Example #1
0
 /// <summary>
 /// 创建新的 TeamRole 对象。
 /// </summary>
 /// <param name="id">ID 属性的初始值。</param>
 /// <param name="teamID">TeamID 属性的初始值。</param>
 /// <param name="roleID">RoleID 属性的初始值。</param>
 /// <param name="排">排 属性的初始值。</param>
 /// <param name="列">列 属性的初始值。</param>
 public static TeamRole CreateTeamRole(global::System.Guid id, global::System.Guid teamID, global::System.Guid roleID, global::System.Int32 排, global::System.Int32 列)
 {
     TeamRole teamRole = new TeamRole();
     teamRole.ID = id;
     teamRole.TeamID = teamID;
     teamRole.RoleID = roleID;
     teamRole.排 = 排;
     teamRole.列 = 列;
     return teamRole;
 }
Example #2
0
 private void save(RanceEntities entites, Team team)
 {
     foreach (var item in team.TeamRole.ToArray())
         entites.DeleteObject(item);
     if (team.第一排前列 != null && team.第一排前列.ID != Guid.Empty)
     {
         TeamRole teamRole = new TeamRole()
         {
             ID = Guid.NewGuid(),
             RoleID = team.第一排前列.ID,
             列 = 1,
             排 = 1,
             TeamID = team.ID,
         };
         entites.TeamRole.AddObject(teamRole);
     }
     if (team.第一排中列 != null && team.第一排中列.ID != Guid.Empty)
     {
         TeamRole teamRole = new TeamRole()
         {
             ID = Guid.NewGuid(),
             RoleID = team.第一排中列.ID,
             列 = 2,
             排 = 1,
             TeamID = team.ID,
         };
         entites.TeamRole.AddObject(teamRole);
     }
     if (team.第一排后列 != null && team.第一排后列.ID != Guid.Empty)
     {
         TeamRole teamRole = new TeamRole()
         {
             ID = Guid.NewGuid(),
             RoleID = team.第一排后列.ID,
             列 = 3,
             排 = 1,
             TeamID = team.ID,
         };
         entites.TeamRole.AddObject(teamRole);
     }
     if (team.第二排前列 != null && team.第二排前列.ID != Guid.Empty)
     {
         TeamRole teamRole = new TeamRole()
         {
             ID = Guid.NewGuid(),
             RoleID = team.第二排前列.ID,
             列 = 1,
             排 = 2,
             TeamID = team.ID,
         };
         entites.TeamRole.AddObject(teamRole);
     }
     if (team.第二排中列 != null && team.第二排中列.ID != Guid.Empty)
     {
         TeamRole teamRole = new TeamRole()
         {
             ID = Guid.NewGuid(),
             RoleID = team.第二排中列.ID,
             列 = 2,
             排 = 2,
             TeamID = team.ID,
         };
         entites.TeamRole.AddObject(teamRole);
     }
     if (team.第二排后列 != null && team.第二排后列.ID != Guid.Empty)
     {
         TeamRole teamRole = new TeamRole()
         {
             ID = Guid.NewGuid(),
             RoleID = team.第二排后列.ID,
             列 = 3,
             排 = 2,
             TeamID = team.ID,
         };
         entites.TeamRole.AddObject(teamRole);
     }
     if (team.第三排前列 != null && team.第三排前列.ID != Guid.Empty)
     {
         TeamRole teamRole = new TeamRole()
         {
             ID = Guid.NewGuid(),
             RoleID = team.第三排前列.ID,
             列 = 1,
             排 = 3,
             TeamID = team.ID,
         };
         entites.TeamRole.AddObject(teamRole);
     }
     if (team.第三排中列 != null && team.第三排中列.ID != Guid.Empty)
     {
         TeamRole teamRole = new TeamRole()
         {
             ID = Guid.NewGuid(),
             RoleID = team.第三排中列.ID,
             列 = 2,
             排 = 3,
             TeamID = team.ID,
         };
         entites.TeamRole.AddObject(teamRole);
     }
     if (team.第三排后列 != null && team.第三排后列.ID != Guid.Empty)
     {
         TeamRole teamRole = new TeamRole()
         {
             ID = Guid.NewGuid(),
             RoleID = team.第三排后列.ID,
             列 = 3,
             排 = 3,
             TeamID = team.ID,
         };
         entites.TeamRole.AddObject(teamRole);
     }
     entites.SaveChanges();
 }
Example #3
0
 /// <summary>
 /// 用于向 TeamRole EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToTeamRole(TeamRole teamRole)
 {
     base.AddObject("TeamRole", teamRole);
 }