Example #1
0
        public static void Render(Camera camera)
        {
            GL.PushMatrix();

            float[] camPos = camera.GetPosition();
            GL.Translate(camPos[0] + xOffset, camPos[1] + yOffset, camPos[2] + zOffset);
            currEnv.Render();

            GL.PopMatrix();
        }
Example #2
0
        public static void Render(Camera camera)
        {
            GL.PushMatrix();

            float[] camPos = camera.GetPosition();
            GL.Translate(camPos[0] + xOffset, camPos[1] + yOffset, camPos[2] + zOffset);
            currEnv.Render();

            GL.PopMatrix();
        }