Example #1
0
File: Scene.cs Project: jorik041/rt
 public bool Intersect(Ray ray, out Prec t, out SceneObject obj)
 {
     var inf = 1.0e20;
     var tt = inf;
     var oo = default(SceneObject);
     foreach (var o in Objects) {
         var d = o.Intersect (ray);
         if (d != 0 && d < tt) {
             tt = d;
             oo = o;
         }
     }
     t = tt;
     obj = oo;
     return tt < inf;
 }
Example #2
0
File: Scene.cs Project: jorik041/rt
 public override double Intersect(Ray ray)
 {
     var op = Position - ray.Origin;
     var eps = 1.0e-4;
     var b = op.Dot (ray.Direction);
     var det = b*b - op.Dot (op) + Radius*Radius;
     if (det < 0) return 0;
     det = Math.Sqrt (det);
     var t = b - det;
     if (t > eps) return t;
     t = b + det;
     return (t > eps) ? t : 0;
 }
Example #3
0
File: Scene.cs Project: jorik041/rt
 public abstract double Intersect(Ray ray);