle); //, MinSnapWidth, MaxSnapWidth); //(x:486.00, y:3.00, width:70.00, height:16.00) if (viewWidth <= 750) { TooltipUtility.SetToolTip(angleTooltip, currentRect); } } modified = GUI.changed || modified; #endregion layoutX++; #region "Angle" Unit if (viewWidth >= 370) { currentRect.width = 14; currentRect.y = 1; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; GUI.Label(currentRect, angleUnitLabel, miniTextStyle); } #endregion layoutX += 2; #region "Angle" +/- if (viewWidth >= 700) { currentRect.width = 19; currentRect.y = 1; currentRect.height = layoutHeight - (currentRect.y + 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; if (GUI.Button(currentRect, anglePlusLabel, EditorStyles.miniButtonLeft)) { rotationSnap *= 2.0f; modified = true; } //(x:573.00, y:2.00, width:19.00, height:15.00) TooltipUtility.SetToolTip(anglePlusTooltip, currentRect); currentRect.width = 17; currentRect.y = 1; currentRect.height = layoutHeight - (currentRect.y + 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; if (GUI.Button(currentRect, angleMinusLabel, EditorStyles.miniButtonRight)) { rotationSnap /= 2.0f; modified = true; } //(x:592.00, y:2.00, width:17.00, height:15.00) TooltipUtility.SetToolTip(angleMinnusTooltip, currentRect); } #endregion layoutX += 2; #region "Scale" label if (viewWidth >= 750) { if (viewWidth >= 865) { currentRect.width = 31; currentRect.y = 1; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; GUI.Label(currentRect, scaleLargeLabel, miniTextStyle); //(x:613.00, y:2.00, width:31.00, height:16.00) } else { currentRect.width = 19; currentRect.y = 1; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; GUI.Label(currentRect, scaleSmallLabel, miniTextStyle); //(x:495.00, y:2.00, width:19.00, height:16.00) } TooltipUtility.SetToolTip(scaleTooltip, currentRect); } #endregion layoutX += 2; #region "Scale" field GUI.changed = false; { currentRect.width = 70; currentRect.y = 3; currentRect.height = layoutHeight - (currentRect.y - 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; scaleSnap = EditorGUI.FloatField(currentRect, scaleSnap, textInputStyle); //, MinSnapWidth, MaxSnapWidth); //(x:648.00, y:3.00, width:70.00, height:16.00) if (viewWidth <= 750) { TooltipUtility.SetToolTip(scaleTooltip, currentRect); } } modified = GUI.changed || modified; #endregion layoutX++; #region "Scale" Unit if (viewWidth >= 370) { currentRect.width = 15; currentRect.y = 1; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; GUI.Label(currentRect, scaleUnitLabel, miniTextStyle); //(x:722.00, y:2.00, width:15.00, height:16.00) } #endregion layoutX += 2; #region "Scale" +/- if (viewWidth >= 700) { currentRect.width = 19; currentRect.y = 2; currentRect.height = layoutHeight - (currentRect.y + 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; if (GUI.Button(currentRect, scalePlusLabel, EditorStyles.miniButtonLeft)) { scaleSnap *= 10.0f; modified = true; } //(x:741.00, y:2.00, width:19.00, height:15.00) TooltipUtility.SetToolTip(scalePlusTooltip, currentRect); currentRect.width = 17; currentRect.y = 2; currentRect.height = layoutHeight - (currentRect.y + 1); currentRect.y += barSize.y; currentRect.x = layoutX; layoutX += currentRect.width; if (GUI.Button(currentRect, scaleMinusLabel, EditorStyles.miniButtonRight)) { scaleSnap /= 10.0f; modified = true; } //(x:760.00, y:2.00, width:17.00, height:15.00) TooltipUtility.SetToolTip(scaleMinnusTooltip, currentRect); } #endregion } } var prevLayoutX = layoutX; layoutX = viewWidth; #region "Rebuild" currentRect.width = 27; currentRect.y = 0; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; layoutX -= currentRect.width; currentRect.x = layoutX; if (GUI.Button(currentRect, CSG_GUIStyleUtility.Skin.rebuildIcon, EditorStyles.toolbarButton)) { Debug.Log("Starting complete rebuild"); var text = new System.Text.StringBuilder(); MaterialUtility.ResetMaterialTypeLookup(); InternalCSGModelManager.skipCheckForChanges = true; RealtimeCSG.CSGSettings.Reload(); UnityCompilerDefineManager.UpdateUnityDefines(); InternalCSGModelManager.registerTime = 0.0; InternalCSGModelManager.validateTime = 0.0; InternalCSGModelManager.hierarchyValidateTime = 0.0; InternalCSGModelManager.updateHierarchyTime = 0.0; var startTime = EditorApplication.timeSinceStartup; InternalCSGModelManager.ForceRebuildAll(); InternalCSGModelManager.OnHierarchyModified(); var hierarchy_update_endTime = EditorApplication.timeSinceStartup; text.AppendFormat(CultureInfo.InvariantCulture, "Full hierarchy rebuild in {0:F} ms. ", (hierarchy_update_endTime - startTime) * 1000); NativeMethodBindings.RebuildAll(); var csg_endTime = EditorApplication.timeSinceStartup; text.AppendFormat(CultureInfo.InvariantCulture, "Full CSG rebuild done in {0:F} ms. ", (csg_endTime - hierarchy_update_endTime) * 1000); InternalCSGModelManager.RemoveForcedUpdates(); // we already did this in rebuild all InternalCSGModelManager.UpdateMeshes(text, forceUpdate: true); updateSurfaces = true; UpdateLoop.ResetUpdateRoutine(); RealtimeCSG.CSGSettings.Save(); InternalCSGModelManager.skipCheckForChanges = false; var scenes = new HashSet <UnityEngine.SceneManagement.Scene>(); foreach (var model in InternalCSGModelManager.Models) { scenes.Add(model.gameObject.scene); } text.AppendFormat(CultureInfo.InvariantCulture, "{0} brushes. ", Foundation.CSGManager.TreeBrushCount); Debug.Log(text.ToString()); } //(x:1442.00, y:0.00, width:27.00, height:18.00) TooltipUtility.SetToolTip(rebuildTooltip, currentRect); #endregion if (viewWidth >= 800) { layoutX -= 6; //(x:1436.00, y:0.00, width:6.00, height:6.00) } #region "Helper Surface Flags" Mask if (viewWidth >= 250) { GUI.changed = false; { prevLayoutX += 8; // extra space prevLayoutX += 26; // width of "Show wireframe" button currentRect.width = Mathf.Max(20, Mathf.Min(165, (viewWidth - prevLayoutX - currentRect.width))); currentRect.y = 0; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; layoutX -= currentRect.width; currentRect.x = layoutX; SurfaceVisibilityPopup.Button(sceneView, currentRect); //(x:1267.00, y:2.00, width:165.00, height:16.00) TooltipUtility.SetToolTip(helperSurfacesTooltip, currentRect); } if (GUI.changed) { updateSurfaces = true; modified = true; } } #endregion #region "Show wireframe" button GUI.changed = false; currentRect.width = 26; currentRect.y = 0; currentRect.height = layoutHeight - currentRect.y; currentRect.y += barSize.y; layoutX -= currentRect.width; currentRect.x = layoutX; if (showWireframe) { showWireframe = GUI.Toggle(currentRect, showWireframe, CSG_GUIStyleUtility.Skin.wireframe, EditorStyles.toolbarButton); //(x:1237.00, y:0.00, width:26.00, height:18.00) } else { showWireframe = GUI.Toggle(currentRect, showWireframe, CSG_GUIStyleUtility.Skin.wireframeOn, EditorStyles.toolbarButton); //(x:1237.00, y:0.00, width:26.00, height:18.00) } TooltipUtility.SetToolTip(showWireframeTooltip, currentRect); if (GUI.changed) { wireframeModified = true; modified = true; } #endregion #region Capture mouse clicks in empty space var mousePoint = Event.current.mousePosition; int controlID = GUIUtility.GetControlID(BottomBarEditorOverlayHash, FocusType.Passive, barSize); switch (Event.current.GetTypeForControl(controlID)) { case EventType.MouseDown: { if (barSize.Contains(mousePoint)) { GUIUtility.hotControl = controlID; GUIUtility.keyboardControl = controlID; Event.current.Use(); } break; } case EventType.MouseMove: { if (barSize.Contains(mousePoint)) { Event.current.Use(); } break; } case EventType.MouseUp: { if (GUIUtility.hotControl == controlID) { GUIUtility.hotControl = 0; GUIUtility.keyboardControl = 0; Event.current.Use(); } break; } case EventType.MouseDrag: { if (GUIUtility.hotControl == controlID) { Event.current.Use(); } break; } case EventType.ScrollWheel: { if (barSize.Contains(mousePoint)) { Event.current.Use(); } break; } } #endregion #region Store modified values rotationSnap = Mathf.Max(1.0f, Mathf.Abs((360 + (rotationSnap % 360))) % 360); moveSnapVector.x = Mathf.Max(1.0f / 1024.0f, moveSnapVector.x); moveSnapVector.y = Mathf.Max(1.0f / 1024.0f, moveSnapVector.y); moveSnapVector.z = Mathf.Max(1.0f / 1024.0f, moveSnapVector.z); scaleSnap = Mathf.Max(MathConstants.MinimumScale, scaleSnap); RealtimeCSG.CSGSettings.SnapMode = snapMode; RealtimeCSG.CSGSettings.SnapVector = moveSnapVector; RealtimeCSG.CSGSettings.SnapRotation = rotationSnap; RealtimeCSG.CSGSettings.SnapScale = scaleSnap; RealtimeCSG.CSGSettings.UniformGrid = uniformGrid; // RealtimeCSG.Settings.SnapVertex = vertexSnap; RealtimeCSG.CSGSettings.GridVisible = showGrid; RealtimeCSG.CSGSettings.LockAxisX = lockAxisX; RealtimeCSG.CSGSettings.LockAxisY = lockAxisY; RealtimeCSG.CSGSettings.LockAxisZ = lockAxisZ; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.VisibleHelperSurfaces = helperSurfaces; if (wireframeModified) { RealtimeCSG.CSGSettings.SetWireframeShown(sceneView, showWireframe); } if (updateSurfaces) { MeshInstanceManager.UpdateHelperSurfaceVisibility(force: true); } if (modified) { GUI.changed = true; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } #endregion }
static void OnGUIContents(EditModeGenerate tool, bool isSceneGUI, float height) { if (!isSceneGUI) { Rect shapeModeBounds; var csg_skin = CSG_GUIStyleUtility.Skin; tool.BuilderMode = (ShapeMode)CSG_EditorGUIUtility.ToolbarWrapped((int)tool.BuilderMode, ref shapeModeRects, out shapeModeBounds, csg_skin.shapeModeNames, tooltips: CSG_GUIStyleUtility.shapeModeTooltips, yOffset: height, areaWidth: EditorGUIUtility.currentViewWidth - 4); GUILayout.Space(shapeModeBounds.height); EditModeCommonGUI.StartToolGUI(); scrollPos = EditorGUILayout.BeginScrollView(scrollPos); { ChooseOperation(tool, isSceneGUI); tool.CurrentGenerator.OnShowGUI(isSceneGUI); CommitOrCancel(isSceneGUI, tool); EditorGUILayout.Space(); var defaultMaterial = CSGSettings.DefaultMaterial; GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { EditorGUILayout.LabelField(ContentDefaultMaterial, largeLabelWidth); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; tool.CurrentGenerator.OnDefaultMaterialModified(); CSGSettings.Save(); } } GUILayout.Space(2); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Space(5); EditorGUI.BeginChangeCheck(); { defaultMaterial = CSG_EditorGUIUtility.MaterialImage(defaultMaterial, small: false); } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; tool.CurrentGenerator.OnDefaultMaterialModified(); CSGSettings.Save(); } } GUILayout.EndHorizontal(); GUILayout.EndVertical(); } GUILayout.EndHorizontal(); /* * // Unity won't let us do this * GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); * OnGUIContentsMaterialInspector(first_material, multiple_materials); * GUILayout.EndVertical(); */ } EditorGUILayout.EndScrollView(); } if (isSceneGUI) { GUILayout.BeginHorizontal(GUILayout.MinHeight(100)); { GUILayout.BeginVertical(GUILayout.Width(100)); { GUILayout.FlexibleSpace(); var rect = GUILayoutUtility.GetLastRect(); var csg_skin = CSG_GUIStyleUtility.Skin; Rect shapeModeBounds; tool.BuilderMode = (ShapeMode)CSG_EditorGUIUtility.ToolbarWrapped((int)tool.BuilderMode, ref shapeModeRects, out shapeModeBounds, csg_skin.shapeModeNames, tooltips: CSG_GUIStyleUtility.shapeModeTooltips, yOffset: rect.y, xOffset: rect.x, areaWidth: 100); GUILayout.Space(shapeModeBounds.height); ChooseOperation(tool, isSceneGUI); } GUILayout.EndVertical(); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { tool.CurrentGenerator.OnShowGUI(isSceneGUI); GUILayout.FlexibleSpace(); CommitOrCancel(isSceneGUI, tool); } GUILayout.EndVertical(); } GUILayout.EndHorizontal(); } }
static void CommitOrCancel(bool isSceneGUI, EditModeGenerate tool) { var defaultMaterial = CSGSettings.DefaultMaterial; GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { GUILayout.Space(5); GUILayout.BeginVertical(GUILayout.MinWidth(10)); { EditorGUI.BeginChangeCheck(); { defaultMaterial = CSG_EditorGUIUtility.MaterialImage(defaultMaterial); } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; tool.CurrentGenerator.OnDefaultMaterialModified(); CSGSettings.Save(); } } GUILayout.EndVertical(); GUILayout.Space(4); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); } { var generator = tool.CurrentGenerator; EditorGUI.BeginDisabledGroup(!generator.CanCommit); { if (GUILayout.Button(CancelContent)) { generator.DoCancel(); } TooltipUtility.SetToolTip(CancelTooltip); if (GUILayout.Button(CreateContent)) { generator.DoCommit(); } TooltipUtility.SetToolTip(CreateTooltip); } EditorGUI.EndDisabledGroup(); } if (isSceneGUI) { GUILayout.EndVertical(); } } GUILayout.EndHorizontal(); if (isSceneGUI) { GUILayout.Space(2); EditorGUI.BeginChangeCheck(); { defaultMaterial = EditorGUILayout.ObjectField(defaultMaterial, typeof(Material), true) as Material; } if (EditorGUI.EndChangeCheck() && defaultMaterial) { CSGSettings.DefaultMaterial = defaultMaterial; tool.CurrentGenerator.OnDefaultMaterialModified(); CSGSettings.Save(); } } }
static void OnGUIContents(GeneratorSphere generator, bool isSceneGUI) { var distanceUnit = RealtimeCSG.CSGSettings.DistanceUnit; var nextUnit = Units.CycleToNextUnit(distanceUnit); var unitText = Units.GetUnitGUIContent(distanceUnit); //GUILayout.BeginVertical(GUIStyleUtility.ContentEmpty); //{ //bool enabled = generator.HaveBrushes; GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { /* * EditorGUI.BeginDisabledGroup(!enabled); * { * if (isSceneGUI) * GUILayout.BeginVertical(GUI.skin.box, width100); * else * GUILayout.BeginVertical(GUIStyle.none); * { * bool mixedValues = !enabled; * CSGOperationType operation = generator.CurrentCSGOperationType; * EditorGUI.BeginChangeCheck(); * operation = CSG_EditorGUIUtility.ChooseOperation(operation, mixedValues); * if (EditorGUI.EndChangeCheck()) * { * generator.CurrentCSGOperationType = operation; * } * } * GUILayout.EndVertical(); * } * EditorGUI.EndDisabledGroup(); */ if (isSceneGUI) { SphereSettingsGUI(generator, isSceneGUI); } } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginDisabledGroup(!generator.CanCommit); { GUILayout.Label(RadiusContent, width65); if (isSceneGUI) { TooltipUtility.SetToolTip(RadiusTooltip); } var radius = generator.SphereRadius; EditorGUI.BeginChangeCheck(); { if (!isSceneGUI) { radius = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, radius))); } else { radius = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, radius), width65)); } } if (EditorGUI.EndChangeCheck()) { generator.SphereRadius = radius; } if (GUILayout.Button(unitText, EditorStyles.miniLabel, width25)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.UpdateSceneViews(); } } EditorGUI.EndDisabledGroup(); } GUILayout.EndHorizontal(); if (!isSceneGUI) { TooltipUtility.SetToolTip(RadiusTooltip); } { generator.SphereSplits = IntSettingsSlider(generator.SphereSplits, 1, RealtimeCSG.CSGSettings.MaxSphereSplits, SplitsContent, isSceneGUI); TooltipUtility.SetToolTip(SplitsTooltip); } { generator.SphereOffset = SettingsSlider(generator.SphereOffset, 0, 360, OffsetContent, isSceneGUI); TooltipUtility.SetToolTip(OffsetTooltip); } } GUILayout.EndVertical(); if (!isSceneGUI) { GUILayout.Space(5); SphereSettingsGUI(generator, isSceneGUI); //GUILayout.Space(10); } /* else * { * GUILayout.Space(10); * }*/ /* * EditorGUI.BeginDisabledGroup(!generator.CanCommit); * { * GUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty); * { * if (GUILayout.Button(CommitContent)) { generator.DoCommit(); } * TooltipUtility.SetToolTip(CommitTooltip); * if (GUILayout.Button(CancelContent)) { generator.DoCancel(); } * TooltipUtility.SetToolTip(CancelTooltip); * } * GUILayout.EndHorizontal(); * } * EditorGUI.EndDisabledGroup(); */ //} //GUILayout.EndVertical(); }
protected override void HandleCreateShapeEvents(Rect sceneRect) { bool pointOnEdge = false; bool havePlane = false; bool vertexOnGeometry = false; CSGBrush vertexOnBrush = null; CSGPlane hoverBuildPlane = buildPlane; var sceneView = SceneView.currentDrawingSceneView; //(SceneView.currentDrawingSceneView != null) ? SceneView.currentDrawingSceneView : SceneView.lastActiveSceneView; var camera = sceneView.camera; if (camera != null && camera.pixelRect.Contains(Event.current.mousePosition)) { if (!hoverDefaultPlane.HasValue || settings.vertices.Length == 0) { bool forceGrid = RealtimeCSG.CSGGrid.ForceGrid; RealtimeCSG.CSGGrid.ForceGrid = false; hoverDefaultPlane = RealtimeCSG.CSGGrid.CurrentGridPlane; RealtimeCSG.CSGGrid.ForceGrid = forceGrid; firstSnappedEdges = null; firstSnappedBrush = null; firstSnappedPlanes = null; base.geometryModel = null; } if (editMode == EditMode.CreatePlane) { LegacyBrushIntersection intersection; if (!IgnoreDepthForRayCasts(sceneView) && !havePlane && SceneQueryUtility.FindWorldIntersection(Event.current.mousePosition, out intersection)) { worldPosition = intersection.worldIntersection; hoverBuildPlane = intersection.worldPlane; vertexOnBrush = intersection.brush; vertexOnGeometry = true; } else { hoverBuildPlane = hoverDefaultPlane.Value; vertexOnBrush = null; var mouseRay = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition); worldPosition = hoverBuildPlane.RayIntersection(mouseRay); vertexOnGeometry = false; } ResetVisuals(); if (snapFunction != null) { CSGBrush snappedOnBrush; worldPosition = snapFunction(worldPosition, hoverBuildPlane, ref visualSnappedEdges, out snappedOnBrush, generatedBrushes, ignoreAllBrushes: true); if (snappedOnBrush != null) { pointOnEdge = (visualSnappedEdges != null && visualSnappedEdges.Count > 0); vertexOnBrush = snappedOnBrush; vertexOnGeometry = true; } } if (settings.vertices.Length == 1) { if (hoverBuildPlane.normal != MathConstants.zeroVector3) { editMode = EditMode.CreateShape; havePlane = true; } } } else { var mouseRay = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition); if (settings.vertices.Length == 2) { var startPoint = settings.vertices[1]; var forward = camera.transform.forward; if (Vector3.Dot(forward, gridBinormal) < Vector3.Dot(forward, gridTangent)) { hoverBuildPlane = new CSGPlane(gridBinormal, startPoint); } else { hoverBuildPlane = new CSGPlane(gridTangent, startPoint); } worldPosition = hoverBuildPlane.RayIntersection(mouseRay); // the third point is always straight up from the second point //worldPosition = startPoint + (Vector3.Dot(worldPosition - startPoint, gridNormal) * gridNormal); RealtimeCSG.CSGGrid.SetForcedGrid(hoverBuildPlane); ResetVisuals(); if (raySnapFunction != null) { Ray ray = new Ray(startPoint, gridNormal); CSGBrush snappedOnBrush; worldPosition = raySnapFunction(worldPosition, ray, ref visualSnappedEdges, out snappedOnBrush); if (snappedOnBrush != null) { pointOnEdge = (visualSnappedEdges != null && visualSnappedEdges.Count > 0); vertexOnBrush = snappedOnBrush; } } worldPosition = GeometryUtility.ProjectPointOnInfiniteLine(worldPosition, startPoint, gridNormal); } else { worldPosition = hoverBuildPlane.RayIntersection(mouseRay); RealtimeCSG.CSGGrid.SetForcedGrid(hoverBuildPlane); ResetVisuals(); if (snapFunction != null) { CSGBrush snappedOnBrush; worldPosition = snapFunction(worldPosition, hoverBuildPlane, ref visualSnappedEdges, out snappedOnBrush, generatedBrushes, ignoreAllBrushes: true); if (snappedOnBrush != null) { pointOnEdge = (visualSnappedEdges != null && visualSnappedEdges.Count > 0); vertexOnBrush = snappedOnBrush; } } } } if (geometryModel == null && vertexOnBrush != null) { if (vertexOnBrush.ChildData != null && vertexOnBrush.ChildData.Model) { geometryModel = vertexOnBrush.ChildData.Model; } } if (worldPosition != prevWorldPosition) { prevWorldPosition = worldPosition; if (settings.vertices.Length > 0) { if ((settings.vertices[0] - worldPosition).sqrMagnitude > MathConstants.EqualityEpsilon) { UpdateSizes(); UpdateBaseShape(true); } } if (Event.current.type != EventType.Repaint) { CSG_EditorGUIUtility.UpdateSceneViews(); } } visualSnappedGrid = RealtimeCSG.CSGGrid.FindAllGridEdgesThatTouchPoint(worldPosition); visualSnappedBrush = vertexOnBrush; } RealtimeCSG.CSGGrid.SetForcedGrid(hoverBuildPlane); if (!SceneDragToolManager.IsDraggingObjectInScene && Event.current.type == EventType.Repaint) { PaintSnapVisualisation(); PaintShape(base.shapeId); } var type = Event.current.GetTypeForControl(base.shapeId); switch (type) { case EventType.Layout: { return; } case EventType.ValidateCommand: case EventType.KeyDown: { if (GUIUtility.hotControl == base.shapeId) { if (Keys.PerformActionKey.IsKeyPressed() || Keys.DeleteSelectionKey.IsKeyPressed() || Keys.CancelActionKey.IsKeyPressed()) { Event.current.Use(); } } return; } case EventType.KeyUp: { if (GUIUtility.hotControl == base.shapeId) { if (Keys.CylinderBuilderMode.IsKeyPressed() || Keys.PerformActionKey.IsKeyPressed()) { HotKeyReleased(); Event.current.Use(); return; } if (Keys.DeleteSelectionKey.IsKeyPressed() || Keys.CancelActionKey.IsKeyPressed()) { Cancel(); Event.current.Use(); return; } } return; } case EventType.MouseDown: { if (!sceneRect.Contains(Event.current.mousePosition)) { break; } if (Tools.viewTool != ViewTool.None && Tools.viewTool != ViewTool.Pan) { return; } if ((GUIUtility.hotControl != 0 && GUIUtility.hotControl != shapeEditId && GUIUtility.hotControl != base.shapeId) || Event.current.button != 0) { return; } Event.current.Use(); if (settings.vertices.Length == 0) { if ((GUIUtility.hotControl == 0 || GUIUtility.hotControl == base.shapeEditId) && base.shapeId != -1) { base.CalculateWorldSpaceTangents(); GUIUtility.hotControl = base.shapeId; GUIUtility.keyboardControl = base.shapeId; EditorGUIUtility.editingTextField = false; } } if (GUIUtility.hotControl == base.shapeId && settings.vertices.Length < kMaxPoints) { if (!float.IsNaN(worldPosition.x) && !float.IsInfinity(worldPosition.x) && !float.IsNaN(worldPosition.y) && !float.IsInfinity(worldPosition.y) && !float.IsNaN(worldPosition.z) && !float.IsInfinity(worldPosition.z)) { if (settings.vertices.Length < 2 && hoverBuildPlane.normal.sqrMagnitude != 0) { buildPlane = hoverBuildPlane; } CalculateWorldSpaceTangents(); if (settings.vertices.Length == 0) { if (pointOnEdge) { firstSnappedEdges = visualSnappedEdges.ToArray(); firstSnappedBrush = visualSnappedBrush; firstSnappedPlanes = null; } else { firstSnappedBrush = null; firstSnappedEdges = null; firstSnappedPlanes = null; } planeOnGeometry = vertexOnGeometry; } else { if (firstSnappedEdges != null) { if (firstSnappedPlanes == null) { CreateSnappedPlanes(); } bool outside = true; for (int i = 0; i < firstSnappedPlanes.Length; i++) { if (firstSnappedPlanes[i].Distance(worldPosition) <= MathConstants.DistanceEpsilon) { outside = false; break; } } planeOnGeometry = !outside; } if (vertexOnGeometry) { var plane = hoverDefaultPlane.Value; var distance = plane.Distance(worldPosition); plane.d += distance; hoverDefaultPlane = plane; for (int i = 0; i < settings.vertices.Length; i++) { if (!settings.onGeometryVertices[i]) { settings.SetPoint(i, GeometryUtility.ProjectPointOnPlane(plane, settings.vertices[i])); settings.onGeometryVertices[i] = true; } } } } ArrayUtility.Add(ref settings.onGeometryVertices, vertexOnGeometry); settings.AddPoint(worldPosition); UpdateSizes(); CSG_EditorGUIUtility.UpdateSceneViews(); if (settings.vertices.Length == kMaxPoints) { HotKeyReleased(); } } } return; } case EventType.MouseDrag: { if (Tools.viewTool != ViewTool.None && Tools.viewTool != ViewTool.Pan) { break; } if (GUIUtility.hotControl == base.shapeId && Event.current.button == 0) { Event.current.Use(); } return; } case EventType.MouseUp: { if (GUIUtility.hotControl != base.shapeId) { return; } if (Tools.viewTool != ViewTool.None && Tools.viewTool != ViewTool.Pan) { return; } if (Event.current.button == 0) { Event.current.Use(); ResetVisuals(); if (settings.vertices.Length == kMaxPoints) { GUIUtility.hotControl = 0; GUIUtility.keyboardControl = 0; EditorGUIUtility.editingTextField = false; editMode = EditMode.CreateShape; HotKeyReleased(); } } return; } } }
internal static void OnHandleDragAndDrop(bool inSceneView, Transform transformInInspector = null, Rect?selectionRect = null) { switch (Event.current.type) { case EventType.DragUpdated: { if (!draggingInScene) { ValidateDrop(inSceneView, transformInInspector); } if (currentDragTool != null) { if (!currentDragTool.ValidateDropPoint(inSceneView)) { if (currentDragTool != null && currentDragToolActive) { currentDragTool.DragExited(inSceneView); } currentDragToolActive = false; } else { currentDragToolActive = true; IsDraggingObjectInScene = true; DragAndDrop.visualMode = DragAndDropVisualMode.Generic; if (inSceneView) { if (currentDragTool.DragUpdated()) { HandleUtility.Repaint(); } } else { if (currentDragTool.DragUpdated(transformInInspector, selectionRect.Value)) { CSG_EditorGUIUtility.RepaintAll(); } } Event.current.Use(); draggingInScene = true; } } break; } case EventType.DragPerform: { if (currentDragTool != null) { DragAndDrop.visualMode = DragAndDropVisualMode.Generic; if (currentDragToolActive) { currentDragTool.DragPerform(inSceneView); currentDragTool.Reset(); Event.current.Use(); } currentDragTool = null; currentTransformInInspector = null; draggingInScene = false; } break; } case EventType.DragExited: //case EventType.MouseMove: { if (currentDragTool != null) { currentDragTool.DragExited(inSceneView); Event.current.Use(); IsDraggingObjectInScene = false; currentDragTool = null; currentTransformInInspector = null; draggingInScene = false; CSG_EditorGUIUtility.RepaintAll(); } break; } } }
protected override void HandleCreateShapeEvents(SceneView sceneView, Rect sceneRect) { bool pointOnEdge = false; bool havePlane = false; bool vertexOnGeometry = false; CSGBrush vertexOnBrush = null; CSGPlane hoverBuildPlane = buildPlane; var camera = sceneView.camera; var assume2DView = CSGSettings.Assume2DView(camera); if (camera != null && camera.pixelRect.Contains(Event.current.mousePosition)) { if (!hoverDefaultPlane.HasValue || settings.vertices.Length == 0) { bool forceGrid = RealtimeCSG.CSGGrid.ForceGrid; RealtimeCSG.CSGGrid.ForceGrid = false; hoverDefaultPlane = RealtimeCSG.CSGGrid.CurrentGridPlane; RealtimeCSG.CSGGrid.ForceGrid = forceGrid; firstSnappedEdges = null; firstSnappedBrush = null; firstSnappedPlanes = null; base.geometryModel = null; } if (editMode == EditMode.CreatePlane) { LegacyBrushIntersection intersection; if (!assume2DView && !havePlane && EditorWindow.mouseOverWindow == sceneView && SceneQueryUtility.FindWorldIntersection(camera, Event.current.mousePosition, out intersection)) { worldPosition = intersection.worldIntersection; hoverBuildPlane = intersection.worldPlane; vertexOnBrush = intersection.brush; vertexOnGeometry = true; } else { hoverBuildPlane = hoverDefaultPlane.Value; vertexOnBrush = null; var mouseRay = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition); worldPosition = hoverBuildPlane.RayIntersection(mouseRay); vertexOnGeometry = false; } ResetVisuals(); if (snapFunction != null) { CSGBrush snappedOnBrush; worldPosition = snapFunction(camera, worldPosition, hoverBuildPlane, ref visualSnappedEdges, out snappedOnBrush, generatedBrushes, ignoreAllBrushes: true); if (snappedOnBrush != null) { pointOnEdge = (visualSnappedEdges != null && visualSnappedEdges.Count > 0); vertexOnBrush = snappedOnBrush; vertexOnGeometry = true; } } if (settings.vertices.Length == 1) { if (hoverBuildPlane.normal != MathConstants.zeroVector3) { editMode = EditMode.CreateShape; havePlane = true; } } } else { var mouseRay = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition); worldPosition = hoverBuildPlane.RayIntersection(mouseRay); ResetVisuals(); if (snapFunction != null) { CSGBrush snappedOnBrush; worldPosition = snapFunction(camera, worldPosition, hoverBuildPlane, ref visualSnappedEdges, out snappedOnBrush, generatedBrushes, ignoreAllBrushes: true); if (snappedOnBrush != null) { pointOnEdge = (visualSnappedEdges != null && visualSnappedEdges.Count > 0); vertexOnBrush = snappedOnBrush; } } } if (geometryModel == null && vertexOnBrush != null) { if (vertexOnBrush.ChildData != null && vertexOnBrush.ChildData.Model) geometryModel = vertexOnBrush.ChildData.Model; } if (worldPosition != prevWorldPosition) { prevWorldPosition = worldPosition; if (settings.vertices.Length > 0) { if (hadSphere || (settings.vertices[0] - worldPosition).sqrMagnitude > MathConstants.EqualityEpsilon) { hadSphere = true; UpdateBaseShape(true); } } if (Event.current.type != EventType.Repaint) CSG_EditorGUIUtility.RepaintAll(); } visualSnappedGrid = RealtimeCSG.CSGGrid.FindAllGridEdgesThatTouchPoint(camera, worldPosition); visualSnappedBrush = vertexOnBrush; } RealtimeCSG.CSGGrid.SetForcedGrid(camera, hoverBuildPlane); if (!SceneDragToolManager.IsDraggingObjectInScene && Event.current.type == EventType.Repaint) { PaintSnapVisualisation(); PaintCircle(sceneView, base.shapeId); } var type = Event.current.GetTypeForControl(base.shapeId); switch (type) { case EventType.Layout: { return; } case EventType.ValidateCommand: case EventType.KeyDown: { if (GUIUtility.hotControl == base.shapeId) { if (Keys.PerformActionKey.IsKeyPressed() || Keys.DeleteSelectionKey.IsKeyPressed() || Keys.CancelActionKey.IsKeyPressed()) { Event.current.Use(); } } return; } case EventType.KeyUp: { if (GUIUtility.hotControl == base.shapeId) { if (Keys.CylinderBuilderMode.IsKeyPressed() || Keys.PerformActionKey.IsKeyPressed()) { HotKeyReleased(); Event.current.Use(); return; } if (Keys.DeleteSelectionKey.IsKeyPressed() || Keys.CancelActionKey.IsKeyPressed()) { Cancel(); Event.current.Use(); return; } } return; } case EventType.MouseDown: { if (!sceneRect.Contains(Event.current.mousePosition)) break; if (Tools.viewTool != ViewTool.None && Tools.viewTool != ViewTool.Pan) return; if ((GUIUtility.hotControl != 0 && GUIUtility.hotControl != shapeEditId && GUIUtility.hotControl != base.shapeId) || Event.current.button != 0) return; Event.current.Use(); if (settings.vertices.Length == 0) { if ((GUIUtility.hotControl == 0 || GUIUtility.hotControl == base.shapeEditId) && base.shapeId != -1) { base.CalculateWorldSpaceTangents(camera); GUIUtility.hotControl = base.shapeId; GUIUtility.keyboardControl = base.shapeId; EditorGUIUtility.editingTextField = false; } } if (GUIUtility.hotControl == base.shapeId && settings.vertices.Length < 2) { if (!float.IsNaN(worldPosition.x) && !float.IsInfinity(worldPosition.x) && !float.IsNaN(worldPosition.y) && !float.IsInfinity(worldPosition.y) && !float.IsNaN(worldPosition.z) && !float.IsInfinity(worldPosition.z)) { if (hoverBuildPlane.normal.sqrMagnitude != 0) buildPlane = hoverBuildPlane; CalculateWorldSpaceTangents(camera); if (settings.vertices.Length == 0) { if (pointOnEdge) { firstSnappedEdges = visualSnappedEdges.ToArray(); firstSnappedBrush = visualSnappedBrush; firstSnappedPlanes = null; } else { firstSnappedBrush = null; firstSnappedEdges = null; firstSnappedPlanes = null; } planeOnGeometry = vertexOnGeometry; } else { if (firstSnappedEdges != null) { if (firstSnappedPlanes == null) CreateSnappedPlanes(); bool outside = true; for (int i = 0; i < firstSnappedPlanes.Length; i++) { if (firstSnappedPlanes[i].Distance(worldPosition) <= MathConstants.DistanceEpsilon) { outside = false; break; } } planeOnGeometry = !outside; } if (vertexOnGeometry) { var plane = hoverDefaultPlane.Value; var distance = plane.Distance(worldPosition); plane.d += distance; hoverDefaultPlane = plane; for (int i = 0; i < settings.vertices.Length; i++) { if (!settings.onGeometryVertices[i]) { settings.vertices[i] = GeometryUtility.ProjectPointOnPlane(plane, settings.vertices[i]); settings.onGeometryVertices[i] = true; } } } } ArrayUtility.Add(ref settings.onGeometryVertices, vertexOnGeometry); settings.AddPoint(worldPosition); CSG_EditorGUIUtility.RepaintAll(); if (settings.vertices.Length == 2) { HotKeyReleased(); } } } return; } case EventType.MouseDrag: { if (Tools.viewTool != ViewTool.None && Tools.viewTool != ViewTool.Pan) break; if (GUIUtility.hotControl == base.shapeId && Event.current.button == 0) { Event.current.Use(); } return; } case EventType.MouseUp: { if (GUIUtility.hotControl != base.shapeId) return; if (Tools.viewTool != ViewTool.None && Tools.viewTool != ViewTool.Pan) return; if (Event.current.button == 0) { Event.current.Use(); ResetVisuals(); if (settings.vertices.Length == 2) { GUIUtility.hotControl = 0; GUIUtility.keyboardControl = 0; EditorGUIUtility.editingTextField = false; editMode = EditMode.CreateShape; HotKeyReleased(); } } return; } } }
static void OnEditModeSelectionSceneGUI() { CSG_GUIStyleUtility.InitStyles(); if (CSG_GUIStyleUtility.brushEditModeNames == null || CSG_GUIStyleUtility.brushEditModeNames.Length == 0) { return; } var oldSkin = GUI.skin; CSG_GUIStyleUtility.SetDefaultGUISkin(); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUIStyle windowStyle = GUI.skin.window; float topBarSize = 20; #if UNITY_2018_3_OR_NEWER if (CSGPrefabUtility.AreInPrefabMode()) { topBarSize += 25; } #endif var bounds = new Rect(10, 10 + topBarSize, 500, 40); GUILayout.BeginArea(bounds, ContentTitleLabel, windowStyle); { //GUILayout.Space(bounds.height); Rect editModeBounds; CSG_GUIStyleUtility.InitStyles(); EditorGUI.BeginChangeCheck(); var newEditMode = (ToolEditMode)CSG_EditorGUIUtility.ToolbarWrapped((int)EditModeManager.EditMode, ref editModeRects, out editModeBounds, CSG_GUIStyleUtility.brushEditModeContent, CSG_GUIStyleUtility.brushEditModeTooltips, yOffset: 20, areaWidth: bounds.width); //var newEditMode = (ToolEditMode)GUILayout.Toolbar((int)CSGBrushEditorManager.EditMode, GUIStyleUtility.brushEditModeContent, GUIStyleUtility.brushEditModeTooltips); if (EditorGUI.EndChangeCheck()) { EditModeManager.EditMode = newEditMode; CSG_EditorGUIUtility.RepaintAll(); } var buttonArea = bounds; buttonArea.x = bounds.width - 17; buttonArea.y = 2; buttonArea.height = 13; buttonArea.width = 13; if (GUI.Button(buttonArea, GUIContent.none, "WinBtnClose")) { EditModeToolWindowSceneGUI.GetWindow(); } TooltipUtility.SetToolTip(CSG_GUIStyleUtility.PopOutTooltip, buttonArea); var versionWidth = CSG_GUIStyleUtility.versionLabelStyle.CalcSize(VersionLabel); var versionArea = bounds; versionArea.x = bounds.width - (17 + versionWidth.x); versionArea.y = 1; versionArea.height = 15; versionArea.width = versionWidth.x; GUI.Label(versionArea, VersionLabel, CSG_GUIStyleUtility.versionLabelStyle); } GUILayout.EndArea(); int controlID = GUIUtility.GetControlID(SceneViewBrushEditorOverlayHash, FocusType.Keyboard, bounds); switch (Event.current.GetTypeForControl(controlID)) { case EventType.MouseDown: { if (bounds.Contains(Event.current.mousePosition)) { GUIUtility.hotControl = controlID; GUIUtility.keyboardControl = controlID; EditorGUIUtility.editingTextField = false; Event.current.Use(); } break; } case EventType.MouseMove: { if (bounds.Contains(Event.current.mousePosition)) { Event.current.Use(); } break; } case EventType.MouseUp: { if (GUIUtility.hotControl == controlID) { GUIUtility.hotControl = 0; GUIUtility.keyboardControl = 0; Event.current.Use(); } break; } case EventType.MouseDrag: { if (GUIUtility.hotControl == controlID) { Event.current.Use(); } break; } case EventType.ScrollWheel: { if (bounds.Contains(Event.current.mousePosition)) { Event.current.Use(); } break; } } } GUILayout.EndHorizontal(); GUI.skin = oldSkin; }
static void OnGUIContents(bool isSceneGUI, EditModePlace tool) { EditModeCommonGUI.StartToolGUI(); var filteredSelection = EditModeManager.FilteredSelection; var defaultMoveOffset = CSGSettings.DefaultMoveOffset; var defaultRotateOffset = CSGSettings.DefaultRotateOffset; var displayNewCenter = GridUtility.CleanPosition((Tools.pivotRotation == PivotRotation.Local) ? tool.LocalSpacePivotCenter : tool.WorldSpacePivotCenter); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { ShowCSGOperations(isSceneGUI, tool, filteredSelection); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginDisabledGroup(!tool.HaveSelection); { if (Tools.current == Tool.Move) { EditorGUI.BeginDisabledGroup(defaultMoveOffset.sqrMagnitude < MathConstants.EqualityEpsilonSqr); { if (GUILayout.Button(MoveByOffsetContent)) { tool.MoveByOffset(RealtimeCSG.CSGSettings.DefaultMoveOffset); } TooltipUtility.SetToolTip(MoveByOffsetTooltip); if (GUILayout.Button(CloneMoveByOffsetContent)) { tool.CloneMoveByOffset(RealtimeCSG.CSGSettings.DefaultMoveOffset); } TooltipUtility.SetToolTip(CloneMoveByOffsetTooltip); } EditorGUI.EndDisabledGroup(); } else if (Tools.current == Tool.Rotate) { EditorGUI.BeginDisabledGroup(defaultMoveOffset.sqrMagnitude < MathConstants.EqualityEpsilonSqr); { if (GUILayout.Button(RotateByOffsetContent)) { tool.RotateByOffset(Quaternion.Euler(RealtimeCSG.CSGSettings.DefaultRotateOffset)); } TooltipUtility.SetToolTip(RotateByOffsetTooltip); if (GUILayout.Button(CloneRotateByOffsetContent)) { tool.CloneRotateByOffset(Quaternion.Euler(RealtimeCSG.CSGSettings.DefaultRotateOffset)); } TooltipUtility.SetToolTip(CloneRotateByOffsetTooltip); } EditorGUI.EndDisabledGroup(); if (GUILayout.Button(RecenterPivotContent)) { tool.RecenterPivot(); } TooltipUtility.SetToolTip(RecenterPivotTooltip); } } EditorGUI.EndDisabledGroup(); } GUILayout.EndVertical(); } GUILayout.EndHorizontal(); GUILayout.Space(5); if (Tools.current == Tool.Move) { var doubleFieldOptions = isSceneGUI ? MaxWidth150 : CSG_GUIStyleUtility.ContentEmpty; EditorGUI.BeginDisabledGroup(!tool.HaveSelection); { EditorGUI.BeginChangeCheck(); { GUILayout.Label(MoveOffsetContent); defaultMoveOffset = CSG_EditorGUIUtility.DistanceVector3Field(defaultMoveOffset, false, doubleFieldOptions); } if (EditorGUI.EndChangeCheck()) { RealtimeCSG.CSGSettings.DefaultMoveOffset = defaultMoveOffset; RealtimeCSG.CSGSettings.Save(); } } EditorGUI.EndDisabledGroup(); } else if (Tools.current == Tool.Rotate) { var doubleFieldOptions = isSceneGUI ? MaxWidth150 : CSG_GUIStyleUtility.ContentEmpty; EditorGUI.BeginDisabledGroup(Tools.pivotMode == PivotMode.Center || !tool.HaveSelection); { EditorGUI.BeginChangeCheck(); { GUILayout.Label(RotationCenterContent); defaultRotateOffset = CSG_EditorGUIUtility.EulerDegreeField(defaultRotateOffset); } if (EditorGUI.EndChangeCheck()) { RealtimeCSG.CSGSettings.DefaultRotateOffset = defaultRotateOffset; RealtimeCSG.CSGSettings.Save(); } EditorGUI.BeginChangeCheck(); { GUILayout.Label(PivotCenterContent); displayNewCenter = CSG_EditorGUIUtility.DistanceVector3Field(displayNewCenter, false, doubleFieldOptions); TooltipUtility.SetToolTip(PivotVectorTooltip); } if (EditorGUI.EndChangeCheck()) { if (Tools.pivotRotation == PivotRotation.Local) { tool.LocalSpacePivotCenter = displayNewCenter; } else { tool.WorldSpacePivotCenter = displayNewCenter; } } } EditorGUI.EndDisabledGroup(); } } GUILayout.EndVertical(); EditorGUI.showMixedValue = false; }
static void OnGUIContents(GeneratorCylinder generator, bool isSceneGUI) { GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { if (isSceneGUI) { CylinderSettingsGUI(generator, isSceneGUI); } } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.BeginVertical(CSG_GUIStyleUtility.ContentEmpty); { var distanceUnit = RealtimeCSG.CSGSettings.DistanceUnit; var nextUnit = Units.CycleToNextUnit(distanceUnit); var unitText = Units.GetUnitGUIContent(distanceUnit); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { GUILayout.Label(HeightContent, width65); if (isSceneGUI) { TooltipUtility.SetToolTip(HeightTooltip); } var height = generator.HaveHeight ? generator.Height : GeometryUtility.CleanLength(generator.DefaultHeight); EditorGUI.BeginChangeCheck(); { if (!isSceneGUI) { height = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, height))); } else { height = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, height), width65)); } } if (EditorGUI.EndChangeCheck()) { if (generator.HaveHeight) { generator.Height = height; } else { generator.DefaultHeight = height; } } if (GUILayout.Button(unitText, EditorStyles.miniLabel, width25)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } } GUILayout.EndHorizontal(); TooltipUtility.SetToolTip(HeightTooltip); GUILayout.BeginHorizontal(CSG_GUIStyleUtility.ContentEmpty); { EditorGUI.BeginDisabledGroup(!generator.CanCommit); { GUILayout.Label(RadiusContent, width65); if (isSceneGUI) { TooltipUtility.SetToolTip(RadiusTooltip); } var radius = generator.RadiusA; EditorGUI.BeginChangeCheck(); { if (!isSceneGUI) { radius = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, radius))); } else { radius = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, radius), width65)); } } if (EditorGUI.EndChangeCheck()) { generator.RadiusA = radius; } if (GUILayout.Button(unitText, EditorStyles.miniLabel, width25)) { distanceUnit = nextUnit; RealtimeCSG.CSGSettings.DistanceUnit = distanceUnit; RealtimeCSG.CSGSettings.UpdateSnapSettings(); RealtimeCSG.CSGSettings.Save(); CSG_EditorGUIUtility.RepaintAll(); } } EditorGUI.EndDisabledGroup(); } GUILayout.EndHorizontal(); if (!isSceneGUI) { TooltipUtility.SetToolTip(RadiusTooltip); } } GUILayout.EndVertical(); { generator.CircleSides = IntSettingsControl ( generator.CircleSides, 3, RealtimeCSG.CSGSettings.MaxCircleSides, SidesContent, isSceneGUI ); TooltipUtility.SetToolTip(SidesTooltip); } generator.CircleOffset = FloatSettingsControl ( generator.CircleOffset, 0, 360, OffsetContent, isSceneGUI ); TooltipUtility.SetToolTip(OffsetTooltip); if (!isSceneGUI) { GUILayout.Space(5); CylinderSettingsGUI(generator, isSceneGUI); } }