public static void TwillenBuyShard(ShardType slot) { Sellable item = SeedController.TwillenShard(slot); if (SaveController.Data.TwillenSold.Contains(slot)) { Randomizer.Log($"TBS: not enough money or slot already sold "); return; } SaveController.Data.TwillenSold.Add(slot); item.Grant(); return; }
public static void OpherBuyWeapon(AbilityType slot) { Sellable item = SeedController.OpherWeapon(slot); if (SaveController.Data.OpherSold.Contains(slot)) { Randomizer.Log($"OBW: not enough money or slot already sold "); return; } SaveController.Data.OpherSold.Add(slot); item.Grant(); return; }