private void BT_Import_Click(object sender, RoutedEventArgs e) { DG_ImportMMMORaid DG_ImportMMMORaid = new DG_ImportMMMORaid(); DG_ImportMMMORaid.Closed += new EventHandler(DG_ImportMMMORaid_Closed); DG_ImportMMMORaid.Show(); }
void DG_ImportMMMORaid_Closed(object sender, EventArgs e) { DG_ImportMMMORaid DG_ImportMMMORaid = sender as DG_ImportMMMORaid; if (DG_ImportMMMORaid.DialogResult.GetValueOrDefault(false)) { foreach (PlayerBuffSet theSet in DG_ImportMMMORaid.toAdds) { if (theSet.BuffsToAdd.Keys.Count > 0) { ListBoxItem newAdd = new ListBoxItem(); newAdd.Content = theSet.ToString(); newAdd.Background = new SolidColorBrush(theSet.Color); newAdd.Background = new LinearGradientBrush(new GradientStopCollection() { new GradientStop() { Color = Colors.White, Offset = 0 }, new GradientStop() { Color = theSet.Color, Offset = 1 } }, 0); List_Classes.Items.Add(newAdd); TheSets.Add(theSet); } } // Verify we can add more people after this RaidSizeCheck(); } }