public override void HandleControlInput(float dt)
 {
     UpdateLinearMovement(dt, host);
     DefaultControlHandler.UpdateAngularMovement(dt, host);
 }
 public override void HandleControlInput(float dt)
 {
     DefaultControlHandler.UpdateLinearMovement(dt, host);
     DefaultControlHandler.UpdateAngularMovement(dt, host);
     SetSubShipsVelocity(trueHost, host.Current.Velocity);
 }